|Commander / EDH||Legal|
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|Ravnica: City of Guilds (RAV)||Rare|
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Each player chooses three permanents he or she controls, then sacrifices the rest.
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Razia's Purification Discussion
1 month ago
Beseech the Queen Increasing Ambition Enlightened Tutor Diabolic IntentResolute Archangel Subjugator Angel Sublime Archangel Angel of Finality Archangel Avacyn Flip Crypt Angel Exquisite Archangel Blinding AngelAvaricious Dragon Dragon Mage Dragonmaster Outcast Dragonlord KolaghanHoard-Smelter Dragon Knollspine Dragon Mana-Charged Dragon Siege DragonIndulgent Tormentor Overseer of the Damned Razaketh, the FoulbloodedSire Of Insanity Reya Dawnbringer Gamble Mortify Legion's InitiativeBuried Alive Animate Dead Twilight Shepherd Disciple of BolasPath to Exile Razia's Purification Fellwar Stone Coldsteel HeartTalisman of Indulgence Sunforger Sphere of the Suns CataclysmDesolation Angel Chrome Mox Clifftop Retreat Exotic OrchardHall of the Bandit Lord Nomad Outpost City of Brass Mana ConfluenceSpinerock Knoll Tainted Field Tainted Peak Rocky Tar PitPhyrexian Reclamation Entomb Dance of the Dead Necromancy Mimic VatReforge the Soul Magus of the Wheel Winds of Change Sensei's Divining Top Flamekin Village Toxic Deluge Damnation Crux of FateReflecting Pool Forbidden Orchard
1 month ago
I run a similar list including anya in the 99 but with tajic at the helm.
Due to her indestructible nature and access to stuff like Boros Charm Frontline Medic Avacyn, Angel of Hope and Iroas, God of Victory, i would recommend running powerful spells that indestructible creatures like anya, see my list for reference, but a ton of spells exist that anya survives but everything else wont
Also, your lack of tutors is disturbing :/
As far as artifact theme, you're missing a few key cards
Without this, a single Vandalblast neuters your game plan
not just flavor, this card allows you to run a "toolbox" of 1-4 cmc instants, some i run in tajic are
Creatures constantly being destroyed? Fear not. Leave 4 mana open and anya and friends will NEVER die, it also abuses etb effects like Godo, Bandit Warlord
2 months ago
VietMoneys I'm almost ready (after a little cleanup of my magic area) to start building my four color non- Dune deck. I think I'm going to make another mono deck too with Blind Seer as Paul Atreides post-blinding. But the non-blue versioni is going to have every desert possible and all of the flavor cards like Desert Twister and Razia's Purification along with all the wurms possible.
2 months ago
I'm making a lot of fine-tuning atm, I'll update this list at the weekend.You're right about Alesha being mana hungry, which is something I didn't see at first glance. So yeah, Grenzo is often underwhelming because there is not enough spare mana to really get him going. I'll leave it in for the moment doe, cause I like the randomness it brings, and the deck is already almost too strong in comparison to my meta. Hopefully they'll upgrade soon so I can let my inner spike rage a little.Doomed Necromancer is interesting, I might proxy it and give it a try.Anguished Unmaking will get added as soon as I acquire one. Same goes for Utter End.These 2 are also decent for the Sunforger package I'm planning to add.
I mostly played 1vs1 with this list, it's working out very well and I love it. My record is like 15-2, which may be due to the relatively low power level of my current meta. The deck can be very oppressive if the enemy has a slow start, and I'm often able to soft lock them out through repeatable spot removal, exile effects etc. I guess the discard/exile effects get much worse in multiplayer matches, so I might decrease the amount of this type of effect.
2 months ago
I didn't even notice you weren't at 100, you have to have 100 cards you can't have more in commander it needs to be exact. Razia's Purification, Razia, Boros Archangel, Archangel of Thune (you don't have tons of lifegain), Bogardan Hellkite, Dragon Mage, Rakdos the Defiler, Winter Orb (if Kaalia isn't out this just hurts you), Ghostway and Dolmen Gate can all be removed to make space (that is 9 so 4 of those can stay or you can address other needs with those slots). Good luck!
3 months ago
If you're looking for Cheap stax decks, I'd recommend Derevi, Empyrial Tactician over Narset personally, but I'll throw up a list here just in case.
- Dream Tides
- Frozen AEther
- Mana Vortex
- Mist of Stagnation
- Price of Glory
- Rising Waters
- War Tax
- War's Toll
- Web of Inertia
- Ward of Bones
- Mana Web
- Possessed Portal
- Torpor Orb
- Razia's Purification
Really, any card that screws with the landbase are good with commanders like Narset, and Zur. Anyway, Sorry for the long list, and good luck with your deck.
3 months ago
So a common "mistake" I see in Kaalia decks is that people get so wound up in her ability that they overwhelm their decks with creatures, especially the high CMC ones. You really only need 12-18 targets for her as long as they do the job very well.
By cutting your creature count down you can include more support whether it's card draw (Night's Whisper/Faithless Looting), tutors (Demonic Collusion/Demonic Tutor), or "control" cards (Razia's Purification/Crackling Doom/Fork).
Some more fantastic cards for any Kaalia deck are Strionic Resonator, Amulet of Vigor, and Dragon Tempest. Also (matter of personal opinion) ETB tapped lands are terrabad for Kaalia. You want mana and fast for her or her host. Don't underestimate the power of Basic Lands, especially with a Land Tax and Scroll Rack. Once you have your mana out you can shuffle the rest back in for more power.
For more suggestions you can take a peek at my list if you'd like. I've been working on it since her release and she will always have a soft spot in my heart (or a hard one in my pants, eehhhhhhh). Kaalia's Revenge.
Other than that good luck and plus one for Kaalia.
3 months ago
Thanks for the feedback. First off, I should preface my deck tech with the fact that it was built for our commander league, which has a strict ban list (almost all fast mana rocks are banned, incl. Sol Ring). This makes for an interesting meta-game, where fast combo decks are taken down a notch, making room for other strategies.
Having said that, the deck is admittedly in a period of transition from semi-competitive to competitive. Cards such as Khalni Garden are the remnants of playing against more casual commander decks with sacrifice effects. You're right in saying that they could and probably should be cut. (I am also on the fence about the Zendikar lands in a deck with so few basics. I have begun to experiment with Orcish Lumberjack as a mana accelerant, in which case the land type Forest is of importance. My original duals come in the mail today, so I'll do some playing around with the mana base). This is also the reason that I have begun to incorporate cards that play off of having blue players at the table. In a competitive setting, there is always at least one opponent whose deck is primarily blue. Hence, the blue hate, counter protection, etc.
Given that cEDH is overrun with fast combo / control, I have opted to build my Uril deck within a sort of resource denial shell. I seek to gradually gain the upper hand over my opponents and then go in for the kill. The land destruction / artifact hate / graveyard hate play a large role in this strategy. As for Razia's Purification, this card usually spells game over if the three cards that you keep are Uril with two auras on him.
Hatebears fit particularly well into this approach. You're right in pointing out that Qasali Pridemage is among the more powerful hatebears in my colors. As for Enlightened Tutor, I have mixed feelings on the matter. If you have a land-lite hand, the card sets you back, as you basically skip your draw step to tutor the card you want.
The planeswalkers are also something that I'm trying out. They are all a source of card advantage, as they act as card-draw, removal, and win conditions if not dealt with. They are generally safer in cEDH as in casual, as there are fewer creatures to ping away at their loyalty. Also, instead of Nature's Lore, I would consider Utopia Sprawl if I start to go for more of a fetch mana-base. I'll keep you updated ;-)