Kazandu Tuskcaller


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Rare
Commander 2013 (C13) Rare
Rise of the Eldrazi (ROE) Rare

Combos Browse all


Kazandu Tuskcaller

Creature — Human Shaman

Level up 1,G (1,G: Put a level counter on this. Level up only as a sorcery.) [1/1]

Level 2-5 Tap: Put a 3/3 green Elephant creature token onto the battlefield. [1/1]

level Tap: Put two 3/3 green Elephant creature tokens onto the battlefield. [1/1]

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Kazandu Tuskcaller Discussion

Treehugger003 on The Way of the Dawn

3 weeks ago

I played Rhys for a while and he is awesome. My deck was mostly green/white token good stuff so you can take or leave my advice. Some thoughts on your deck.

I found having 36 lands helped to really smooth out the mana flow.

If you are looking for some card ideas to consider.

Cryptolith Rite is just spectacular.

Illusionist's Bracers for another token doubling effect.

Trostani, Selesnya's Voice-life gain and token creation.

Blade of Selves has some interesting workings with Rhys. So the tokens created by the blade get exiled; however, the tokens that are copies of the blade of selves tokens do not get exiled. so if you attack with an elf the blade creates 1 copy for each additional opponent. Rhys copies those tokens (these tokens are not attacking)) and the copied tokens that are not attacking do not get exiled.

There is a way to go infinite with elfball but my group generally frowns on deliberate infinites so I don't know it.

Card draw was where I generally struggled. I ended up using things that helped out the rest of the group mostly. Rites of Flourishing, Fecundity.

I also think you should add some more removal (well, if you were in my play group) Depending on budgetAura Shards, Swords to Plowshares, Path to Exile, Revoke Existence, Disenchant, Reclamation Sage.

i've also been considering the use of Settle the Wreckage as a way to fuel some major ramp by casting it on my own tokens.

Things to remove (always the hardest part)Anointer Priest-she's human, granted she can be turned into a token later but I just don't think its worth it.

Frontier Guide-its just expensive to use the ability here. If you are looking for other ideas for land search. Farhaven Elf is one I like.

Oracle of Nectars-you are not running a lifegain deck. Lifegain is ok if its incidental but i'm not sold on these in the deck.

Kazandu Tuskcaller - its a token generator yes but to get the tokens it just takes a long time. Jade Mage is an elf. granted it only produces 1/1s (and unfortunately not elves) but it is immediately useful and repeatable.

Siege Behemoth - with tokens you are generally trying to go wider than the opponent can block. for some nastiness you can try Triumph of the Hordes

Skyshroud Elf - unfortunately i do not think this one is legal with Rhys as the commander. it has red in its color identity which doesn't go with Rhys.

God-Pharaoh's Gift I think 7 is a steep cost for the card. If its working for you go for it but there is no way to cheat it in. Throne of the God-Pharaoh would probably work well.

Good luck. I wish I could tell you some more of the elf token generators but I just don't know enough of them to be helpful. There is a Rhys Elfball deck that has a ton of views on this site that has some really good ideas in it.


PS sorry for the really really long post.

Austin_Smith_of_Cards on A Bird Wizard is always having fun

1 month ago

Depending on which angle of control you want to take, I can offer different suggestions.

Some staples for Derevi you'll want to consider no matter what build you end up going for: Swords to Plowshares, Edric, Spymaster of Trest, Birds of Paradise, Tamiyo, Field Researcher, and Counterspell.

From your description, you could consider running a pillow-fort strategy. It's kind of like an extremely watered-down version of Stax that really just prevents opponents from attacking you, while they still have the resources to attack each other. It's definitely a politics-heavy strategy, making deals with opponents to convince them that other people are better targets until you start laying down wincons.

Essential cards: Propaganda, Ghostly Prison, Sphere of Safety, Collective Restraint (since you're in tri-colors), Norn's Annex, Orzhov Advokist, Windborn Muse, Martial Law, and Aurification.

Your wincons are going to be big fatties that also lock down the board or take advantage of your protection: Stormtide Leviathan (can't recommend this one enough), Azor's Elocutors, Isperia, Supreme Judge, and Blazing Archon.

If you want more traditional control that utilizes tapping/untapping, the general good all-arounds are: Aven Mindcensor, Thalia, Heretic Cathar, Hokori, Dust Drinker, Trygon Predator, Bant Charm, Supreme Verdict, and Winter Orb.

For blink abuse, I suggest Deadeye Navigator.

As a general structure for your EDH deck, try to follow the pattern of 10 mana accelerators, 10 card draw effects, 5 spot removal, 5 boardwipes, and 4 tutor effects.

There's a few filler cards that don't fall in any of those categories, and don't necessary synergise. I recommend removing: Djinn of Infinite Deceits, Hada Spy Patrol, Kazandu Tuskcaller, Phantom Nantuko, Winged Coatl, Wonder, Curse of Predation, Pyramid of the Pantheon, Thunderstaff, AEthermage's Touch, Biomass Mutation, and Sprouting Vines.

Happy brewing!

K4m4r0 on Trostani - Mass Tokens and Lifegain

1 month ago

Fatboy26105 thank you for your suggestions and the +1 much appreciated!

Cryptolith Rite is a very nice card and I have it in mind since the beginning but I haven't goten any mana problems untill now. Most of the time I only have 0-1 cards in my hand. I'll put it in the maybeboard :)

Kazandu Tuskcaller is also a very fun card but in my meta level cards won't survive long to level them and use their effect :/

Fatboy26105 on Trostani - Mass Tokens and Lifegain

1 month ago

With tokens you should definitely run Cryptolith Rite and I really like Kazandu Tuskcaller.

Nice deck! +1

Neotrup on More Mairsil, the Pretender questions!

4 months ago

And a bit more:1. Keep in mind you may only equip as a sorcery, so it's not even particularly good at stoping Song of the Dryads or the like.

  1. No matter how many level counters Mairsil, the Pretender gets, he will never inherit the tap abilities of Kazandu Tuskcaller or any other activated abilities that level up creatures only have when they're leveled up.

  2. Worse than that, while Mairsil, the Pretender is face-down, he has no inherited abilities. Even if Morph was an activated ability he wouldn't have it.

BlueScope on More Mairsil, the Pretender questions!

4 months ago

Everything above is correct, but I'm going to add a bit of information:

  1. While, as has been established, nothing happens on resolution, you are certainly free from activating those abilities, even sacrificing Mairsil to equip itself, which would never happen. The only kind of actual use for this would be to save it from a Song of the Dryads, or something of that sort, though.
  2. If you're doing this in the Commander format, keep in mind that Figure of Destiny with its WR color identity isn't legal to include in a deck that has Mairsil as the Commander
  3. "Level up" is an activated ability, so yes, Mairsil will have that ability and Venerated Teacher will put counters on it. And again, you wouldn't be able to play Kazandu Tuskcaller in this Commander deck due to its G color identity.
  4. You can turn it face-down, but never face-up again until it leaves the battlefield (and is therefore turned face-up automatically) because Morph isn't an activated ability, therefore Mairsil won't have it, and you won't get to take the special action of unmorphing it

acbooster on More Mairsil, the Pretender questions!

4 months ago
  1. I think this rule will tell what you need for this one. 301.5c An Equipment thats also a creature cant equip a creature. An Equipment that loses the subtype Equipment cant equip a creature. An Equipment cant equip itself. An Equipment that equips an illegal or nonexistent permanent becomes unattached from that permanent but remains on the battlefield. (This is a state-based action. See rule 704.) An Equipment cant equip more than one creature. If a spell or ability would cause an Equipment to equip more than one creature, the Equipments controller chooses which creature it equips.

  2. Yes. Provided that the right creature types are there, Mairsil can advance to the 8/8.

  3. He would not. Kazandu Tuskcaller and other levelers do not have the other abilities unless they have the right number of counters.

  4. Yes he can, there's no issue with that ability.

  5. No. Prototype Portal's ability is linked specifically to the card that it exiles when it enters the battlefield. Cards exiled by the ability from Myr Welder will not be able to be copied, despite both abilities coming from the same source.

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