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|Time Spiral "Timeshifted" (TSB)||Rare|
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You win the game if you control a land of each basic land type and a creature of each color.
Coalition Victory Discussion
2 days ago
SynergyBuild, out of 12 unique responders, 3 have mentioned some of the "big sorceries" to be unbanned. That is a low rate among a low rate of responses. This is not a method to get "uncontroversial" opinions, you will just get people venting about the worst offenders in their local meta.
Same with the unbans - people will not consider why these big sorceries are currently banned, just that they seem to be tame given their cost. The reason they are banned is that they unfairly punish players (biorhytm and Coalition Victory ) or prolong the game unnecesarily ( Worldfire and Sway of the Stars ), but these reasons are not considered or the eternal "it can be answered" is spewed out, the commander equivalent of "dies to removal".
For plantiful examples of this, lets look excerpts for dbpunk's post:
"Emrakul can be Nevermore 'd" - unban a card, because you can answer it by playing a card that bans it from the game?
" Tolarian Academy is only good if someone doesn't wipe out your artifacts. Just like Serra's Sanctuary only works if you have an abundance of enchantments or Gaea's Cradle is only horrifying if you have a ton of creatures. " - that literal Read-the-card right here that does not account for any of differences between the three cards or even attempt to explore why only one of the three is banned.
"Erayo's a vanilla 1/1 until someone casts the fourth spell of a turn and balance can be countered." - every spell can be countered, so lets unban everything.
"Prophets good, but also extremely killable and manipulatable. Same with Griselbrand. " - the literal dies to removal.
"Do these cards make gameplay difficult? Yes. But so do any number of cards when combined correctly. These just don't make you jump through as many hoops." - and then finally, a justification for why cards currently on the list are banned, just for good measure.
I do not mean to single anybody out (sorry dbpunk, but yours are just too succinct illustrations, many more answers like this are present in this thread), I just want to show that these threads cannot provide much to an actual discussion.
I would advise to take some input from here and create a separate thread for just a few of the cards - it can lead to some actual deeper discussion.
2 days ago
Boza So far my goal with this thread was to see if there were any bans or unbans that were uncontroversial, and so far Stasis was mentioned multiple times for a ban, no one really said it shouldn't, while Coalition Victory , Biorhythm , and Sway of the Stars also seem okay to unban. I want more data to confirm this, but this is a start to see which cards are said should be added or removed most often.
I don't plan to use this info for much, but perhaps it could help others.
3 days ago
Here's some thoughts on it:
Unban: Ancestral Recall , Balance the Moxes, Biorhythm , Braids, Cabal Minion , Coalition Victory , Primeval Titan , Sway of the Stars , Erayo, Soratami Ascendant , Library of Alexandria , Recurring Nightmare , Emrakul, the Aeons Torn , Griselbrand , Prophet of Kruphix and Tolarian Academy
All of these cards are strong, but there's so many answers to them now that they can all easily be beaten. Also if someone successfully casts any of the big stuff on there without someone countering it or somehow stopping whatever degenerate thing they're doing with that card, they deserve to win probably. All of them have answers outside of removal as well, such as methods to slow them down or steal their draws.
Ban: all other cards on the banlist, Stasis
All the other cards ruin games pretty much, or at least are just completely annoying. Stasis doesn't really have an answer past enchantment destruction currently, unlike the cards I said above.
3 days ago
Does anyone think the big sorceries should be unbanned? ( Biorhythm , Sway of the Stars , and Worldfire , as Coalition Victory was mentioned already) I think these would be a lot of fun to play with, and because many similar complicated and slow massive cards already exist to these that are unbanned, Warp World , The Great Aurora , Decree of Annihilation , etc., it seems these were chosen almost at random xD.
4 days ago
TypicalTimmy: Incorrect. Wastes is not a basic land type. it is the name of a basic land which has no land types, but it is not a basic land type. You do not need a Wastes to trigger Coalition Victory . Similarly, cards like Prismatic Omen do not turn lands into Wastes, and do not enable them to produce colorless mana.
Wastes is not a land type. If something asks you to name a land type, you can’t choose Wastes. (2016-01-22)
As for the topic at hand: Unban everything. My main playgroup plays this way, and honestly nothing has felt broken enough as to need rebanning. At least, nothing that can't just be easily replicated by similar effects. The fact that we're all here to have fun means people already just don't pack stuff like Winter Orb , which already isn't banned anyways. I'm not going to sit here and bash the RC for their irregular decision-making process where it comes to bans, and I understand where bans might be desired for stranger v stranger gameplay, but I just don't enjoy that for other reasons besides, so yeah.
4 days ago
4 days ago
I feel that Coalition Victory should be unbanned. The card is a ‘you win the game’ effect, but it has a high mana cost and is still pretty difficult to pull off since you need to have lands of each basic type. Which yes shocklands and multi-color creatures can shorten the win con aspect of it, but for mana I feel like not too many people would still play it.
2 months ago
Hey, I love the idea, but I doublechecked Scryfall and Coalition Victory is actually banned in EDH. Maybe your playgroup house ruled it, I don't know. Great deck!
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