Inferno

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Inferno

Instant

Inferno deals 6 damage to each creature and each player.

griffstick on Which Mass Destruction Spell(s) Should …

1 year ago

Inferno sure. It's like holding up a Cyclonic Rift when you have control of Gisela, Blade of Goldnight.

DemonDragonJ on Which Mass Destruction Spell(s) Should …

1 year ago

griffstick, bushido_man96, those are all great suggestions, so I thank you, very much!

What about Inferno? Is that card too expensive for what it does? I am considering it because it is an instant, while most of the others are sorceries.

Stardragon on Blowing Stuff Up

3 years ago

FormOverFunction I just removed Dingus Staff from my 99 lol not sure who mauch use the Egg and Ankh are going to be maybe sideboard? have no interest Pestilence but Plague and Heat Stroke could be fun. Inferno i don't think is going to make it 7 mana for only 6 damage to every creature and player? when Star of Extinction cost the same but does over triple the damage sure it can't it players but thats why i added Stuffy Doll, but it another source for stuffy to use just wish it was 5 mana i think 7 is to much. AEther Flash will help with 90% or more of tokens but they also hit mine so I gotta think on that one

FormOverFunction on Blowing Stuff Up

3 years ago

I always liked Inferno, and Spreading Plague makes for fun circumstances in multiplayer games. I was going to recommend Pestilence but that’s reliant on black mana so it’s probably not as great.AEther Flash could also be helpful against a lot of the smaller utility creatures, but isn’t as effective against the big stuff. Lastly, Heat Stroke adds the destroy mechanic regardless of power/toughness.

DemonDragonJ on Commander Legends Spoilers

4 years ago

I forgot to mention that both Cabal Coffers and Imperial Seal were cards that many players were hoping to see in Double masters, so they were very disappointed that those cards were not in that set, so such cards would be awesome in this set.

Rhystic Study was recently reprinted (finally!), so it very likely shall not be in this set, which is very unfortunate, since that reprint did not lower its price, by a significant amount.

Natural Order would be very nice for this set, as would Hunting Grounds and Aura Shards; also, while they are not in high demand, I would like to see both Prince of Thralls and Empyrial Archangel reprinted, as well, because they are both awesome creatures.

Inferno has not been reprinted in a long time, so I would like to see it, again, preferably with new artwork. Also, while both Mirari's Wake and Privileged Position have been reprinted, they are still expensive, so additional reprints of those cards would be very nice.

DemonDragonJ on How Good is Comet Storm …

4 years ago

SynergyBuild, forgive the triple post, but I cannot edit my posts, and Inferno is an instant, compared with Rolling Earthquake, which is a sorcery, a fact that very frequently may make a significant difference.

Joe_Ken_ on Tajic, Legion's Edge: One-Sided Board Wipes

4 years ago

Maybe cut Bonfire of the Damned since the miracle ability can be hard to pull off.

Resolute Watchdog isn’t that great for one time indestructible when you could just uses something like Darksteel Plate

I feel like Inferno costs too much mana for what it does.

Shake the Foundations is just not that good for 3 mana. You could use something like Treasure Map  Flip , Mask of Memory , or Outpost Siege for card draw.

Traveler's Amulet could easily be swapped with a card like Wayfarer's Bauble or a mana rock.

Explorer's Scope can probably be cut from the deck.

Mobilization seems unnecessary for what the deck wants to do.

Incite Rebellion relies too much on other players having a big board of creatures when you are trying to burn away the board with a lot of your red spells.

Rolling Temblor just doesn’t seem good either for 3 mana.

Load more
Have (0)
Want (1) jw560211_magic