Hammerhand

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Frontier Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Magic 2015 Common

Combos Browse all

Hammerhand

Enchantment — Aura

Enchant creature

When Hammerhand enters the battlefield, target creature can't block this turn.

Enchanted creature gets +1/+1 and has haste. (It can attack and sybmbol:T no matter when it came under your control.)

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Hammerhand Discussion

Whiskerbro on Red voltron

1 week ago

I think you'd be better off running Hammerhand instead of Rush of Adrenaline, and 1 Soul-Scar Mage instead of the Blistercoil Weird.

Argy on Amonkhet Spoilers and Speculation.

1 month ago

I am glad we've gone back to Theros with Magma Spray, Hammerhand, Anger of the Gods, and Minotaurs.

Oh cough sorry Amonkhet.

Of course I mean Amonkhet.

As we all know, there were heaps of Minotaurs in Ancient Egypt.

hardhitta71194 on Burn Amonkhet

1 month ago

Ahhhhh, I'm an idiot. Lol

I kept wondering why you were talking about Hammerhand, I guess that card went over my head. I missed it somehow.

Argy on Amonkhet Spoilers and Speculation.

1 month ago

Cartouche of Zeal is Hammerhand and synergies well with Trial of Zeal.

I used to love me some Hammerhand action.

GS10 on Under $10 Red Deck Wins! :)

1 month ago

Interesting, but hard to be competitive even at most FNM venues still.

I'd probably suggest you try Goblin Bushwhacker and/or Reckless Bushwhacker. That instant buff to your whole board can prove really gamechanging, and these are both cheaper than an overloaded Dynacharge, giving you haste in addition, which will let you commit more to the board and smash face out of nowhere. Rubblebelt Maaka is versatile but nothing special otherwise, almost anytime you have 3 or more creatures you will get more out of one Bushwacker.

I used to play a deck that looked like this in an old standard and I ran Hammerhand as well, because I had a few more Heroic creatures that took advantage from the auras. In your build I am unsure if it is worth it. One other card that you might want to try out as well is Expedite because most times it will let you attack right away with a recently played creature, and replace itself. Worst case scenario, you are empty handed and you draw it for the turn and you cycle it for a new card.

If you feel like upgrading the deck with some more expensive cards, just another 10 to 15$ would probably be enough to give it a relevant boost, with cards like Monastery Swiftspear and Lightning Bolt essentially.

Lord.of.Innistrad on Uril, the Miststalker EDH multiplayer [guspsp]

2 months ago

Love this deck!! Looks strong already, but here are some Auras you may wanna consider!

My top 3 suggestions(that I know of) would probably be: Scourge of the Nobilis, Iona's Blessing, and Holy Mantle

Indestructibility and Hammerhand are good as well. Entangler would go well with Indestructibility, but I don't think removing anything for that would really be worth it. I think Iona's Blessing would be more useful.

Celestial Mantle is a little heavy in to white, but it might be worth it. Doubling your life total never hurts! I see you are already heavy in to white however, so you may not want to add this. Could make it unbalanced.

Helm of the Gods Is not an Aura but it goes very very well!

Divine Reckoning is a pretty good board wipe if you only have Uril and maybe a couple other random creatures out.

Again, great looking deck! Feel free to check any of my decks out :D Cheers!

ticked-off-squirrel on Red One Dropper (Ultra Budget)

2 months ago

cough cough Firebreathing cough cough oh sorry. I meant to- coughs Hammerhand cough

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