It's a prototype for a Zur commander deck.

Zur the Enchanter - The decks commander and an engine for the decks win conditions, being a hard to deal with source of commander damage and a tutor on a stick makes him a centerpiece of the deck. If he sticks for more than a turn he quickly takes over the game.

Necropotence - Necropotence is one of the games most powerful draw engines, in the worst case it gives 1-2 extra draws every turn, at best it lets you draw and cast out your whole deck. Though it does make discarding cards a pain, as spells can't be rebounded with snapcaster, but its a negligible drawback to it insane power. It's also key in the Necropotence + Phyrexian Unlife + Solemnity combo.

Solemnity - Solemnity is strong on its own, and shuts down a lot of decks (I really down enjoy Atraxa, Praetors' Voice decks), and serves us a purpose in completing the trinity of Necropotence + Phyrexian Unlife + Solemnity . This card is fun and enables a lot of shenanigans.

Omniscience - An underrated card that without support is fairly 'meh' in power, but if added to the Necropotence + Phyrexian Unlife + Solemnity combo it becomes broken, allowing our whole deck (save for lands) to be put out all at once, it can end games near instantly, as it enables Decree of Silence + Solemnity to shut opponents out. It also lets you put all your creature enchantments on Zur the Enchanter to turn him into a monster.

Consecrated Sphinx - This one card can generate stupid amounts of card advantage, it serves as a deterrent to stop oppoents from generating their own advantage and has some neat synergy with Anvil of Bogardan .

Sovereigns of Lost Alara -

Hanna, Ship's Navigator -

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Casual

98% Competitive

Date added 5 years
Last updated 2 years
Key combos
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

16 - 0 Mythic Rares

56 - 0 Rares

14 - 0 Uncommons

5 - 0 Commons

Cards 97
Avg. CMC 2.87
Tokens Copy Clone, Enchantment Spirit */* WB, Experience Token
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