Full Moon's Rise

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Full Moon's Rise

Enchantment

Werewolf creatures you control get +1/+0 and have trample.

Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.

wallisface on Cold Wolf Bois

1 year ago

My experiences with Werewolves is they do best playing fast and aggressively. I’d drop all the slower cards, like Ulrich of the Krallenhorde  Flip and Arlinn, the Pack's Hope  Flip in favour of more low-to-the-ground power (particularly, i think you need 4-more 1-drop creatures).

I also see no reason to be playing Nature's Claim, so u’d suggest ditching that.

I think you want the full playset of Full Moon's Rise

droslag on Fangor Werewolf Aggro

1 year ago

Haha, honestly fair enough, I invested in a set of them recently for my modern zombie deck, works super well. Your list looks pretty tight anyway, so cutting 4 cards for the vials would be hard.

I love playing tribal, and I think if I get bored of zombies I would def do werewolves next. Do you play this at modern nights? and if so what would the sideboard look like? I'd guess like Full Moon's Rise , Cindervines , perhaps Ground Seal or something that hates on graveyards Weathered Runestone

Helgrind on Tovolar

2 years ago

Ik denk niet dat Mana Flare en Dictate of Karametra veel voor je gaan doen, meer voor je tegenstanders. Daarnaast denk ik dat Fearless Pup, Ferocious Pup, Wandering Wolf en Young Wolf relatief zwak zijn.

Mogelijk includes zijn Unnatural Moonrise, Somberwald Beastmaster, Varis, Silverymoon Ranger, Arlinn, Voice of the Pack en Wolfcaller's Howl

Tovolar's Huntmaster  Flip, Immerwolf, Full Moon's Rise en Duskwatch Recruiter  Flip zouden voor mij autoincludes zijn.

Ze zijn bij cardmarket geloof ik allemaal goedkoper dan een euro, behalve Immerwolf, die is 1.50

Defied-27 on Wait, where did the deer go? (Budget)

2 years ago

GoblinsBeatElves thank you for the feedback! I love your suggestions and already thought about Duskwatch Recruiter  Flip, but was unsure. I included him and Game Trail as well, cut Hound Tamer  Flip completely (thinking about it, the deck already had enough trample) and added two copies of Full Moon's Rise to give the deck at least some form of resilience against removal. This dropped the curve quite a bit, wich is always good in a fast format.

I thought about running Village Messenger  Flip or Wolfbitten Captive  Flip as my one drop... I'm still not certain which way to go, though I appreciate the mana sink of Wolfbitten Captive  Flip quite a lot. I guess one could cut two Reckless Stormseekers and fill the slots with Village Messengers to drop the curve even further. I'll do some playtesting with that in the future!

Thanks for your great input!

legendofa on Which Magic card's art would …

2 years ago

My (almost) full list:

1 The Fool: Far Wanderings

2 The Magician: Barrin, Tolarian Archmage

3 The High Priestess: Sanctimony

4 The Empress: Karametra, God of Harvests

5 The Emperor: Vish Kal, Blood Arbiter

6 The Hierophant: Grand Arbiter Augustin IV

7 The Lovers: Pia and Kiran Nalaar

8 The Chariot: Anafenza, the Foremost

9 Justice: Dawnbreak Reclaimer

10 The Hermit: Enlightened Ascetic

11 Wheel of Fortune: Wheel of Sun and Moon

12 Strength: Lion's Eye Diamond

13 The Hanged Man: not much for this one

14 Death: Pestilence

15 Temperance: Tonic Peddler

16 The Devil: Chains of Mephistopheles

17 The Tower: Sentinel Tower

18 The Star: nothing I'm really happy with

19 The Moon: Full Moon's Rise

20 The Sun: Not much here, either

21 Judgement: Angel's Trumpet

22 The World: nothing here, either

legendofa on Which Magic card's art would …

2 years ago

6 The Hierophant: Grand Arbiter Augustin IV .

7 The Lovers: Pia and Kiran Nalaar shows it best, in my opinion. Other options might be Anax and Cymede or Kynaios and Tiro of Meletis .

12 Strength: Jolrael, Empress of Beasts or Jolrael, Mwonvuli Recluse .

17 The Tower: Sentinel Tower , or maybe Tower of Champions or Dynavolt Tower .

19 The Moon: Full Moon's Rise or Howling Wolf . Waxing Moon would be better if the moon was more in focus.

More thoughts to come.

Antarktika on Mono Green Wolf Werewolf Tribal

4 years ago

I think this is pretty good if you're just intending for it to be a casual deck for teaching people. My nitpicks would be that Wicked Wolf seems kind of out of place, and you have no way to give it food; my other thing (this one is pretty minor), is that you don't have too much holding the tribal theme together. You've got Silverfur Partisan, Full Moon's Rise, Howlpack Resurgence, Moonlight Hunt, and Arlinn, Voice of the Pack as your "wolves-matters" cards, and three of those are being run as 1-ofs.

However, that's all getting into pretty nitpicky territory if you're just teaching people how to play. I like this as a starter deck.

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