Containment Construct

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal

Containment Construct

Artifact Creature — Construct

Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.

Jett2112 on Tulzidi Caravan

3 weeks ago

Reinforced Ronin is good for helping with metalcraft too, good rec! I might keep Zurgo Bellstriker in too for a density of 1 drops.

Containment Construct also good for metalcraft and it's a 2/2 with card advantage so yeah another perfect rec for this deck.

Valakut Awakening  Flip I took out a while ago because too often it just is 3 mana draw a card. so its a low impact spell or a tapped land. It's better for combo or control decks.

Efreet Flamepainter Maybe one day if there gets to be more instants and sorceries but now I don't think theres enough spell density at 9.

Deflecting Swat is good when I activate Subira, Tulzidi Caravanner's ability discarding my hand then somebody casts removal before my 2 power guys can deal damage.

Smuggler's Copter has been in there because if all opponents have blockers it's a way to fly over for damage and card advantage. I Think you are right tho and it's low impact compared to some other recs.

Possibility Storm the angle is that it will prevent just about any combo from being cast. Additionaly I can be pretty sure that when I cast a 2 power creature I will get a 2 power creature while my opponents playing combo and control sit with most of their hand dead. My assault combo can actually be assembled piece by piece during a Possibility Storm whereas most combos involving instants and sorceries such as the dreaded Tainted Pact, Demonic Consultation, Natural Order or Brain Freeze cannot play around the chaos.

Dolmen Gate is useful when opponents have too many blockers. In my current meta however the "creature power 2 or less can't be blocked" ability on Subira, Tulzidi Caravanner is enough to make sure key creatures can attack while not dying to blockers.

Harmonic Prodigy and Savage Beating... good points. plus Harmonic Prodigy adds triggers to Immolation Shaman, Prophetic Flamespeaker and Seasoned Pyromancer...

IHATENAMES on Spells (don't) matter.

3 weeks ago

_emphasized text_List looks solid. A few ideas.

Anje's Ravager 2 mana draw 3 madness. Maybe good enough

Containment Construct can get lands

Anger easy to discard you have tons of tap effects on creatures

Brainstorm an additional way to tuck a card you want beyond leng

Underworld Breach for value or the win.

SufferFromEDHD on Tulzidi Caravan

3 weeks ago

Reinforced Ronin is a clear upgrade to Zurgo Bellstriker.

Containment Construct = Conspiracy Theorist #2 if necessary.

Dwarven Mine and Sokenzan, Crucible of Defiance create bodies efficiently.

I know you aren't a fan of etb lands but... would Valakut Awakening  Flip be worth a spot? Instant speed card filter/draw is nifty.

Deflecting Swat needs to be in the main. Your deck relies on your commander and this effect protects the fragile synergy. Unless you know something I don't Smuggler's Copter does not belong in this list. It cost an attacker and it does not utilize Subria's ability.

Efreet Flamepainter I'm not sure if you are running enough to justify this but the few that you are would be brutal if they were doubled. This deck can guarantee combat damage.

Possibility Storm what's your angle with this card in this strategy? Are you able to weather the chaotic storm better than other strategies?

Would Dolmen Gate be overkill or useful to the strategy?

Not suggesting this but more an observation... Harmonic Prodigy grants double triggers. If it interacted with more than just the commander it might be worth a spot but as of now it's just a fun fact. Perhaps Savage Beating for double triggers and a potential game ender?

seshiro_of_the_orochi on Lets Shape the Spell

1 month ago

Ok, I see there are 34 spellshapers in Bant colours (The same is true for Jeskai, btw.)

They all have a discard cost and a tap cost. So you need ways to grant haste and discard payoffs in some way.

Regarding the haste: Thousand-Year Elixir is important here. The only other card with a comparable ability is Dynaheir, Invoker Adept, which would be another powerful commander option. As she gives you access to red, granting haste would be way easier. In Bant colours, there are Crashing Drawbridge and Ulvenwald Oddity  Flip.

For discard: Containment Construct is really powerful here. Conspiracy Theorist is cool, but would need Dynaheir. There are some madness spells in Bant colours. What's more, having permanents that grant you hand positive draw effects seems super important. Shorikai, Genesis Engine is great in that regard, and gives you 1/1s to trigger Rigo.

A final idea, but a pricey one: Training Grounds is a powerhouse for such a deck. Once more, Dynaheir would grant you cheaper access in Zirda, the Dawnwaker. If budget isn't an issue, you could even play both with her.

wallisface on The Great Cycling

2 months ago

Some thoughts:

  • You’re currently running 2x each of Inkwell Leviathan and Sharding Sphinx, but you probably just want 4x of the Leviathan, and ditch the Sphinx entirely. The leviathan is just soo much stronger than the Sphinx in every way that I just don’t see the point in running both.

  • the plan of using Riddlesmith and Containment Construct feels super awkward to assemble, and really fragile to disruption. I would have thought just using drawspells like Thought Monitor and Thoughtcast to be much more efficient and resilient, even if they individually can’t dig as deep.

  • something like Scarecrone might be useful for providing additional ways to get your big creatures out.

The idea seems pretty interesting, i’m just worried that the deck currently gets hosed by any kind of board interaction, right up until the point you get your finisher out. I’m not sure if there’s an easy way to solve that problem. Welding Jar should help a ton for at least keeping Master Transmuter alive long enough to do its thing

Hi_diddly_ho_neighbor on The 6th Color Nemesis

4 months ago

It's tough in colorless, but you could use a little more interaction. Spatial Contortion can deal with small creatures, and Scour from Existence/Introduction to Annihilation are expensive, but all purpose removal spells. Unstable Obelisk is early ramp that can be cashed in for removal later. I am not saying add all of these, but one or two more forms of interaction might be nice.

Containment Construct could be a great add here since you can cast stuff off of Kozilek's discard ability (I believe timing restrictions still apply though). Bag of Holding is another option that lets you store those cards for later.

If you want to get a little mean, I've seen Winter Orb used quite well in a colorless Eldrazi deck at my LGS. The idea is that orb slows down opposing decks long enough to let you build up your mana base to start casting Eldrazi. Your deck won't be impacted as much since you run a ton of artifact/creature ramp. Throw in Inspiring Statuary (another card that could be good in your deck on its own) and you can play Winter Orb with zero downside.

+1 from me!

Doomshlang on Nekusar, the Mindrazer EDH: Drawn to Death

5 months ago

Always love seeing Nekusar lists, he was my first real EDH deck! I had a thought but didn't know if you'd tried it already or not.

With all the wheels, Breathstealer's Crypt, and the potential of drawing too much and not drawing a no maximum hand size card, do you think Containment Construct is a potential add? I have no idea what you'd cut but it would allow you to get around your own discard somewhat.

freezerboy on Can you use card:containment construct …

5 months ago

Makes sense from the use of the phrase "you may play that card" rather than "you may cast that card this turn" which sounds more like a replacement effect, potentially giving it flash. Appreciate it, and sorry Containment Construct, that means you didn't make the cut.

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