Artifact Creature — Gargoyle
Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard.
Vantress Gargoyle can't block unless you have four or more cards in hand
: Each player puts the top card of their library into their graveyard.
|Have (2)||GeminiSpartanX , jpv|
Printings View all
|Throne of Eldraine (ELD)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Vantress Gargoyle Discussion
4 days ago
I don't think I'll last until turn 8, and if I happen to do, I'll be able to cast more than one Traumatize. The point is to mill, but if I Want to deal damage, I'll use my Vantress Gargoyle, which is pretty darn good for combat, and depends upon my mill tactic, and it only costs 2 mana for a 5/4 and on top of that it is flying!
1 month ago
Only thing I would change is add the 4th copy of Vantress Gargoyle and cut the 4th copy of Enter the God-Eternals on arena, but that's just because Mono-Red may be too quick for the 5 CMC removal even if it gains you life.
1 month ago
I have a couple of suggestions for this deck. First, I think you need a creature base of some kind, since chances are you will be facing decks that just want to kill you by attacking. Merfolk Secretkeeper and Jace's Phantasm are good cards for this. Also, i would advise cutting Mind Sculpt and replacing it with Tome Scours or Traumatize's, as Tome Scour is very good and im pretty sure Traumatize is an instant win with Fraying Sanity it is 5 CMC so i would only run 2-3 of them MAX. Other creatures could be Consuming Aberration, Wall of Lost Thoughts, and Vantress Gargoyle. Looks fun, fraying sanity is awesome, but i would say add some kind of hate towards Emrakul, the Aeons Torn, because that says no to your whole entire gameplan. I'm too lazy to really go look for any cards that do that, but im pretty sure playing Leyline of the Void works as a sideboard option. Awesome deck, +1 from me.
2 months ago
I love the list. I had the feeling once Thassa, Deep-Dwelling was revealed that mono-blue would be a more competetive list going forward.
I have to say tho, I feel like Vantress Gargoyle feels like the weak link here.
In mono blue, and with the SWEET emry synergy, it is a playable card, but I feel that if instead you ran Fae of Wishes as well as a few one off card in the sideboard ( Flood of Tears , Commence the Endgame other one off's, ect) you might be able to squeeze some more value out of the two drop slot. Fae still blocks just as well, but gives you a bit more to do with your mana generated from nyx lotus/kiora, and you can even pull vantress from the board given that it is an artifact if I am not mistaken. ( maybe not considering it is a creature artifact :P )
That said, I have yet to try the list out to see how it plays and to see how consistent you can get vantress to attack/block anyhow.
Sweet list +1
2 months ago
VampiricJace I'm excited to see what you come up with!
Like I said, I think the real power from mono blue in the upcoming set with be the ridiculous late game threats that Cavalier of Gales , Vantress Gargoyle , and Thassa, Deep-Dwelling provide. I like the inclusion of Leyline of Anticipation as a free way to play at instant speed and devotion, which would end up being awesome against any flash/control deck.
Another option I didn't mention that I might see working out well is a big-mana strategy, using Agent of Treachery or Mass Manipulation . Not sure if that deck runs Thassa, Deep-Dwelling and chooses to go Simic ramp style instead, but blue devotion with Nyx Lotus paired with Kiora, Behemoth Beckoner and Corridor Monitor could be nasty.
2 months ago
I like the build, however I have a few comments regarding the overall play pattern of the deck.
In this build I would absolutely include all 4 copies of Thassa, Deep-Dwelling , with the goal being to complement 4 copies of both Thassa's Oracle and Cavalier of Gales . The ability to manipulate the top of your deck this much every end step with one of these combo pieces out is absurd. With the devotion and body from Cavalier of Gales , and huge body of Thassa, Deep-Dwelling , it gives you a way to win the game through attacking if the Thassa's Oracle plan doesn't come together quick enough. That being said, you would need to go up to somewhere around 25/26 lands to consistently hit your 4th and 5th land drops on time. I think this plan is much more powerful than playing Syr Elenora, the Discerning , so I would cut her.
I think the mix between instant speed spells and sorcery speed spells is a little awkward in this build, especially in the case of Wavebreak Hippocamp . On turn 3 you play your Wavebreak Hippocamp , however don't have mana open to cast a counterspell, card draw, or bounce spell to trigger it. Effectively you took your turn off by playing a low power creature, and left yourself open to a strong turn 4/5 play from your opponent. For this reason I would elect to choose 1 route or another, with the sorcery speed route being more strong in my opinion.
I would elect to play cards such as Mu Yanling, Sky Dancer , Vantress Gargoyle , Corridor Monitor , or even Queen of Ice in your lower curve slots. You want to be slowing your opponent down while you set up big mana plays, and all of those cards provide good effects to do so through blocking/tapping. Brazen Borrower works nicely with those effects, so I would keep that in for sure. Kiora, Behemoth Beckoner is an option to replace some of the card draw you would be lacking if you cut Glimpse of Freedom and Thirst for Meaning , as she would trigger from Vantress Gargoyle , Cavalier of Gales , and Thassa, Deep-Dwelling if you have the devotion. Plus her ability will help you ramp by untapping lands or your Nyx Lotus . Reducing the amount of instants would make cards like Narset, Parter of Veils and The Magic Mirror much worse so I would cut those in this type of build.
So to summarize, I would make sure to include the following:
- Vantress Gargoyle
- Mu Yanling, Sky Dancer
- Thassa, Deep-Dwelling
- Cavalier of Gales
- Castle Vantress + Island to get 25 lands
I would consider adding the following:
I would remove the following:
2 months ago
3 months ago
Fun idea! As much as I love Startled Awake, 9 mana for 13 mill isn't very efficient - I'd say it's too slow even for pioneer. I think the same is true for traumatize - generally you want your big 5 and 6 mana cards to be good in the late game, but traumatize is the opposite in that it only gets worse the longer the game goes on. The combo with Fraying Sanity is cute, but I'm not sure it's worth relying on - I'd go down to 1 copy of Traumatize if you're going to keep it in at all.
For additions, you could consider Mind Sculpt , Sphinx's Tutelage , Psychic Corrosion , Manic Scribe , Folio of Fancies , and Vantress Gargoyle .
Whatever you decide to do with it, good luck and have fun!