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Niv-mizzet hot and cold

Commander / EDH Burn Mill UR (Izzet)

Staizer


Maybeboard


When I first saw Niv-Mizzet, I knew he would make an excellent commander for EDH. I have spent a long time working on getting him finely tuned. This is close without spending a lot more money.

The cards in this deck are really split into two groups: Draw, and everything else. The everything else category is split into several sub-categories: Damage, support, removal, ramp, and counters.

If a card helps with one of the other categories, it goes in the support group. If it is designed to remove permanents from the board, it is in removal. Draw, damage, ramp and counters are self-explanatory. Some cards fit into more than one category, but I will place it in its primary category with a (secondary, tertiary) marker.

The draw category is also split into multiple groups: Wheel, self, opponent, hug. Wheel effects remove cards from hand and then make the person or people draw several cards. Self draw only targets me. Opponent causes the opponent to draw cards.

Draw: Self: Desperate Ravings Frantic Search (Support) (Ramp) Consecrated Sphinx Mercurial Chemister (Damage) Niv-Mizzet, Dracogenius (Damage) Rayne, Academy Chancellor (Support) Geth's Grimoire Staff of Nin (Damage) The Immortal Sun (Support) Enter the Infinite (Support) Foresee (Support) Invoke the Firemind (Damage) Preordain (Support) Mind Unbound Oracle's Insight (Replace with Curiosity for infinite combo) Rhystic Study Tamiyo, the Moon Sage

Wheel: Wheel and Deal (Opponent) Tolarian Winds (Self) Dragon Mage Jace's Archivist Whirlpool Warrior Teferi's Puzzle Box Molten Psyche (Damage) Reforge the Soul Wheel of Fate Windfall

Hug: Temple Bell

Damage: Chandra's Spitfire (Win) Goblin Sharpshooter (Removal) Psychosis Crawler (Win)

Ramp: Pyretic Ritual Seething Song Twitch (Draw) Commander's Sphere Sol Ring Lands Desolate Lighthouse (Draw) Detection Tower (Support) Reliquary Tower (Support) Smoldering Crater (Draw) Omniscience (Support)

Support: Laboratory Maniac (Win) Snapcaster Mage Stuffy Doll (Damage) (Win) Elixir of Immortality Illusionist's Bracers Library of Leng Rings of Brighthearth Strionic Resonator Swiftfoot Boots Tormod's Crypt Venser's Journal Relearn Charisma (Removal)

Removal: Chaos Warp Evacuation Snap (Ramp) Gorgon's Head Curse of the Swine Devastation Tide Dismiss into Dream Sigil of Sleep

Counterspell: Arcane Denial (Draw) Counterspell Izzet Charm (Draw)(Damage) Neutralizing Blast Stoic Rebuttal Wild Ricochet

Combos: The whole deck is designed around using Niv-Mizzet, The Firemind's Draw Damage to kill off opponent's and any threats. Niv and Goblin Sharpshooter can be combined with Charisma, Dismiss into Dreams, Gorgon's Head, and Sigil of Sleep to remove or steal any creatures an opponent has.

Strionic Resonator, Illusionist's Bracers, and Rings of Brighthearth can be used to increase the amount of draws from Niv, or any of the creature based wheels.

Chandra's Spitfire gets arbitrarily large every time you deal damage to an opponent with Niv or Stuffy doll.

Oracle's Insight is in here as a placeholder for Curiosity or Ophidian Eye, both of which can be placed on Goblin Sharpshooter or Niv.

Niv, Laboratory Maniac, Psychosis Crawler, Stuffy Doll, and Chandra's Spitfire are all win conditions. The wheel spells can also cause the opponents to mill themselves out when used correctly.

Library of Leng ensures that I can draw infinitely if I want, but can also let cards go to the graveyard instead if I get Lab Man out and Geth's Grimoire means when an opponent wheels, I get to draw too while Consecrated Sphinx makes it so I draw twice as much as my opponents whenever they are drawing.

Please feel free to offer suggestions if you have any!

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Date added 11 years
Last updated 8 months
Exclude colors WBG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

32 - 0 Rares

20 - 0 Uncommons

16 - 0 Commons

Cards 100
Avg. CMC 3.65
Tokens City's Blessing, Drake 2/2 U, Elemental 1/1 R, Emblem Tamiyo, the Moon Sage
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