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Red Dragon's Disciple (Goro-Goro)

Commander / EDH Casual Control Mono-Red Ramp

Ogryzek


Maybeboard


Welcome to my little primer!

Goro-Goro's ability to create dragon tokens is main focus of this deck. There is no limit to how many times you can activate this ability, so in theory, if you have enough mana you could create several flying 5/5s on each of your turns. It is important to note that Goro-Goro itself doesn't have to be the one attacking, any modified creature will do (like dragon token). Tokens does not enter the battlefield attacking, which is bad for offence, but they enter untapped, which is good for defence. For this plan to work, we need mana to sink into Goro-Goro, a lot of mana and without Green. So there's a challenge. Keeping all above in mind, I came up with idea of Mono Red Ramp Control. Goal of this deck is to gather mana advantage, keep board clean with sweepers, then at some point stick our commander and start generating dragons to overwhelm our opponents. We already have wincon and manasink in command zone, so rest of the deck is fairly straightforward.

EDIT: Deck's base is designed by MTG Grazzet from their Youtube channel, I recommend you to check it out.

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