Elvish Hexhunter

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Elvish Hexhunter

Creature — Elf Shaman

{{G/W}}, Tap, Sacrifice Elvish Hexhunter: Destroy target enchantment.

nbarry223 on Glittering Company

2 years ago

The best solutions with that in mind that I could come up with are:

Caustic Caterpillar

Dawnbringer Cleric

Elvish Hexhunter

Masked Vandal

Ronom Unicorn

BrandonJamesCAC on Meta Martyr 5.0 is 91%

4 years ago

I main deck a Disenchant and an Elvish Hexhunter because

Leyline of the Void is getting maindecked in decks that don't even have black mana. Lol

Dragonman39 on STEEL LEAF ELVES

5 years ago

I missed the part about your sideboard... If your budged restricts you from using thoughtseize, Transgress the Mind or Duress would be your go-to. You might want to consider some artifact/enchantment removal in the sideboard. Perhaps Elvish Hexhunter or Golgari Charm.

Amyas on Ezuri's Command

6 years ago

Elvish Hexhunter needs a commander with white to run.

lagotripha on B/G Eldrazi Saproling tokens

7 years ago

Nice, simple idea for modern. I think the secret to running budget black decks are a lot of hand disruption and a stable manabase. If you can find some of the more budget b/g lands, that will help. Llanowar Wastes, that sort of thing. Scythe Leopard, Gatecreeper Vine and Liliana's Elite are likely to underperform compared to some other dirt-cheap options.

General advice- go heavy on one colour so that you can pack your deck with cards of that colour then leave the other for later in the game, where you can afford to be paying mana with lands that come into play tapped.

This means either early game black (hand/board disruption) or early game green (Elves of Deep Shadow/Sakura-Tribe Elder). What you choose to focus on can then inform the cmc and gamplan for the rest of your cards. Either way, lots of 1 and 2 drops will help you survive.

I'll start with disruption options- Vendetta, Victim of Night, Smother, Geth's Verdict Bile Blight etc for creature removal, Duress, Black Cat, Ravenous Rats, Rotting Rats, Nezumi Bone-Reader and Thoughtpicker Witch for hand disrution are all solid choices that match your game plan.

Card advantage options- Night's Whisper/Sign in Blood Dark Prophecy/Fecundity/Grim Haruspex

Interesting or efficient creature options Rot Shambler/Mortician Beetle (growing threats), Zulaport Cutthroat/Blood Artist (lifedrain and victory without attacks with a sacrifice outlet), Dross Harvester (bolt and path resistance), Ogre Slumlord for rat tribal combo , Pawn of Ulamog/Sifter of Skulls for more tokens, Quirion Dryad/Vinelasher Kudzu for growing threats Bloodthrone Vampire/Indulgent Aristocrat/Carrier Thrall for vamp tribal, Nest Invader for more token/ramp, Boneyard Wurm/Satyr Wayfinder/Graveblade Marauder/Nighthowler/Splinterfright/Gnarlwood Dryad are all fairly functional for a more graveyard-reliant setup, and Svogthos, the Restless Tomb is a cheap and functional manland.

Green stall so you can increase cmc- Druid's Deliverance, Jaddi Offshoot, Brindle Boar, Dark Heart of the Wood, Feed the Clan

Useful tools Grisly Salvage, Golgari Charm,

Sideboard options Elvish Eulogist(in an elf heavy list) Elvish Hexhunter Vampire Hexmage Bottle Gnomes Dryad Militant Delirium Skeins etc. There is a lot out there in these colours.If a lot of cards are ending up in the graveyard as the game draws out, spells like Hooting Mandrills, Gurmag Angler or Become Immense start becoming more valuable.

Less favourable cards that didn't quite cut it in are also good to look for- Putrid Leech/Rakshasa Deathdealer/Woodlurker Mimic beatdown for example.

Sacrifice creatures for card advantage is a solid archetype that has had a lot of support printed over the years, from No Rest for the Wicked to Korozda Guildmage.

The question is always going to be what is my opponents plan, and how do I stop that- are my opponents playing Rest in Peace or smilar to deal with graveyard shenanigans, will they kill me before I kill them as every card in their deck is effectively Lightning Bolt, or will they be able to Remand all my spells while they hit me with Delver of Secrets  Flip. Things that disrupt their plan are usually good, especially when they help your plan.

There are a lot of cards to much around with and play- I'd reccomend testing online before going hunting for things specific, focus on a single strategy when picking cards and if you choose to go less-budget, focus on lands first. Reliably casting spells is the core of the game.

aholder7 on The Most Painful Form of Mill

7 years ago

i see you enjoy the pain and misery of others. you also like slowly and inefficiently taking them out. you also have a Chromatic Sphere which means anything goes. Helix Pinnacle? Door to Nothingness? cast Blue Sun's Zenith to get your entire library to your hand then Prismatic Omen, then Glittering Wish to grab Wild Cantor from your sideboard, casting it, Conjurer's Bauble to get Glittering Wish. cast Faith's Reward to get back your Lotus Bloom, Mox Opal and Krark-Clan Ironworks etc. sac bloom for white. sac mox for green. use Conjurer's Bauble to get Glittering Wish back. then use Codex Shredder to get Faith's Reward back into your hand. use glittering wish to get Slippery Bogle sac Wild Cantor for green/blue to cast it. repeat everything since cantor. get Slitherhead. sac cantor for black. cast it. repeat. grab Elvish Hexhunter. cast it. repeat again. grab Coalition Victory. repeat as many times as necessary to get the mana required. cast it for victory.

best part is that you only need to add Blue Sun's Zenith and Pyrite Spellbomb (which are both actual win cons themselves which makes this even better) as well as a single Prismatic Omen and Glittering Wish into your main. the rest is sideboard. technically the plan hinges on you being able to produce enough colorless to cast zenith for enough, but if you can't then youre not really playing eggs.

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