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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pauper | Legal |
| Pauper Duel Commander | Legal |
| Pauper EDH | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Fleshbag Marauder
Creature — Zombie Warrior
When this enters, each player sacrifices a creature.
Belfore on
Meren, the algebra professor
1 week ago
not sure what your price cap is per card but Yawgmoth, Thran Physician, Braids, Arisen Nightmare, Oriq Loremage, no Fleshbag Marauder iterations. Just to name a few things you could be looking at
fuster on
Grimgrin Zombies
3 months ago
jozef, Withering Torment actually seems like a sweet card, I don't keep up with new releases so I wasn't aware this one got printed! It's a little pricey at 3CMC, but could go great alongside Feed the Swarm!
Gaius van Baelsar doesn't seem that good for this deck, though. It allows the opponent to choose what gets sacrificed, so I might not even be able to remove a really problematic enchantment if I need to. To top it off, it's not even a zombie, so it doesn't provide any synergy with the rest of my deck. Fleshbag Marauder at least gives me zombie synergy and can be recurred more easily.
TheBl0b on
Mirri, Cat Warrior Voltron EDH
11 months ago
SufferFromEDHD thank you :D I really like your name hahaha
I really like you suggestions but I think Vitality Charm and Sprout (as well as Vine Dryad) are necessary against Fleshbag Marauder-like effects.
Concerning Avoid Fate, I have been considering it for a long time, but I believe giving my creature hexproof might be better because it beats "can't be countered" spells, but it might still be a good idea against cards that remove or prevent hexproof (like Shadowspear). Mirri's Guile is also a really good idea and on point for flavor!
The one change that would be easiest to implement would be the Birds of Paradise. I have no idea how I didn't think of that!
Thanks again for your comments!
TheVectornaut on
Tergrid - making cuts
1 year ago
You say you're going for more sacrifice than discard but the current list feels very much the opposite to me. If you are serious about wanting to make the deck more casual friendly, cutting all of the cards that exclusively care about discard does seem like the easy way to get down to 100. Having cards that do both like Rankle's Prank will probably be more palatable, even if the outcome is actually even more lopsided. As an aside in the event you do keep some discard spells, you'll be better off paying a little extra for the multiplayer focused options like Delirium Skeins vs. something targeted like Duress. Obviously, if you want to do a lot of 1v1, that evaluation changes. I like the idea of focusing on a sacrifice shell with all of Grave Pact, Dictate of Erebos, and Butcher of Malakir to ding opponents while you're sac looping your own creatures with various reanimator tools. Cards like Hell's Caretaker or Whisper, Blood Liturgist are favorites of mine since you can easily convert your chumps into discarded bombs or re-trigger ETB and death triggers. You have a ton of cheap Fleshbag Marauder-type cards and that's the real reason I'd recommend this angle. If you stick with at least some of the discard package, you can run plenty of Burglar Rat and Virus Beetle 1/1s to take advantage of Shirei, Shizo's Caretaker which is also conveniently good with Valgavoth's Faithful and other potential synergy pieces like Viscera Seer, Blood Artist or Zulaport Cutthroat.
I'll also list some other cards I'd consider cutting, regardless of the focus on discard or sacrifice. Crypt Ghast
feels excessive here since by the time you can play it and untap on the following turn, there's currently only two cards that you wouldn't be able to cast anyway. Since I'm also recommending the cut of All is Dust anyway for being too symmetrical of a wipe for its high cost, I don't know that you'll need all that mana very often. The obvious counterpoint here are the x spells, but I'd urge caution on keeping too many of those too. Unless you're ending the game with a final enormous Torment of Hailfire, these types of effects can fall squarely under the "feels bad" category, or at least that's my experience. If you do want to keep them as wincons, you probably want even more cards like Ghast to improve consistency in reaching that goal. For somewhat similar reasons, I'd also consider cutting Dark Ritual
and Culling the Weak. Turbo-ing out your oppressive commander is exactly the kind of play pattern that earned the recent commander bans their new status. If the other players at the table feel like they have time to prepare potential answers to Tergrid, I think people will be much happier to play with you. And if you feel you need more mana and a way to sac guys you want in the yard, Ashnod's Altar and Phyrexian Altar are always an option. In terms of draw, I like engines that play off your deck's existing themes like Waste Not, Geth's Grimoire, Grim Haruspex, Harvester of Souls, etc. as opposed to once a turn effects like Dark Confidant or Phyrexian Arena. They may not always be more efficient but they're certainly more interesting. Necrodominance is an option I'd be careful with though since it has some anti-synergy with self-reanimator strategies. I like the idea of Deathgreeter to recoup some of the life loss from symmetrical pox effects and to benefit from mass sacrifice. I just think some of the previously mentioned options at two mana do the job better. Similarly, I feel that Osseous Sticktwister will accomplish less than some similar cards in the deck since your opponents are free to choose the life loss in a format that offers them plenty of life to spare. If you were going for a more explicit life drain strategy, I think the card could pair nicely with other 8rack staples. Unstoppable Slasher is another card that is only good if you're focused on dropping life totals quickly, and with no obvious ways to guarantee the damage gets through, I don't see this guy as being too impactful. The final card I'll mention is Mithril Coat. It makes sense on paper to protect your commander when you know it's going to get targeted. However, Tergrid is so feared at many tables that she's likely to get targeted and removed before you even have the spare mana to equip her. For this reason, I'd prioritize cheaper protection like Boots/Greaves. You could even try one of the many instants and auras that offer a one-time reanimation effect since those will also protect against your own sacrifice effects where equipment will not.
Goldberserkerdragon on Which Card Should Replace Mortality …
1 year ago
Word, then add more draw to find it. I would play the "everyone sac" stuff like Innocent Blood and the Fleshbag Marauders of the world. I see you have 38 land, not sure if you are doing landfall (didn't see anything) but definitely could cut some as a 100 card deck only needs about a third of its mana being land-based (about 30-33). Run optimal draw as well as turning those lands into ramp. But for sure i would swap targeted removal for more mass sacrifice shenans for a deck trying to pump the commander in this way. Cheers!
Crow_Umbra on Vessiliana
1 year ago
Her second game was pretty fun. The first one was basically moot, since the Gyruda player popped off before the rest of us could.
This will vary from group to group, but I don't think Vraska needs to be jammed full of kill spells, especially Fleshbag Marauder type removal. Keeping mana up for theft felt most impactful. I'm definitely looking forward to getting more games in with her, and am hoping that more gameplay videos with her will eventually hit YouTube.
scottbaker91 on
Budget Meren Eldrazi spawn
1 year ago
I think Hand of Emrakul, Decimator of the Provinces, Kozilek, the Great Distortion, and Pathrazer of Ulamog are too expensive to cast / commander ability for what they do. Some replacement examples would be: Terastodon, Void Winnower, Fleshbag Marauder, Noxious Gearhulk, Ravenous Chupacabra, Plaguecrafter, Eternal Witness, It That Betrays, Woodfall Primus, Acidic Slime, Ob Nixilis, Unshackled, Sepulchral Primordial, Overseer of the Damned, etc.
cards like Dalek Squadron with a sac outlet will get you a lot of Meren counters quickly. cards like Greater Good are great at filling your graveyard and your hand. cards like Oversold Cemetery are great for your low mana creatures and late game expensive creatures. Tragic Slip isn't a very good card for multiplayer commander, unless you are using something like Isochron Scepter
I think your deck is a little heavy on creature token generators, especially your creatures. I know they are there to build up tokens on Meren and to generate mana, in the early game, but they aren't doing much in the mid to late game. Maybe replace a few with some faster reanimator spells like: Living Death, Lifeline (a personal favorite), Necromancy, Animate Dead, Victimize, Rescue from the Underworld, Beacon of Unrest, etc.
Other cards I would consider cutting: Skullbriar, the Walking Grave (too slow imo unless he is your commander), Blisterpod (needs to die to get the token), Pawn of Ulamog, Vorapede, Village Rites, Gray Merchant of Asphodel (starts to shine with lots of reanimator stuff), Woe Strider, Scion Summoner, Brood Monitor, Deathreap Ritual, Commander's Sphere
It's tough to suggest cards for a budget deck. A card that I might consider to be absolutely necessary could require cheaper options in other parts of the deck to make it fit.
scottbaker91 on
Budget Meren Eldrazi spawn
1 year ago
Some cards I would consider, in no particular order. IMO, you need more board control. Birthing Pod, Skullclamp, Parallel Lives, Doubling Season, Whisper, Blood Liturgist, Ghoulcaller Gisa, Infernal Genesis, Chatterfang, Squirrel General, Dauthi Voidwalker, Opposition Agent Tombstone Stairwell, Scroll Rack, Sadistic Hypnotist, Living Death, Grave Pact, Dictate of Erebos, Toxic Deluge, Fleshbag Marauder, Attrition, Survival of the Fittest (expensive), Pernicious Deed, Defense of the Heart
| Have (1) | Firebrids4sparx |
| Want (1) | ACrispyTaco |





