Kazandu Tuskcaller


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Rare
Commander 2013 (C13) Rare
Rise of the Eldrazi (ROE) Rare

Combos Browse all


Kazandu Tuskcaller

Creature — Human Shaman

Level up {{1,G}} ({{1,G}}: Put a level counter on this. Level up only as a sorcery.) [1/1]

Level 2-5 Tap: Put a 3/3 green Elephant creature token onto the battlefield. [1/1]

level Tap: Put two 3/3 green Elephant creature tokens onto the battlefield. [1/1]

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Kazandu Tuskcaller Discussion

rogue_anarchist on Pir and Toothy's Happy Fun Time

3 months ago

JessieMessy yeah I just remembered it earlier today, Kazandu Tuskcaller didn’t really synergize amazingly so it got the axe. Thanks for the tip.

Lotuslaz1 on Derevi *still figuring this out*

4 months ago

Far too little creatures. Your general ramps you so you dont need too many ineffective ramp spells. Go gor a creature toolbox style deck. Wood Elves, Acidic Slime, Mystic Snake, Mulldrifter are all good cheap inexpensive creatures that have immedeate value. And prolonged value with your general out. For creature tokens the splicers are not good. You should try for creatures that tap to put out a token or actual creature like Elvish Piper or Kazandu Tuskcaller

HiddenPlanetX on Tap tap, who's there?

4 months ago

Rhys the Redeemed, Kazandu Tuskcaller, Thraben Doomsayer, Beguiler of Wills
these are fun tapping creatures
Authority of the Consuls
is a way of making it harder to block

NV_1980 on Naya Tokens Commander (WIP)

5 months ago


Some token generators to consider:

  • Dragonmaster Outcast; requires a few lands in play but generates some very nasty tokens;
  • Kazandu Tuskcaller; generate an elephant or two every turn (or whenever you manage to untap);
  • Voice of Resurgence; doubles as token generator and deterrent for opponents casting spells during your turn;
  • Wolfcaller's Howl; turn other people's hand-size to your advantage.
  • Second Harvest; bamn! Now there are twice as many tokens (potential game finisher for your deck);
  • Rhys the Redeemed; bit expensive to obtain, but insanely powerful in your deck.

Other cards I would consider for a naya token deck:- Mirri, Weatherlight Duelist; makes your attacks hard to counter, and your defense against attacks a lot stronger;- Soul of the Harvest; adds a bit more draw-potential to your deck;- Slate of Ancestry; also adds more draw-potential to your deck.

Hope any of this makes sense to you. Also hope you can use some of it :) Have fun brewing and playing! And if you have the time and/or inclination, I'd appreciate some feedback on one of my decks.



NV_1980 on Rhys' Minis

6 months ago


I would expect some more ways in this deck to generate tokens, like Brimaz, King of Oreskos, Kazandu Tuskcaller, Wren's Run Packmaster, Wolfbriar Elemental, Ant Queen and especially Mycoloth.



jjp16 on Sek'kuar, Shaman Tribal Synergy

6 months ago


Thornbite Staff equipped to any creature that taps and produces tokens, such as a creature with Elemental Mastery, or Kazandu Tuskcaller, Kiki-Jiki, Mirror Breaker, plus a sac outlet ensures that the tokens produced can be killed off, untapping the creature with the staff who made the tokens, allowing more tokens to be made. You can also use Rakka Mar but the sac would need to be Phyrexian Altar to keep making the red for tapping her, its still a valuable play without being infinite with a few red mana open. With Elemental Mastery this can used to overrun the board since you're making more than 1 each time most likely. The main effect is gained when this happens and something that likes ETBs is already on the field Purphoros, God of the Forge, Impact Tremors, or something that likes death/leaves the battlefield triggers is in play, Rage Thrower, Goblin Bombardment, Zulaport Cutthroat, Blood Artist, etc.

I realize that this all requires several pieces to be in play and is quite obviously not a fast and sure thing, but this deck is more focused on value and fun plays rather than CEDH type stuff. Its actually not that hard since you usually want to have things like Purphoros and Impact Tremors in play before the deck really does its work anyway, so you'll likely have it at some point in the game and these interactions can be used as a win condition rather than relying on things just dying over time.

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