White Knight


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Knights vs. Dragons (DDG) Uncommon
Masters Edition IV (ME4) Uncommon
2011 Core Set (M11) Uncommon
2010 Core Set (M10) Uncommon
Legions (LGN) Uncommon
Anthologies (ATH) Uncommon
Fifth Edition (5ED) Uncommon
Fourth Edition (4ED) Uncommon
4th Edition Foreign Black Border (4EDFBB) Uncommon
Revised Edition (3ED) Uncommon
Revised Foreign Black Border (3EDFBB) Uncommon
Unlimited Edition (2ED) Uncommon
Collector's Edition (CED) Uncommon
International Collector's Edition (CEI) Uncommon
Limited Edition Beta (LEB) Uncommon
Limited Edition Alpha (LEA) Uncommon
Promo Set (000) Uncommon

Combos Browse all

White Knight

Creature — Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Price & Acquistion Set Price Alerts





Recent Decks

White Knight Discussion

n0bunga on Knights of Cydonia

3 months ago

I dont think Ive ever hear the Klan refer to themselves as just White Knights.

Ive heard them as Knights of White Camelia. Ive heard of White Knights of the KKK. But not just strictly white knight, nor White Knights Unite. Context matters, if OPs name was White Knights of the KKK Unite, youd actually have an argument.

Stop stirring a pot with controversy that doesnt exist. By that logic, WOTC would change their classic White Knight creature.

ElPared on Knights of Cydonia

4 months ago

A deck called White Knights Unite without White Knight In it?

jokes aside, I would agree that Ghost Quarter is better for dealing with nonbasics because it is free to activate, and your deck seems to want to be playing spells on turns when you'd end up using Field of Ruin. Also, note that you can target your own lands with it, meaning you can pop Flagstones of Trokair with it without needing to legend bomb.

If you weren't using Flagstones I'd agree Fields are better, especially if you weren't playing an aggressive weenie deck, but in this deck I think Ghost Quarter offers you more.

n0bunga on Knights of Cydonia

4 months ago

But there's no Beta White Knight

This is a sweet looking build, I feel like Dominaria is set to offer a bunch of new cards worth testing.

0b1ivi0nwa1k3r on The Legion of Eternity

4 months ago

MarlFox i was joking about Black Knight and White Knight its a knight commander I just thought it would be fun to mention them.

Haakon I thought would be a good card in case you couldn't cast your commander again.

Yes Gideon, Ally of Zendikar would be a great planeswalker for the deck

I can't wait to see the finished product once the new set has been released!! I've been thinking about making a tribal commander to keep my Atraxa Super friends company and your seems pretty fun and interesting!!

MarlFox on The Legion of Eternity

4 months ago

0b1ivi0nwa1k3r so the reason Black Knight and White Knight are not in the deck is that I felt they where to vanilla and that even just before mid game begins they just don't do enough. Haakon, Stromgald Scourge is a card I do own but I'm not running as getting him into the graveyard so that I may play him is just not possible with what I have built right now. As for Arrogant Bloodlord its a 4/4 for 3 with a relevant downside while also just being a generic 4/4. Practically all the Elspeth are good cards that I could run simply because they are just good cards. However if I wore to add any new planeswaler in I'd want to add the Gideon that makes 2/2 knight as hes both a good card and a card that makes knight.

0b1ivi0nwa1k3r on The Legion of Eternity

4 months ago

Love the idea cant wait for the finished product!!

Most of the cards fit besides Liliana of the Dark Realms (i would put Ajani Goldmane, Elspeth, Sun's Champion, Elspeth Tirel, or Elspeth, Knight-Errant since they buff creatures and your deck is very creature heavy).

Where is Black Knight and White Knight!!??

I would think about adding:Ghostly Prison, Arrogant Bloodlord, Haakon, Stromgald Scourge, and Knight of Sursi

I hope this helps!!

multimedia on Help me upgrade my Mono-White ...

8 months ago

Hey, consider building deck like this?

My suggestion is Brave the Elements because it can help to push through damage as well as protect Knights from removal if you don't have a Knight Exemplar or two in play. It also has potential as a huge alpha strike with lots of unblockable Knights.

Another Knight to consider is Hero of Bladehold it's expensive price, but could be very good as a top-of-curve must kill finisher.

Dagger311 on Help me upgrade my Mono-White ...

8 months ago

Hey everyone, first post here, so I apologize if this is the wrong place. I built this deck out of cards I had in my collection and a few singles.

It works really well at the kitchen table, especially if I manage to get a turn 3 Mirran Crusader into turn 4 Armored Ascension across the board. I've been thinking of upgrading it to make it a lot more aggressive, and was looking for suggestions that won't break the bank. Here's what I'm thinking of now:

-2 Leonin Sun Standard, +2 Honor of the Pure: I usually have better things to spend my mana on than the Leonin Sun Standard, and a lot of turns go by where it's not used. Honor of the Pure is passive and a nice buff.

-2 Armored Ascension, -2 Journey To Nowhere, +4 Path to Exile: Armored Ascension is slow and useless if the creature it's attached to is destroyed, and Journey To Nowhere can be removed. The only downside to Path To Exile is giving my opponent a land, but hopefully the game will be over before that's an issue.

-2 Armored Ascension, +2 Oblivion Ring: Again, Armored Ascension is slow and only buffs one creature, which makes it vulnerable to removal. Oblivion Ring is amazing for utility, since it can remove creatures, planeswalkers, enchantments, and artifacts.

-4 White Knight, +4 Knight of Meadowgrain: Protection from black comes in handy occasionally, but I feel like having the lifelink would let me play more aggressively without being very risky.

-2 Pentarch Paladin, -2 Plains, +4 Student of Warfare: Pentarch Paladin is very slow, can only remove one color, and has to tap himself to do it. I have a feeling that trimming the curve will let me get away with running two fewer lands than I normally do, and Student of Warfare is a really great card at any stage in the game.

I'm also looking into running Knight of the White Orchid. Not only is he decent by himself as a 2/2 First Strike for 2 mana, but he has the chance to give me an extra land, and I'm seeing him combo really well with Path To Exile, or even just playing him on curve in a match where I go second. Not really sure what I would get rid of for him though. Maybe Knight of the Holy Nimbus?

Aether Vial would be absolutely amazing, but too rich for my blood.

Can anyone give me some advice? Would these changes be good? Any other reccomendations? I also really need to work on a sideboard for it, I just haven't done it because I mostly play casual and no one else I play against runs one.

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