Full Moon's Rise

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Innistrad Uncommon

Combos Browse all

Full Moon's Rise

Enchantment

Werewolf creatures you control get +1/+0 and have trample.

Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.

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Full Moon's Rise Discussion

Snap157 on The Unyielding Curse

2 days ago

You're a genius! Maybe Silence for the initial push? There are some great enchantments that you can get, so I would take out Hinterland Logger  Flip and Lambholt Pacifist  Flip for 2 Howlpack Resurgence and 2 Full Moon's Rise. This is absolutly fabulous. +1

samuelmood11 on Collected Hunt

2 weeks ago

a1hunter I would, but she'd take away from the spell slots I'm already using, and she can't be brought out with a CoCo. Plus, her converted mana cost is a curve topper for this deck, and so i can't use her until the late game. I'm honestly just better off using Moonmist, Full Moon's Rise, or Lightning Bolt.

DivineGuide on Werewolf Wins

2 weeks ago

Couple things, not meant to be rude. This is a modern deck, since Moonmist, Transguild Promenade, Master of the Wild Hunt, Immerwolf, Garruk Relentless  Flip, Fires of Yavimaya, Wild Pair and Full Moon's Rise are all not in standard. Cheers!

DarkZedCannon on *NEEDS HELP*Werewolves

2 weeks ago

Hey so I run a werewolves deck as well, Id recommend taking out the 2 Howlpack Resurgence for 2x Full Moon's Rise, reason being I've found that regen to be super powerful and a life saver against decks that like to wipe the board or a bad combat situation, Id also up the number of Moonmist to 4 as well. While it might seem a tad underwhelming it will swing combat on the ground in your favor. Id also remove most of the common werewolves as there are better werewolves in general like Mayor of Avabruck  Flip or Immerwolf since there abilities can just make games scary.

Feel free to check out my deck and hopefully it'll give you some useful ideas!

http://tappedout.net/mtg-decks/22-03-15-werewolves-there-wolves/

Wizno on Welcome to the Krallen-HORDE!!

2 weeks ago

Hey there! I also run a werewolf EDH deck and I think I have ideas that may help you based on my own experience. I see based on prior comments you're concerned with getting more reliable flips (my challenge too). Here's a few ideas that either deter spells from being played or help give your spells flash so you can spend your turn flipping:

Vedalken Orrery
Winding Canyons
Ruric Thar, the Unbowed
Price of Glory
Yeva, Nature's Herald
Conqueror's Flail
Dosan the Falling Leaf
City of Solitude

Remember that werewolves are checking to see spells "cast" so finding spells that simply put things into play also helps flipping:

Selvala's Stampede
Garruk, Caller of Beasts
Yisan, the Wanderer Bard

Just a few general good cards that have been effective for me are:

Full Moon's Rise
Rishkar's Expertise
Lifecrafter's Bestiary
Descendants' Path
Xenagos, God of Revels
Nylea, God of the Hunt

Best of luck to you with your build! I like the token them you've developed.

zephyr_chang on Modern Werewolves

3 weeks ago

I would get rid of Kruin Outlaw  Flip and Daybreak Ranger  Flip and go up to playsets of Duskwatch Recruiter  Flip (card advantage) and Huntmaster of the Fells  Flip (probably the best Werewolf printed so far) and Geier Reach Bandit  Flip (haste and a relevant ability) instead.

I would cut completely Hunger of the Howlpack. Also, Howlpack Resurgence is very similar to Full Moon's Rise, but the latter is cheaper, protects your creatures, and the additional 1 toughness is not worth it.

Lastly, try to keep the deck strictly to 60 cards!

Hexcimal on Red/Green

4 weeks ago

I think it would be a good choice to include at least one more copy, if not a full play set, of Immerwolf. Its ability to keep your werewolves a threat is invaluable and its anthem is just another added bonus.

I would also look into Full Moon's Rise to play alongside or in place of Howlpack Resurgence, because the ability to regenerate your werewolves at instant speed is entirely relevant. Moonmist is also a deceptively good card (especially with it being an instant to surprise opponents).

In terms of other creatures to look into, I'm not sure what your budget is but Huntmaster of the Fells  Flip is pricey for a reason. Lots of value from that card.

Otherwise good luck and have fun!

Lord.of.Innistrad on Wrath of the Moonborn

1 month ago

So I know this deck is really old, but: No Howlpack Resurgence? I guess you don't NEED them since you have other boosting cards like Immerwolf and Mayor of Avabruck  Flip but maybe swap a Full Moon's Rise out for one? Just a suggestion. I have 4 in my wolf deck.

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