MTG Combo: Basalt Monolith + Rings of Brighthearth

This combo generates infinite colourless mana.

  1. Have all permanents and any other source of two mana on the battlefield.
  2. Tap Basalt Monolithfoil to generate .
  3. Spend that mana to activate Basalt Monolithfoil's untap ability and put it on the stack.
  4. Generate two mana from any other source to pay for Rings of Brighthearth triggered ability, copying the untap ability from Basalt Monolithfoil, and putting that copied ability on the stack.
  5. Let one untap ability resolve, and tap Basalt Monolithfoil to generate in response to the second untap ability.
  6. Let the second untap ability resolve and tap Basalt Monolithfoil to generate for a total of six colourless mana floating.
  7. Repeat steps 3-6, using the mana generated by Basalt Monolithfoil to pay for every iteration after the first.

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Discussion

Steve_MTG on MYRODIN'S ADMYRABLE MYRACLE

1 year ago

Did you ever consider some endless (mana) combos?

Like Basalt Monolith + Rings of Brighthearth for endless ; combine them with Myr Matrix to get as many 1/1 dudes as you want or with a Sensei's Divining Top and/or Staff of Domination to just draw the entire deck until you reach your wincon. The Monolith also pairs well with the already included Forsaken Monument; goes infinite without the Rings.

Steve_MTG on

2 years ago

I am missing Forsaken Monument as well as Mycosynth Lattice and Nevinyrral's Disk

Monument boosting your mana production, as it adds to ANY source tapping for it (which kinda everything in this deck does) and enabling more mana rocks to combo with your Voltaic Construct.

The Lattice is a real gimmick, as anyone even thinking of casting a mass artifact removal would reset the whole board (except your indestructible stuff, which might be your entire board with the Forge), so most won't do it (or get shafted in the next 100+ games in your playgroup).

And the Disk just comboes with Forge/Unwinding for a "board wipe" every turn for anyone but you.

I am also missing a mana-sink for your endless mana combo(s), so how about Myr Matrix? And you could add even more endless mana combos: Basalt Monolith + Rings of Brighthearth ; works pretty well in my own Karn-deck and is not dependant on Karn himself or the mana rock being around for more than the current turn (summoning sickness when turned into a creature).

Ojallday on Getting into cEDH

2 years ago

The_War_Mammoth Simic or blue/green have a lot of low cost synergies and combos that go for easy wins like taking turns or Birthing Pod strategies. But if you enjoy stax and control then I highly recommend Urza, Lord High Artificer he has strong synergy with cards like Winter Orb, Static Orb, Trinisphere and Back to Basics. To win with him you assemble infinate mana through a couple different options Dramatic Reversal + Isochron Scepter , Basalt Monolith + Rings of Brighthearth , Grim Monolith + Power Artifact or Basalt Monolith this let's you draw your deck with his ability and traditionally you use Thassa's Oracle or Laboratory Maniac to end it. Being in blue also gives you access to counterspells which is where most of you control will come from. Some of the artifacts and combo pieces may be expensive for him though, but another option though in 3 colors is Zur the Enchanter he let's you play a spell for free when he hits letting you grab Stasis, Rule of Law or Spirit of the Labyrinth to punish opponents winning involves swinging zur until you kill each opponent with coleander damage. Also you can run Necropotence to draw your deck out and win via Thassa's Oracle, obviously he is in blue so counter spells will go a long way to control your opponents.

Zuacamole on colorless not flavorless

2 years ago

This deck is awesome!!

I’m a degenerate but I would definitely add Basalt Monolith + Rings of Brighthearth infinite colorless mana can be abused way to easily in this deck.

Also Wurmcoil Engine I don’t have a reason why I just really like this card a lot.

trippy_mcfly on

2 years ago

Circling back around here. I think you definitely need to add Mana Crypt, Jeweled Lotus, and Swiftfoot Boots or Lightning Greaves to protect your commander.

Another interesting route that this deck could go is to have an infinite mana outlet such as Basalt Monolith + Rings of Brighthearth . This way, if you cast the lantern, you can just win on the spot.

CannedCanOpener on Urza

3 years ago

I've got an Urza deck of my own, and I prefer having something like Thassa's Oracle or Jace, Wielder of Mysteries in order to win on the spot once you exile your entire library with infinite mana. Monoblue has no lack of card draw spells so this is more nitpicky than anything, but Jace or the Oracle can win with just themselves once you've emptied your library instead of having to cast Lab Man then cast a draw spell. I also enjoy Karn, the Great Creator to slow your opponents' ramp down or lock them out of the game with Mycosynth Lattice, kill their 0-drop rocks by animating them into 0/0s, or return a vital artifact combo piece from exile if needed. And since you're running Rings of Brighthearth already, you might like the Basalt Monolith + Rings of Brighthearth combo to generate infinite colorless mana, then you can use that colorless to generate infinite blue by tapping the Monolith for U instead of CCC if you need to cast stuff from your hand.

I also couldn't help but notice that you aren't running anything particularly cruel like Tsabo's Web (which doesn't care if it's tapped or untapped), Static Orb or Winter Orb which you can tap for mana on the end step before your turn to be unaffected by them, or Back to Basics. And you seem to be lacking some removal spells for on-board problems - some good ones to possibly consider are Pongify, Rapid Hybridization, Ravenform, Reality Shift, and Imprisoned in the Moon.

Raidanhsora on zirda sunforger combo

3 years ago

Pretty solid list. Looks a bit like my Osgir/ jeska + ardenn/bruse tarl + ardenn modular commander deck. I run zirda in that deck as a creature as well cause of basalt infinite. May I recommend a master warcraft (allows you to dictate the flow of combat and can potentially make your creatures unblockable), rings of brighthearth (Basalt Monolith + Rings of Brighthearth is infinite plus getting 2 sunforger triggers off is great) and Ardenn, Intrepid Archaeologist as you can sunforger, enter combat and requip sunforger. Oh and Reito Lantern is a good second copy of mistveil plains that allows you to infinite boros charm if you get infinite mana with infinite equips

Archmage-Eternal on Prepare Your Anus, Here Comes Arcanis

3 years ago

Orange+: I'm glad you enjoyed reading my ramblings! People who appreciate it like you are the reason I keep up with it. Thanks for reading!

Kashedbowl: Thank you for the suggestion! Manifold Key has worse art in my opinion and the secondary ability is almost entirely irrelevant to this deck, making it more of a choice of aesthetics. It also can't untap itself, in case you'd want to do that for... some reason. That was relevant back when Basalt Monolith + Rings of Brighthearth was in the deck so you could infinitely untap artifacts, but why use that when we have Dramatic Reversal + Isochron Scepter ? But yes, if you want to get specific, Manifold Key is technically better.