Containment Construct

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Containment Construct

Artifact Creature — Construct

Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.

SufferFromEDHD on

9 months ago

Madness: 1 instant, 2 creatures

Flashback: 3 instant, 5 sorcery

Jump-start: 1 instant

Conspiracy Theorist + Containment Construct card draw

Glint-Horn Buccaneer + Surly Badgersaur damage

Crucible of Worlds makes all lands viable

ColFrogfoot on Syrix

1 year ago

Sunkanansie Yeah currency converter is an all star. The fact that it lets a creature hit the graveyard first, then exiles it from the graveyard to trigger Syrix's ability is way too good. Containment Construct and Conspiracy Theorist do similar things, but not as easily and cleanly as Currency converter.

Monomanamaniac on Neheb, the Worthy

1 year ago

It's not a tribe I'm familiar with, and I don't have much info on your budget, but I'll give my general suggestions for cuts and adds.

Adds: Deathbellow War Cry it's expensive, but you're going to get so much value.Moraug, Fury of Akoum def not budget, but it's the best minotaur finisher. Didgeridoo not budget, but it'll help save a lot on casting costs. you end up discarding a lot too, you could put in Containment Construct, especially if you put in something like Neheb, Dreadhorde Champion in there. Magar of the Magic Strings looks like you probably have enough spells in there for it to be cool. Lastly maybe Thrill of Possibility could be decent.

Cuts: Black suns zenith, Ruby medallion because you're not mono-red, minotaur explorer because why? Abrade, if you really want that effect then run Rakdos Charm. Besides that I don't see too much that I don't agree with.

Overall it seems like a pretty well put together deck.

Kret on Blackness EDH

1 year ago

Hello from a covert discard enjoyer. My suggestion is that the discard itself won't win you the game and If I were you I'd cut some discard spells that target only a single player like Duress or Invoke Despair because they are quite inefficient in a 4 player game as well as some discard spells that only discard one card like Burglar Rat because again they are quite inefficient. Bad Deal isn't what you want to be doing for 6 mana. Instead, I'd add Painful Quandary because it has a static effect and in a low resource environment your opponents will have to start paying 5 life to do anything and that feels really miserable. Discard goes well with reanimation, I'd add all 3 versions of Animate Dead -> Dance of the Dead and Necromancy. Unfortunately discard players often get focused by the table so I like to add something like Gray Merchant of Asphodel to keep life total high. Consider also Bone Miser, Soul Shatter, Sign in Blood, Rankle, Master of Pranks, Bottomless Pit, all versions of Plaguecrafter, Asylum Visitor and Containment Construct. In general I'd prioritise static discard effects (like discard one card every upkeep etc) over single dicard effects.

Jett2112 on Tulzidi Caravan

1 year ago

Reinforced Ronin is good for helping with metalcraft too, good rec! I might keep Zurgo Bellstriker in too for a density of 1 drops.

Containment Construct also good for metalcraft and it's a 2/2 with card advantage so yeah another perfect rec for this deck.

Valakut Awakening  Flip I took out a while ago because too often it just is 3 mana draw a card. so its a low impact spell or a tapped land. It's better for combo or control decks.

Efreet Flamepainter Maybe one day if there gets to be more instants and sorceries but now I don't think theres enough spell density at 9.

Deflecting Swat is good when I activate Subira, Tulzidi Caravanner's ability discarding my hand then somebody casts removal before my 2 power guys can deal damage.

Smuggler's Copter has been in there because if all opponents have blockers it's a way to fly over for damage and card advantage. I Think you are right tho and it's low impact compared to some other recs.

Possibility Storm the angle is that it will prevent just about any combo from being cast. Additionaly I can be pretty sure that when I cast a 2 power creature I will get a 2 power creature while my opponents playing combo and control sit with most of their hand dead. My assault combo can actually be assembled piece by piece during a Possibility Storm whereas most combos involving instants and sorceries such as the dreaded Tainted Pact, Demonic Consultation, Natural Order or Brain Freeze cannot play around the chaos.

Dolmen Gate is useful when opponents have too many blockers. In my current meta however the "creature power 2 or less can't be blocked" ability on Subira, Tulzidi Caravanner is enough to make sure key creatures can attack while not dying to blockers.

Harmonic Prodigy and Savage Beating... good points. plus Harmonic Prodigy adds triggers to Immolation Shaman, Prophetic Flamespeaker and Seasoned Pyromancer...

IHATENAMES on Spells (don't) matter.

1 year ago

_emphasized text_List looks solid. A few ideas.

Anje's Ravager 2 mana draw 3 madness. Maybe good enough

Containment Construct can get lands

Anger easy to discard you have tons of tap effects on creatures

Brainstorm an additional way to tuck a card you want beyond leng

Underworld Breach for value or the win.

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