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It is certainly something I'll test out. I havent had alot of time to play test, but the few times I've gotten some of the newer cards they have been great.
May 15, 2017 1:11 a.m.
I personally tried running Ravos, but I instead added Sword of Light and Shadow. Sure its conditional, but I only have a handful of creatures I cant recur anyway. As well, it protects Alesha or a creature so they can hopefully get in and deal some damage. Ravos was replaced with Angel of Invention, since it gives a buff, can help with the token producing aspect OR be a REALLY big creature if I need to have it be. With Panharmonicon, it just gets stupid value.
Tymna went in since tokens seemed to be a good way to attack with an army and then draw a few cards. There HAVE been times where I have been like "I really need a discard outlet", so I think Mindless would fit the bill. Perhaps I'll trade him in and try him out next go around :3
May 14, 2017 8:57 p.m.
I have begun to think of replacing Tymna the Weaver with Mindless Automaton for myself. Automaton can fuel itself, discarding cards to help get cards in the grave, then also grabbing a card. With Cathars' Crusade (in my deck), Mindless would get bigger without having done anything and can easily begin to draw cards more and more.
The reason I don't overly enjoy Disk or Magus of Disk, is because it can really set yourself back. My deck can go into a token beat down or go more into a control sort of thing, where I don't really care if my creatures die if I got an Artist or Cutthroat out, and I get extra value if Pawn of Ulamog is out, meaning even if a board wipe occurs, I'm not without creatures. As well, I can then recover, using the Scions to sac and get mana to recast things like Alesha.
May 14, 2017 5:01 p.m.
Its not a bad build for a beginner, however there are some cards I personally don't like, in my many times of testing
Ankle Shanker - Its not a BAD card, but if you reanimate, it doesn't trigger his ability, cause he was never declared as an attacker. Otherwise, its an ok card, but a card like Master of Cruelties would be better and provide a game winning play.
Burnished Hart - With a low curve, Sad Robot is better in the long run. Sure this guy gets you lands, but you are better off running more Signets or mana ramp
Ponyback Brigade - I'm not saying its a bad card, but for the mana you are paying, you aren't getting much value. I'd run something with more utility, like Knight-Captain of Eos, which synergizes with the deck but ALSO creates tokens for blocking or helps to fog the field if someone goes wide. Mogg War Marshal, Noosegraf Mob are other inexpensive (money wise) cards that make tokens as well
Rakka Mar - Other than being recurable, this doesn't really provide you much advantage. a 2/2 that makes a 3/1 isn't overly fantastic.
Behind the Scenes - While it is good, there are much better things you can run. The only creature you don't really want dying is Alesha, so focus more on cards that keep her alive or swing in without issues.
Impact Tremors - Less effective than Purphoros, God of the Forge (though a better "budget" card), I don't see alot of "abuse" you get from it. In my version of the deck, I have at least 9 token producers, two of which are on attack only so I get more value from them. I recommend either going more tokens, or focus more on things of yours dying, like Blood Artist, Zulaport Cutthroat and Falkenrath Noble to start draining life from the opponents.
Mana base is what it comes to for a budget deck. Can't really comment on it too much
One thing that shuts down an Alesha/any ETB focused deck, is cards like Torpor Orb and Hushwing Gryff. While these may or may not be in your meta, having the answers to them is key. Wear / Tear, Disenchant are two artifact AND enchantment removal, and inexpensive (money wise), helping you turn off other strategies or things that are hindering your plan or can slow down people.
Personally I'd remove Mardu Banner, and instead include Fellwar Stone, if nothing else. This gives you another signet like effect, and is low enough CMC to help you get to where you need to go. Non-budget I'd get a Chromatic Lantern as an upgrade
Cards I'd consider adding:
Sadistic Hypnotist/Mind Slash - Both of these cards, while can only be used at sorcery speed, can help to disrupt players hands and can help to take them off of cards, without overly affecting your board, depending on whats going on.
Mindless Automaton - Personally I like card draw guys you can use more than once. Mindless Automaton can fuel discard effects, while also adding to the card draw. Even if you reanimate him, he gets blocked, you get to draw a card. Other card draw effects I'd consider are Phyrexian Arena, Greed, Smuggler's Copter ect.
Open the Armory/Steelshaper's Gift - Both help you to get much needed equipment out. Non budget version would be Enlightened Tutor, Stoneforge Mystic ect. Tutors are very much needed to get cards you need, but with enough card draw you can easily offset the loss of "I need X Card" to "I can draw multiple cards and dig into it", or use Viscera Seer to begin scrying to it.
As noted, the deck seems fine as a whole, but there are some cards I'd change for more consistency. I will link my deck below for reference. I personally really like my current build, and just need to work on tweaking it as I try new things and see what works and what doesn't. Hope this helps!
May 14, 2017 1:09 p.m.
Commander / EDH
SCORE: 2 | 586 VIEWS
Commander / EDH
SCORE: 1 | 2 COMMENTS | 726 VIEWS
|Playing since||Born of the Gods|
|Avg. deck rating||2.50|
|Helper Rank||None yet|
|Favorite formats||Commander / EDH, Casual|
|Good Card Suggestions||4|
|Last activity||1 week|