|Commander / EDH||Legal|
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|Dragons of Tarkir (DTK)||Mythic Rare|
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Creature — Lizard Beast
Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up at any time for its megamorph cost and put a +1/+1 counter on it.)
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Deathmist Raptor Discussion
1 month ago
Part of your running into the same deck problem is you are playing standard. There are only so many cards to choose from and lets face it, standard rarely retains its value, i remember when Deathmist Raptor was a 25 dollar card now its 3 bucks...have you considered changing formats? Youre still going to run into net deck elitists, hell, im one of em, but atleast youll have a different idea of decks and more competition as most lgs have atleast a variance of decks in modern. It sucks we have jerks that destroy a very wonderful game but at the end of the day if YOU enjoy playing it, dont let some ass bag ruin your time. Wish you all the luck and hope you consider jumpin formats, atleast with modern you can consistently know what to expect and build around it. I think its a much more home brew friendly format.
1 month ago
Consider the dinosaurs that were errata'd to be dinos:
Old Fogey (depending how causal you are)
and finally Tyrranax
2 months ago
I'd recommend checking out some of the cards that are dinosaurs now that Ixalan has been released. Deathmist Raptor & Fungusaur come immediately to mind, especially Fungusaur with a built-in Enrage trigger.
2 months ago
2 months ago
So to start the deck needs to be more focused, ask yourself which creatures do I actually want to play. Personally I would cut the white from the deck (atleast as far as the creatures go), you have too many creatures that require double in a specific color to hard cast so the white can take away from the deck, the only reason I can think of to keep white would be for tricks like Eerie Interlude where you flip everything and if you wet that route I would also play Akroma, Angel of Fury as getting her out early is never a bad idea. Keeping white would also give you access to better removal but the only double cost in that scenario I think can be justified is Deathmist Raptor.
The mana base also needs to be worked on but I would be happy to help with that once you narrow down the creatures a process I am happy to help with if requested.
3 months ago
Thanks Antwaan33, I am currently running Pygmy Allosaurus as I believe that to be the best due to Swampwalk (but that is specific playgroup) and of course it is the original dinosaur. Putrid Raptor is black. Alpha Tyrranax is a vanilla creature and I want cards that impact the board state more at its cost. Deathmist Raptor does not synergize with this deck. Imperiosaur doesn't do much for the deck and will be pretty hard to cast. Tyrranax's ability doesn't do much for the deck, especially at its cmc. Dromosaur and Pangosaur are quite frankly terrible. Ridgetop Raptor, Ripscale Predator, and Shivan Raptor are decent but not standout spectacular. That leaves: Frenetic Raptor, which is fairly niche; Magmasaur, which fits quite well in my deck Enrage Enabled but not great in this list as here I am not focousing on Enrage that much; and Fungusaur, which I am currently looking for a place for.
3 months ago
Whirler Rogue! I loved that card, paired it with Willbreaker for some busted turns.
My most popular deck by far was Temur Ascendancy COMBO. Turn 6 draw your deck, destroy everything your opponent control and attack with infinite sized hasty creatures.
But I could challenge any standard deck in the modern era to face down this beast:
SCORE: 14 | 23 COMMENTS | 2607 VIEWS | IN 4 FOLDERS
Green megamorph splash blue, my own innovation, dominated for 2 seasons despite my terrible play skills. It beat everything from Atarka Red (one of the most busted aggro decks ever) to Esper Control to all flavors of Abzan in between.
The game plan was the same against everybody: - Ramp into 5-drops Whisperwood Elemental and Prognostic Sphinx. Once you achieve that, you have unbreakable card advantage and board control.
- Courser of Kruphix provided life and land
- Deathmist Raptor came back over and over
- Den Protector rebought all your spells
- Counter magic was always ready to use because morphs and flash creatures could be played if nothing needs countering).
- And one-sided mass-removal in green: Setessan Tactics. And giant Polukranos, World Eater, who on a good day could eat anything your opponent has.
The game-locking combo was having Sphinx, Whisperwood and Courser. Sphinx would guarantee every turn a free land for Courser, a great manifest for Whisperwood and a good draw off the top. That's 3 cards per turn. Or if there's a problem, you could dig so fast through your deck to find an answer. You could even pull off crazy shenanigans like blocking with a manifested instant, let it die, then flip up a Den Protector and cast it.
And the sideboard was outstanding for the colors:- Clever Impersonator to copy and steal an enemy Dragonlord Silumgar
- Hornet Nest to flood the world with flying deathhtouch.
- Polymorphist's Jest to laugh at even Dragonlord Ojutai or monstrous Fleecemane Lion
- and sometimes, Aspect of Hydra. +10/+10 for 1 mana anybody?