AEther Barrier

AEther Barrier


Whenever a player plays a creature spell, that player sacrifices a permanent unless he or she pays (1).

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Set Rarity
Nemesis (NMS) Rare

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Format Legality
Leviathan Legal
Highlander Legal
1v1 Commander Legal
Canadian Highlander Legal
Legacy Legal
Oathbreaker Legal
Unformat Legal
Noble Legal
Magic Duels Legal
Commander / EDH Legal
Duel Commander Legal
Vintage Legal
Casual Legal
Tiny Leaders Legal
2019-10-04 Legal

AEther Barrier Discussion

Profet93 on Rayami cEDH

4 months ago

AEther Barrier seems weak unless I'm missing something? cEDH doesnt run too many creatures outside of certain builds, unless this is a meta call?

Stardragon on Pramikon, the Taxing

11 months ago

While not a wall Archangel of Tithes is more tax and Mana Tithe is good. While more control than tax good old Grand Arbiter Augustin IV can help slow down aggro deck even more. And AEther Barrier can help you get rid some nasty things but it hits you as well so be careful with this one and In the Eye of Chaos , but both may help you in a pinch

JayDoesMagic on The Pope of Nope

1 year ago

I was thinking the best would be either Aegis of Honor or AEther Barrier , as well as Baird, Steward of Argive for maximum nope.

JayDoesMagic on The Pope of Nope

1 year ago

Some more cards I found whilst building a Curses deck that I thought you might like: Arcane Laboratory , Boon Reflection , Annex , Aegis of Honor , Absolute Grace , Absolute Law , AEther Barrier , AEther Storm

zendrix1 on The Pope of Nope

1 year ago

I tend to run 36 lands plus 10 ramp sources (granted I adhore mana screw so you might not need all that). So I'd add 5 more lands and 6 more mana rocks personally.

Some cards I'd consider cutting to make room would be Chancellor of the Annex , Amulet of Safekeeping , Trinisphere , Council's Judgment , Suppression Field , and AEther Barrier (would need to cut more though)

General feedback is that it feels like you don't have too many ways to benefit from all the stax effects. Cards like As Foretold (which you have) or just a lot of mana rocks plus something like Unwinding Clock or Brago, King Eternal to let you operate under the oppressive effects more effectively than your opponents.

Lastly I'm not too sure how you win really other than just getting in the red zone with little hatebears. So maybe adding in some combo finishers like Helm of Obedience to combo with Rest in Peace

hkhssweiss on Tuvasa of the Eternal Aeon | Primer

1 year ago

Yo Byuante

Thank you for the suggestions! I will definitely consider AEther Barrier and Ashes of the Abhorrent those are really good flex card spots that I missed out on. The other one I was actually consider running is Energy Flux .

Counterbalance is in and out of the deck before, and is actually a flex spot. I value aura's a tad bit more in this build. If I was going a pure enchantress build I would actually consider adding this card along with Soothsaying .

Now there are actually a couple reasons why I chose not to run Mana Crypt and Sol Ring . Originally it was in the list, well at least Sol Ring was, I only have four Mana Crypts and they are in my cEDH decks. The times I did have it, it didn't benefit me when I was 'storming' off on my turns, it was a dead card almost all the time. I can't trigger off any of my enchantresses with it so it was cut. Alongside I run Stony Silence as well, I tutor for it pretty frequently due to my meta running plenty of artifacts. The list is tuned to pretty one shot people and outvalue people via attrition.

I hope that gives you my perspective!

Decisive on Tuvasa of the Eternal Aeon | Primer

1 year ago

AEther Barrier - While it doesn't help you further your voltron strategy, it does slow down your opponents, 1 mana every creature can be very detrimental to plenty decks, unless you find yourself facing other voltron decks.

Ana Sanctuary - A simple 3 mana enchantment that will buff Tuvasa, though the fact it triggers on upkeep might be a downside if you cast it the turn you plan to go off.

Ashes of the Abhorrent - A good graveyard-hate card.

Bonds of Mortality - If you find yourself having to deal with a lot of hexproof or indestructible creatures.

Chromatic Armor - Might be worthwhile to play

I don't fully understand why you run no Artifacts...there's some that are definitely worth playing like the staple, Sol Ring or Mana Crypt (If you've explained it in the primer, I must have missed it, in which case, my bad)

Counterbalance - If you're fighting stax, tell em to go shove it with this beauty

Hope this is of some use to you, +1

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