Hollow One

Legality

Format Legality
Pre-release Legal
1v1 Commander Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation Rare

Combos Browse all

Hollow One

Artifact Creature — Golem

Hollow One costs less to cast for each card you've cycled or discarded this turn.

Cycling (, Discard this card: Draw a card.)

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

0.29 TIX $0.1 Foil

Ebay

Recent Decks

Load more

Hollow One Discussion

cyclinggamer on -1/-1 counter with cycling

5 hours ago

I put bounce cards in along with hand-hate to try in the main. Put the suggested more dedicated removal in the side. Added in a land, tweaked the lands, took out Crypt of the Eternals, now that I've RTFC.

Trying to keep over 30 cycle cards in the main to feed Archfiend of Ifnir, Curator of Mysteries didn't ever really seem to get to stick and actually scry. Hollow One seemed to like early excuses to cycle, but also easily fell to Glorybringer exerted.

I feel like I need some more red spells to take advantage of the red mana. Really, it was only for splash for the 8CMC Nicol Bolas, God-Pharoah

DHWorlds on Refurbish the Gears

1 day ago

Hollow One seems worth testing out too

Tegratphil on Rakdos Tempo Madness

2 days ago

This is about my third iteration of this deck. I haven't had the chance to play it with Hollow One against serious players yet, and I only finished getting in the sideboard today. We'll see how it pans out.

frogkill45 on Under $50- Rakdos Discard

6 days ago

Hollow One - dodges push, is ok sized, can cost you 0 mana

Uri on Let's build: UR cycle tokens.

1 week ago

So ever since The Locust God got spoiled, I immediately was thinking of constant draw engines to support its ability. And actually, a once neglected card may turn out to be quite useful now: Ghirapur Orrery!

So, this is a rather crafty deck and I need some help in finding the balance. The following cards I has as idea:

Combo win-con cards:Drake Haven The Locust God

What helps the combo?:Fevered VisionsGhirapur OrreryForgotten Creation Tragic Lesson Oath of Jace

Alternate card ideas?:New Perspectives, we got a LOT of cycle cards. A one-off of this will make it go nuts. Hollow One , as we keep cycling, this card can be cast for very cheap and forms a strong blocker.

What keeps us standing?:UnsummonUnsubstantiate Engulf the Shore Commit / Memory (this also comes with a new draw engine.)Thing in the Ice  Flip*Kefnet the MindfulTorrential Gearhulk

  • why soft removal? We want to keep their hand size big of course, for fevered visions to burn them. And those tokens just keep recreating them anyway (and the insects have haste.)

razelfark on Locust of Control

1 week ago

Interesting idea you have going here, but I am not to sure on the inclusion of Hollow One as you don't have many cycling cards (and he is mediocre overall without them).

You may want to include 1-2 more copies of The Locust God. He is a strong card you seem to be focusing around, you are going to want to make sure you draw a copy.

Crash Through seems like a filler card that could be better off as Hieroglyphic Illumination especially if you really wanted to run Hollow One .

I would lastly suggest going to at least 20 lands, but would think your deck would likely run optimally at 24.

Best of luck with the deck.

Zingano on God pharaoh's combo

1 week ago

Oh wow I love how you can free play a Hollow One after a Cathartic Reunion

Load more