Lich's Mastery

Lich's Mastery

Legendary Enchantment

Hexproof

You can't lose the game.

Whenever you gain life, draw that many cards.

Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard.

When Lich's Mastery leaves the battlefield, you lose the game.

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Trade

Have (2) metalmagic , pskinn01
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Printings View all

Set Rarity
Dominaria (DOM) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Lich's Mastery Discussion

Chillsabre on Pioneer Azban Idea

3 weeks ago

The thing Calix, Destiny's Hand does it that it exiles a creature or enchantment an opponent control until target enchantment you control leaves the field.

This means you can exile any creature and/or enchantment until Lich's Mastery leaves the field which cannot happen until you lose the game (or win it).

The good thing is that Calix can also help find your Lich's Mastery on turn 4 to play it the next turn.

Denial048 on Pioneer Azban Idea

3 weeks ago

The concept seems to be using Calix, Destiny's Hand to exile Creature/Enchantments under Lich's Mastery, the theory being that if the opponent can remove Lich's Mastery, they would win anyway, not just get their stuff back. Plus, Lich's Mastery has Hexproof, so harder to remove.

But that's a -3 cost on a 4 Loyalty Walker, so you wouldn't get it off too often, unless you also include methods to increase the loyalty (such as Ajani, the Greathearted

Argy on Pioneer Azban Idea

3 weeks ago

I don't understand the concept.

Don't you lose the game if you remove Lich's Mastery?


In the current Abzan setup I don't think that Planeswalker is as good as others already being used.

You'd have to use it in an Enchantment heavy deck to get the most out of it.

Chillsabre on Pioneer Azban Idea

3 weeks ago

With the release of Theros Beyond Death, we got many new toys. In particular, we got Calix, Destiny's Hand.

I was thinking of building a deck using that planeswalker and Lich's Mastery which woudl allow me to exile a creature or enchantment until an enchantment I control (Lich's Mastery) would be removed.

This would be permanent removal since if the mastery is removed, we lose the game anyways.

I have never built any lists using Lich's Mastery before and was wondering if anyone had any idea of how this could be built up?

Moosh528491 on King Jesus in Enchanted land - [RETIRED]

4 months ago

At first glance I would suggest either Benthic Biomancer or Lich's Mastery . Mastery seems like too big a downside in commander (you get attacked for 20, you block 6, you just lost 14 permanents, cards from your hand, and/or cards from your graveyard). Benthic Biomancer on the other hand doesn't seem too synergistic with your deck, maybe some +1/+1 counter synergies with your commander but that's about the only card in the deck that does that.

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