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To ignite a whole forest, sometimes only a little spark is needed. Same goes with Urabrask. Once the tools (pingers) are in place you can wipe out the whole table in just one swing with nothing more than a single red mana to enable. Look forward to reduce the mana cost for your already cheap spells (Ruby Medallion, Helm of Awakening) or even add more mana as you cast spells (Birgi, God of Storytelling, Runaway Steam-Kin) and keep drawing, wheeling and discarding until you either flip Urabrask (and might proliferate him into stage III sooner than your opponents expect) or you already won with pain-amplifiers like Ojer Axonil, Deepest Might, Solphim, Mayhem Dominus or Quest for Pure Flame and Insult / Injury. I play tested the deck over several month, tweaked it here and there and yes, you don't need more lands. In fact they're sometimes annoying during your draw stream, but use Ashling, Flame Dancer, Artist's Talent or profane spells like Faithless Looting, Demand Answers etc. to filter those cards not in your favor. For me it's the most fun deck to play in a while. It's absolute sneaky, risky but so rewarding when uninterrupted. You sure need to know your cards while piloting this glass canon, because it might lack the answers at first glance, but you will see, that there's mostly a way out of sticky situations. Hope you like it. The last update added Caldera Pyremaw which is an absolute asset in this deck. Also added Will of the Jeskai altough it breaks the cmc 3 rule (for non-permament spells) in this deck I'm still conidering it as a keeper and also Underworld Breach which enables almost illegal moves! Mana Vault stays albeit the ban, my playgroup is ok with this, since I am not such a good player ":)

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Revision 29 See all

(5 months ago)

+1 Opera Love Song main