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Butcher of Malakir
Creature — Vampire Warrior
Flying
Whenever this or another creature you control dies, each opponent sacrifices a creature. (Dying is being put into the graveyard from the battlefield. Tokens enter the graveyard before they cease to exist.)








DemonDragonJ on
Nosferatu: A Symphony of Horror
3 months ago
AlistarFiend, you are very welcome, and I am very glad that you appreciated my suggestion!
Would you consider either Butcher of Malakir or Markov Purifier for this deck? I also would recommend Swords to Plowshares instead of Path to Exile, unless you do not wish for your opponents to gain life, when playing this deck.
TheVectornaut on
Tergrid - making cuts
6 months ago
You say you're going for more sacrifice than discard but the current list feels very much the opposite to me. If you are serious about wanting to make the deck more casual friendly, cutting all of the cards that exclusively care about discard does seem like the easy way to get down to 100. Having cards that do both like Rankle's Prank will probably be more palatable, even if the outcome is actually even more lopsided. As an aside in the event you do keep some discard spells, you'll be better off paying a little extra for the multiplayer focused options like Delirium Skeins vs. something targeted like Duress. Obviously, if you want to do a lot of 1v1, that evaluation changes. I like the idea of focusing on a sacrifice shell with all of Grave Pact, Dictate of Erebos, and Butcher of Malakir to ding opponents while you're sac looping your own creatures with various reanimator tools. Cards like Hell's Caretaker or Whisper, Blood Liturgist are favorites of mine since you can easily convert your chumps into discarded bombs or re-trigger ETB and death triggers. You have a ton of cheap Fleshbag Marauder-type cards and that's the real reason I'd recommend this angle. If you stick with at least some of the discard package, you can run plenty of Burglar Rat and Virus Beetle 1/1s to take advantage of Shirei, Shizo's Caretaker which is also conveniently good with Valgavoth's Faithful and other potential synergy pieces like Viscera Seer, Blood Artist or Zulaport Cutthroat.
I'll also list some other cards I'd consider cutting, regardless of the focus on discard or sacrifice. Crypt Ghast feels excessive here since by the time you can play it and untap on the following turn, there's currently only two cards that you wouldn't be able to cast anyway. Since I'm also recommending the cut of All is Dust anyway for being too symmetrical of a wipe for its high cost, I don't know that you'll need all that mana very often. The obvious counterpoint here are the x spells, but I'd urge caution on keeping too many of those too. Unless you're ending the game with a final enormous Torment of Hailfire, these types of effects can fall squarely under the "feels bad" category, or at least that's my experience. If you do want to keep them as wincons, you probably want even more cards like Ghast to improve consistency in reaching that goal. For somewhat similar reasons, I'd also consider cutting Dark Ritual
and Culling the Weak. Turbo-ing out your oppressive commander is exactly the kind of play pattern that earned the recent commander bans their new status. If the other players at the table feel like they have time to prepare potential answers to Tergrid, I think people will be much happier to play with you. And if you feel you need more mana and a way to sac guys you want in the yard, Ashnod's Altar and Phyrexian Altar are always an option. In terms of draw, I like engines that play off your deck's existing themes like Waste Not, Geth's Grimoire, Grim Haruspex, Harvester of Souls, etc. as opposed to once a turn effects like Dark Confidant or Phyrexian Arena. They may not always be more efficient but they're certainly more interesting. Necrodominance is an option I'd be careful with though since it has some anti-synergy with self-reanimator strategies. I like the idea of Deathgreeter to recoup some of the life loss from symmetrical pox effects and to benefit from mass sacrifice. I just think some of the previously mentioned options at two mana do the job better. Similarly, I feel that Osseous Sticktwister will accomplish less than some similar cards in the deck since your opponents are free to choose the life loss in a format that offers them plenty of life to spare. If you were going for a more explicit life drain strategy, I think the card could pair nicely with other 8rack staples. Unstoppable Slasher is another card that is only good if you're focused on dropping life totals quickly, and with no obvious ways to guarantee the damage gets through, I don't see this guy as being too impactful. The final card I'll mention is Mithril Coat. It makes sense on paper to protect your commander when you know it's going to get targeted. However, Tergrid is so feared at many tables that she's likely to get targeted and removed before you even have the spare mana to equip her. For this reason, I'd prioritize cheaper protection like Boots/Greaves. You could even try one of the many instants and auras that offer a one-time reanimation effect since those will also protect against your own sacrifice effects where equipment will not.
DemonDragonJ on
Red Blood Gives You Wings (Primer)
7 months ago
This is an awesome deck, and I like it, very much!
Would you consider replacing Grave Pact with Butcher of Malakir, as that creature is a vampire, or is it simply too expensive?
Hypersayia9001 on
Help make deck good
1 year ago
I would suggest Phyrexian Altar, which is admittedly pretty expensive but allows you to easily ramp up by sacing zombie tokens, but this also combos with Gravecrawler to give you infinite ETB and LTB triggers, which in turn goes well with the like of Noxious Ghoul, Butcher of Malakir, Champion of the Perished, Archghoul of Thraben, etc...
Crow_Umbra on
Smeagol will guide you | **Primer v2.0**
1 year ago
Hi there, thank you for reaching out. I hope my suggestions will be helpful, but here are some things I noticed when I took a look at your deck:
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I know that your commander can steal opponents' lands, but I think you are kind of low on your own land count. Personally, I would suggest bumping up to 35-36, especially since your average cmc is closer to 3.
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I think you can cut Voracious Fell Beast all together, or replace it with something like Fleshbag Marauder, Plaguecrafter, or Merciless Executioner for a cheaper version of a similar effect.
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Gnawing Vermin can likely be replaced by a ramp spell like Three Visits, Nature's Lore, Farseek, or Rampant Growth. Its effect isn't super impactful, even as a sacrifice target.
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You can probably swap out Fall of Gil-galad and Oath of the Grey Host for a couple more effects that let you sacrifice your own creatures like Ashnod's Altar, Plumb the Forbidden, Yahenni, Undying Partisan, Yawgmoth, Thran Physician, or Phyrexian Altar, depending on your budget.
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I would recommend swapping out Rampaging Brontodon with Tireless Provisioner, Scute Swarm, or Tireless Tracker. All are lower on the mana curve, and still work with the landfall stuff you want to do.
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Depending on your budget, you can likely swap Butcher of Malakir out for Bastion of Remembrance, Poison-Tip Archer, Grave Pact, or Dictate of Erebos. The enchantments are a bit more resistant to removal and board wipes than creatures, and all options are lower on your mana curve to come down sooner.
If you haven't already, I would recommend checking out EDHREC's page on Smeagol, Helpful Guide, here are the pages for a Sacrifice themed deck and a more Landfall focused deck. These pages can give you an idea of which effects overlap between the two strats, and what might be within your budget.
I hope these suggestions were helpful.
NV_1980 on NV_1980
1 year ago
Hi Edgardxcore, thanks for reaching out and asking for my opinion, it's appreciated. You've chosen a nice first Jund commander in Henzie, the blitz ability is an amazing perk in a creature-heavy army.
To be honest, I'm not sure I would recommend finishers for your deck, but one that does come to mind and could become quite the powerhouse in a blitz-deck, would be Kresh the Bloodbraided as she grows so powerful with each successful blitz you do. Can't be summoned with blitz though, as you want to keep her alive.
Anyways, I've found Jund's strengths rely more on wearing opponents down through resilience; lots of recursion and forced saccing. Two creatures that enable these and immediately come to my mind for a Henzie deck, would be Mikaeus, the Unhallowed (who will basically let non-human creatures you just blitzed return unharmed (and stronger!)) and Butcher of Malakir (who forces all your opponents to sac when you blitz something).
These are just some initial thoughts. Let me know if you have more questions or you're looking for additional options.
lhetrick13 on
Forza Orzhova
1 year ago
Mattio38 - Two great sac outlets you might consider are Contamination and Attrition. I noticed you do seem to have a Treasure Token subtheme going on so Contamination will likely impact your opponents more than you and potentially complete lock them out if they are not running any . Attrition is great as is helps ensure that your opponents' board state is never to large are most aristocrat decks are built around creating lots of little things and sacrificing them for a net benefit so having the largest/biggest board state is not likely unless you interact often with your opponent. Butcher of Malakir provides a similar role but looks like would not be the most useful in your deck.
Have (1) | metalmagic |
Want (3) | Jayce_Ran , Sloanan , slvstrChung |