Maximize Velocity

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oathbreaker Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Common

Combos Browse all

Maximize Velocity

Sorcery

Target creatures gets +1/+1 and gains haste until end of turn.

Browse Alters

Maximize Velocity Discussion

SP3CTR3_chelts on Krenko help pls

1 month ago

I would personally go grull and run cards like Collision / Colossus and other pump. you could also run Dreadhorde Arcanist as another target of your pump spells. I would also not underestimate Maximize Velocity giving either creature a little pump and haste is great.

You could go both (Naya: green/red/white, Bant is white/green/blue) but you would need a lot of rare lands ect to get it to be reliable. However, some cards could be very good Integrity / Intervention would be great

Sephyrias on Feather WAR Standard Deck

1 month ago

[ [ card: CARDNAME ] ] is how you link to card images.

I know Recklesss Rage doesn't kill the Arcanist, not saying you should cut it entirely, but I think you might find yourself in a spot sometimes, where you don't have a creature and need to kill something. Like when the opponent just hit Arcanist with Lightning Strike and you need to kill their Goblin Chainwhirler or Runaway Steam-Kin or else you lose.

By the way, does Feather's ability return Maximize Velocity back to your hand, if you cast it from your graveyard with Jump-Start? Might be worth playing as a 1-off to give Feather haste. Perhaps in the sideboard for control matchups?

xXxEuroBabeXxX on Modern Ramunap Red Hollow One

2 months ago

thanks for the suggestion, but what would you replace? im kinda in the same spot with Maximize Velocity

TrueGamerDruid on Thirst for Madness

2 months ago

Giving a look at Jump-Start again. I'm disappointed how little of it is really usable. I really wanted this to be an interesting discard blend, but it seems to just run into mechanical malarkey. I will find a way though...and it might be Maximize Velocity .

Beacon Bolt on inspection, also seems a lot better now then when I first looked at it.

xXxEuroBabeXxX on Mono Red one punch

3 months ago

I like this a lot. Similar in a way to my deck Modern Ramunap Red Hollow One. Have you played around with Maximize Velocity ? Unfortunate that Arclight Phoenix is so expensive right now. Ricochet Trap could work in the sideboard against blue control.

xXxEuroBabeXxX on Modern Ramunap Red Hollow One

3 months ago

I am wondering if I should replace Street Wraith with Maximize Velocity . The wraith is a dead card a lot of the time. Street Wraith is really good for an explosive start and gets Hollow One out fast. But late game I really just need to get to 4/x to bring out Flamewake Phoenix and its friends.

xXxEuroBabeXxX on Modern Ramunap Red Hollow One

3 months ago

I am wondering if I should replace Street Wraith with Maximize Velocity . The wraith is a dead card a lot of the time.

xXxEuroBabeXxX on Modern Ramunap Red Hollow One

3 months ago

I did have 3x Cathartic Reunion in place of Goblin Lore at first but Cathartic Reunion does not enable a free Hollow One . I wonder if there is a place for Maximize Velocity to get me more 4 power creatures.

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Maximize Velocity occurrence in decks from the last year

Standard:

All decks: 0.07%