|Commander / EDH||Legal|
Printings View all
|Duel Decks: Izzet vs. Golgari (DDJ)||Common|
|Magic 2013 (M13)||Common|
|Duel Decks: Garruk vs. Liliana (DDD)||Common|
|Duels of the Planeswalkers (DPA)||Common|
|Tenth Edition (10E)||Common|
|Ninth Edition (9ED)||Common|
|Ninth Edition Foreign Black Border (9EDFBB)||Common|
|Eighth Edition (8ED)||Common|
|Starter 1999 (S99)||Uncommon|
|Urza's Destiny (UDS)||Common|
|Portal Second Age (P02)||Common|
Combos Browse all
Creature — Rat
When Ravenous Rats enters the battlefield, target opponent discards a card.
Price & Acquistion Set Price Alerts
Ravenous Rats Discussion
2 weeks ago
1 month ago
for starters you could cut down on creatures like: Aether Poisoner, Child of Night, Daggerdrome Imp, Deathgaze Cockatrice, Farbog Revenant, Feral Abomination, Fetid Imp, Flensermite, Giant Scorpion, Hand of Silumgar, Hired Poisoner, Markov Patrician, Maze Abomination, Moonglove Changeling, Moonglove Winnower, Nirkana Assassin, Queen's Agent, Rancid Rats, Ruin Rat, Scrounger of Souls, Sidisi's Pet, Skittering Heartstopper Vampire Champion and replace others for: Black Cat, Burglar Rat, Cadaver Imp, Liliana's Specter, Ravenous Rats, Twisted Abomination, Gurmag Angler but would compite with Shambling Attendants for the gy. some usefuls spells you might replace or add cound be: Blessing of Leeches, Sadistic Glee, Soul Channeling, Ashes to Ashes, Evincar's Justice, Shred Memory, Dark Bargain, maybe Crypt Incursion. im out of ideas for cards, for now, and you could add more artifact ramp or artifact that can be creatures like Guardian Idol, Wayfarer's Bauble is in every deck i play, Relic of Progenitus and Nihil Spellbomb are always good gy hate.
3 months ago
17 creatures is probably far too low a number if you want to pull off God-Pharaoh's Gift at all. Even SaffronOlive's deck ran 29 creatures or so. 17 creatures means you'll need to mill on average a third of your deck to hit 6 creatures in the yard, and if you're unlucky, about half your deck. I think those are not reliable numbers.
Of course, I see that you are only running 2 Gates and 1 Gift so activating Gift's ability may be a bonus rather than the focus for the deck. However, the fact that you are running many subpar creatures just to fill the yard (such as Stitcher's Supplier and Stinkweed Imp etc.) suggest that you are actually trying quite hard to get Gift on-line...
As far as creature suggestions go - I would get creatures with enter-the-battlefield effects that can replace your removal/discard spells. This means things like Kitesail Freebooter or Brain Maggot or Ravenous Rats (pseudo-discard), Shriekmaw or Fleshbag Marauder (pseudo-removal), or the new Plaguecrafter (could be either discard or removal).
4 months ago
It depends on exactly how the cards are altered, and it's ultimately up to the head judge's discretion. You need to make it a point to ask the head judge for their opinion before the event starts. In general, an altered card:
- Must be an actual Magic card (i.e. you can't alter a Rat token or a blank piece of cardstock into a Ravenous Rats)
- Must actually be the card the alter says it is (i.e. you can't alter a Gonti, Lord of Luxury into a Ratcatcher)
- Can't obscure the name, mana cost, or rules text, or otherwise make the card unrecognizeable
- Can't cause the card to become marked (i.e. paint that makes the alter noticeably thicker and/or heavier than other cards in the deck)
It isn't required that you bring unaltered copies of the cards to prove that you own them, but they'll be good to have on hand if the judge disapproves of any of your alters and asks you to replace them.
5 months ago
In all seriousness, I love the card. When he enters, arguably the worst case scenario is that he eats two cards, which still isn't terrible. One is the discard and the other often is a single-target removal spell (granted, this is still likely the most common scenario whenever you play against anyone who knows what the card does).
That said, God help the poor unfortunate soul who has to play against the valuemongering side of this card because they can't get rid of it.
No matter if it's because you're not letting them (in which case the repeatable +2 is going to make that slope even steeper every turn by potentially refilling pesky counterspells and ways to protect it), because they're out of answers (which means that you can draw and play your other cards relatively unopposed anyway and their first removal will always have to drop onto your dragon friend), or because they've already scooped to it (in which case you print a Defeat card, write a Magic Story finale chapter for them, and then move on to someone else). I don't need to explain why they lose if it's as simple as not having any answers to the card to begin with.
Even if getting the card to stick on the board is difficult because no one wants to see a 4/4 flying Ravenous Rats barreling at their face and/or eventually ruining them with insane value, that just makes the reward of flipping him so much sweeter when it finally happens someday.
5 months ago
Modern is fairly flush with Counterspells and Removal, so I'm not sure how often you will achieve infinite rats Marrow-Gnawer (that said, hell of a commander deck).
Currently rats very much likes being a tempo version of 8-Rack, so I definitely recommend looking into that kind of strategy.
Thoughtseize, Liliana of the Veil and Collective Brutality aren't exactly budget friendly pieces, but the idea of disrupting your opponents hand with Ravenous Rats, Chittering Rats, Drainpipe Vermin etc. while beating down with Pack Rats seems like a game plan.
as for Marrow-Gnawer, he seems like a sweet transformative Sideboard plan against combo or even control.
8 months ago
There are strong cheap options out there. You're sitting a little lower on the curve than I'm used to, but I'll quietly reccomend 7-8 Night's Whisper/Sign in Blood. Its a lot more reliable than Dark Prophecy/Grim Haruspex and the consistant draw lets you focus harder on the key cards in the deck without having to 'bulk it out'.
8 months ago
Cool idea, dude. Unfortunately if you want it to be viable in Modern I think you need the normal Rock package. 3 Inquisition of Kozileks, 2 Thoughtseize, 1 Abrupt Decay, 1 Maelstrom Pulse and 3 Fatal Push. You're just not fast enough to beat the fast decks in the format. I'd also play 2-3 Collective Brutality, because discarding Rat Colony to bring the back later with Bloodbond March is the way to go.
To find room for this, I'd lose 4 Drainpipe Vermin, 4 Ravenous Rats and the Aether Vials. Using Aether Vial to dump your hand quickly doesn't seem to have the same impact as in other decks, as you don't win with great speed. Control is also not a huge problem due to the addition of discard. I'd also take out 1 Grim Backwoods for another Overgrown Tomb. 2 of those is too many.
Sideboard should be 1x Maelstrom Pulse, 2x Chameleon Colossus for black decks (and in flavour), 2x Damnations, 2x Nihil Spellbomb (card draw is relevant vs Leyline), 3x Fulminator Mage for Tron, Surgical Extraction for combo/Tron, 2x Collective Brutality, 1x Deglamer/Unravel the Aether and 1x Golgari Charm.
I don't know if this meant to be budget because those cards obviously bump up the price, but I think that makes the deck viable, haha
Sorry for the over advice. It was meant to be short, but just kept going...