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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Vampiric Rites
Enchantment
, Sacrifice a creature: You gain 1 life and draw a card.
Jabber on Judith
3 months ago
Cards you might consider adding:
Festival of Embers: Good late game not so great early...
Electrickery: Instant speed board wipe...
Storm-Kiln Artist or Urabrask Flip better than some of the rituals, mana and Urabrask does damage
Return the Favor Another deflecting swat type effect
Valakut Awakening Flip Replace a land with, free wheel if needed
Starstorm Good board wipe finish if you side is about to get exiled
Ojer Axonil, Deepest Might Flip good damage ramp option turn 1/2 into 4 damage
Wail of the Nim protection and board wipe...
Spikefield Hazard Flip replace a basic land for
Malakir Rebirth Flip protection for commander, could replace basic land for
Fell the Profane Flip: Target remove or a land when you need it
Shatterskull Smashing Flip another land/spell you could add
Aetherflux Reservoir Finisher maybe?
Goblin Bombardment: consider in addition to or as a replacement for impact tremors
Vampiric Rites: More consistent card draw maybe?
Veethevvitch on The apocalypse (Sheoldred)
6 months ago
ShadowMasterNL Thank you very much for indulging me!
I play with a lot of control players or stax/tax players and I am also hoping to eventually compete with that deck as well that's why this deck needs to be strong.
I mostly run ''sacrifices'' for more mana, and I have a good amount of recursion which allow me to bring the creatures back to the field or my hand or the top of my deck so i'm not super worried about lacking creatures, especially since i run a lot of stax and taxes myself.
I think the only other sacrifice cards I run are for cards drawing which give me some synergy but maybe they could be contenders for cuts ? Village Rites Vampiric Rites Nasty End ?
I usually end up sacrificing Vile Entomber in order to bring him back and tutor some more.
But, I will say that I was wondering if I should add more creatures to it as well.
Xtough Pleasure having you back in the comment section, I followed your advice and was able to actually up the manabase to 35 without losing any competitiveness, thank you very much for cuts suggestions that are always on point!
EchoSpice on
1 year ago
Cool deck! I think Blade of the Bloodchief goes amazing with this commander, and edict effects like Grave Pact and Dictate of Erebos do wonders do keep opponents' boards clear for your commander go swing through.
Black Market nets you a ton of mana over a couple turns, and Greed is excellent card draw for black. Vampiric Rites would also work great and gives u a (kinda) free sac outlet.
overall, really neat deck, kinda wanna build vampires again now 'u'
sprink7 on Toxrill the Corrosive
1 year ago
Some simple swaps I'd recommend which are low budget (I think?). These are things that directly serve the same purpose, but better.
Armilliary Sphere => Thaumatic Compass Flip Thaumatic Compass serves the purpose you're using the sphere for, probably?, but with the bonus of extending in strength into the mid to late game as it turns into a Maze of Ith.
Sign in Blood => Tezzeret's Gambit 1 more mana, but proliferate and easier mana requirement. Or two more mana and no life cost.
Sisay's Ring => Thran Dynamo Self explanatory.
Fleetfeather Sandels => Swiftfoot Boots Hexproof is usually better than flying. The Equip cost is lower.
Leaden Myr => Dimir Signet Doesn't die to the next field wipe, which could be yours.
Some general cuts that are either working against you, not doing enough, or just to make space for other things. Cuts:
- Crowded Crypt (Meh mana rock, not stellar token maker)
- Illness in the Ranks (kills your slugs, could be kept with the right win cons)
- Infernal Genesis (too expensive, opponents get to use it first)
- Genesis Chamber (expensive, gives opponents creatures before you)
- Gifted Aetherborn (too small, low impact)
- Royal Assassin (Same)
- Cabal Ritual (-1 card for speed. Gotta get a lot out of this for it to be in deck.)
- Dark Ritual (Same)
- Mana Leak (Great early game, but dead draw midway and on usually.)
- Dispel (Good enough, but I needed to make space)
- Fuel for the Cause (Same)
- Dramatic Reversal (I don't see a combo with this in deck)
- Morbid Opportunist (slow draw)
- Altar's Reap (I don't see enough excess creatures until commander is in play, so you might as well turn it into a draw engine instead, see below)
- Village Rites (Same)
Add: 6 lands. Duals are preferable, but basics are just fine as well. Harvester of Souls (draw engine) Vampiric Rites (draw engine) Mass Diminish (wipe) Mirkwood Bats (win con) Zulaport Cutthroat (win con) Bastion of Remembrance (win con) 2+ Mana rocks from list below
Some mana rocks to consider Arcane Signet Talisman of Dominance Mind Stone Worn Powerstone Replicating Ring Astral Cornucopia Everflowing Chalice
Slightly Higher cost stuff that goes really well with what you're doing.
- Black Sun's Zenith => Infest (It's better usually, even at 3 mana)
- Massacre Wurm => Vampire Nighthawk (Vampire is good enough, just not pulling weight at this point)
- Asinine Antics => Grim Affliction (Another Polymorphist's Jest, but permanent)
- Skullclamp => Slum Reaper (You already kill everything consistently, and this gives a S* load of draw) (Add a Trinket Mage to tutor it)
legendofa on Card creation challenge
1 year ago
Crawler Caller
Creature - Elf Vampire
Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from their graveyard to the battlefield.
, Sacrifice a creature: You gain 1 life and draw a card.
3/3
Many of the Golgari welcomed the vampirism spreading through the Undercity.
Bloodbond March + Vampiric Rites.
I got ninja'ed, but that last part of Tsukimi's challenge is saving me.
Let's see that Ixalan Vampire that makes Demons.
Michigone on Isshin for a Fight
1 year ago
Change Log 10-Jul-2023
Cut/Move to Maybe Board:
- Vandalblast
- Revenge of Ravens
- Vampiric Rites
- Inquisitorial Rosette
- Gruesome Realization
- Brave the Sands
Add/Move to Main Board:
Crow_Umbra on Isshin for a Fight
1 year ago
I think one easy swap that you could make that also potentially helps with the dilemma of adding in Chivalric Alliance is swapping either Eiganjo, Seat of the Empire or a basic Plains for Minas Tirith.
I've been okay so far at 35 lands. I can understand running Mass Hysteria for the mana efficiency, but giving your opponents' creatures haste runs the risk of benefiting other aggro strats, and activated tap abilities. Rising of the Day gives 17 of your 29 total creatures (including Isshin) that little additional buff.
My quick suggestions for cuts or swaps:
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Swap either Brave the Sands or Fervent Charge for Flowering of the White Tree. Again, 17 of your 29 creatures get a couple decent buffs, and all your other creatures get a consistent +1/+1. Fervent Charge only buffs when you attack.
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I think you can cut Revenge of Ravens for similarly stated reasons as Emberwilde Captain. Or, you could flat out swap with Marchesa's Decree if you really want to keep the effect, but still squeeze in another draw opportunity.
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You can likely cut Vampiric Rites as you were thinking, especially if you end up adding Minas Tirith, which feels like a middle ground to Vampiric Rites & Chivalric Alliance in terms of getting the draw. Idk what land destruction is like in your meta, but Minas Tirith is also a bit more removal resistant.
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Painful Truths can be a potential cut, or perhaps swap with Professional Face-Breaker. Face-Breaker is a combat damage trigger, but is still something you can benefit from since you want to go wide & hit face anyways.
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More of a meta call, but you can maybe cut Vandalblast and/or Damn. I've been cutting back on board wipes in my more aggro decks in favor of more targeted removal, draw, or creatures.
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Inquisitorial Rosette could be another cut. I've personally moved away from this card & Captain's Claws. I think they got phased out for additional creature slots. If you like it as a menace anthem, then Goblin War Drums is also an option. Ultimately up to you though.
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