Lord Windgrace is a lands matter commander. Using elements from various decks in Modern and legacy, combining into a a lands deck with ramp elements. This deck is a scapeshift deck, which is the primary way to win, in multiple different ways. Casting Scapeshift is often the way to win the game, however, there are at least 4 ways to put multiple lands onto the battlefield. most of these ways involve the graveyard, which is a concern sometimes. when plan A isn't an option, Plan B consists of ramping and using big creatures such as ulamog, the ceaseless hunger, and Dragonlord Atarka to deal with Planeswalkers and other creatures. Plan C involves mana denial using strip mine and wasteland and extra land drops to kill every land to deny resources. This deck does not go infinite, though it is very strong and has a chance to win every pod it is in, but some times it is clunky, and it does get mana screwed. If there are any suggestions to be had, that would be appreciated.

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Casual

97% Competitive

Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

20 - 0 Mythic Rares

59 - 0 Rares

11 - 0 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 3.93
Tokens Cat Warrior 2/2 G, City's Blessing, Elemental 5/5 RG, Elephant 3/3 G, Emblem Nissa, Vital Force, Emblem Vivien Reid, Marit Lage, Plant 0/1 G, Zombie 2/2 B
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