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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Whip Silk
Enchantment — Aura
Enchant creature
Enchanted creature has reach. (It can block creatures with flying.)
(Green): Return Whip Silk to its owner's hand.






mickalopagus on
7 months ago
If this is a Agent deck I would think you really wanna build around spells that maximize his potency.
Orzhov Charm as protection, or threat destruction. Mourning for recurring targeting, as well as to nerf opponents attackers, Whip Silk for the same, Kaya's Ghostform
Im not sure what youre trying to do with the landfall triggers, but if you want to maximize that get some cards like Field of the Dead and Dryad of the Ilysian Grove in there, as well as 1-2 Scapeshift as a wincon for cards like Dread Presence, etc.. Again this is assuming youre using landfall triggers and not just ramping mana. If youre just ramping id opt for dark rituals. Speaking of Dark ritual, you need 3 mana carddraw like Phyrexian Arena. I see the idol produces some for you, but also for your opponents.... that can be dangerous unless you have a way to limit their card draw.
Assassin's Trophy is almost a must add with all the land ramp, or Field of Ruin at minimum. Pir's Whim is also good in this deck context, as well as Collective Voyage, just a game wrecker with landfall triggers.
So thats what I kind of see here is like an agent/landfall theme. idol, plus massive landramp via voyage, and lotus cobra, then youre pretty much casting your deck and pissing people off haha
DreadKhan on
Uril Deck Need Suggestions Help Please! - jtneal92
11 months ago
I'm not sure how fast you usually end games, but I love Field of the Dead in my Voltron decks, it's ability to generate blockers is usually very relevant by the time it's active. It's best in a Green deck, where you often run land ramp effects over stuff like Arcane Signet, but technically if you fetch Jetmir's Garden it'll still enter tapped, and Signet doesn't, I just hate stuff like Vandalblast wiping me out, they price the effect so low. Anyways, if you wanted to run Field of the Dead, you would probably switch out 1 of each Basic for a Snow-Covered version (you'd only need 3, so it's not a big investment), these have a different name and can help turn on Field! Other things that might help Field work are Crop Rotation, since you run Ancient Tomb (and Sanctum!) I think this is a must anyways, Open the Way is a truly great ramp effect, Farseek is another spell that can find a typed dual or tri, the only thing it can't find is a Basic forest, which is usually fine when you've already got Green in my experience. Considering you're using some pretty strong lands I would consider Hour of Promise, it's a Primeval Titan trigger for less mana, but you just get the one. With lands this good getting two of them should give you a pretty big edge. Into the North can find a Snow land, which would help in a Field of the Dead deck. I suspect with a 5 mana Commander your deck will run smoother if you could find space for a few more lands, up to you obviously but I do suggest a few lands you could consider. At the same time I'd also toss in a few more ramp effects, Green has some good ones, ones that survive the board wipes people will be tutoring up vs a deck like this!
If you're on Serra Sanctum, I feel like mentioning a few cards I like to use with it, to eek out a bit more value. Ruin Ghost can flicker it and generate a bunch of mana, as can Nature's Chosen (which is even an Enchantment!), you might even look at Deserted Temple (probably the worst option all told). Kessig Wolf Run is a card I don't run with Sanctum (I don't have Red i that deck), but plays very well with large amounts of mana, and if you're stuck playing vs a guy that keeps wiping your board. I'm always impressed by it's ability to generate a threat from a weenie, I imagine it'll be more effective with your Commander. Normally I run Wolf Run as much for Trample as the buff, but you do have a lot of Trample sources in here.
Oh yeah, I just remembered a weird trick I like to use in a Boros deck (it was desperate for card draw and I didn't want to spend even more), I settled on using Crown of Flames and Flickering Ward as auras that I could recast over and over. You could also use Whip Silk if you wanted, but the only one of those that seems worth the include in a deck this competitive is Ward, which can make you very hard to block vs some boards, but I think you'd mostly have it to trigger your Enchantress cards.
SufferFromEDHD on
Use the Fortress, Luke
1 year ago
Soul Echo > Helix Pinnacle perhaps? Something to ponder...
Flickering Ward and/or Whip Silk
SufferFromEDHD on
Sythis, Hand Harvester
1 year ago
Haha @ your maybe board. It is another deck!
Flickering Ward and/or Whip Silk are solid card drawing engines.
SufferFromEDHD on
Mono Green Poison and Proliferate
1 year ago
This is a solid list but from a play perspective I REALLY like what you accomplished in your creatureless Gruff list. That janky combo shines!
Mono Green Infect/Poison/Toxic take a look at my mana base for some potential utility upgrades. 27 Forests is a bit much and you are missing some major poison enablers.
Invigorate ends games.
Whip Silk nice with the Rotpriest.
Coward_Token on Aragorns Green Berries
1 year ago
Kinda off-topic but for actually triggering Aragorn, the Uniter, Whip Silk and friends seem under-used.
DadHumanPraetor on
EDH: Sythis Combo Enchantress
3 years ago
I love sythis
Have you considered Whip Silk and Cloudstone Curio? much like Flickering Ward, they can draw the library with infinite mana, and they are also terrific value pieces even without a combo.
With your library in hand, or with infinite tokens, you could use Concordant Crossroads to just win on the spot without passing the turn.
Just some thoughts.
Nice deck!
DixietheGod on
Chishiro's Enchanted Horde
3 years ago
Hi! I like the deck, good to see that other people are building Chishiro! I think you could use some cards that I found for mine Ch-eye-Shire-O, the Shattered Dilk. For instance Whip Silk, Crown of Flames, and Mark of Fury are strong and low cost.