|Commander / EDH||Legal|
Printings View all
|Commander 2014 (C14)||Rare|
Combos Browse all
Creature — Human Wizard
, Sacrifice another creature: Put two +1/+1 counters on Flesh Carver.
When Flesh Carver dies, put an X/X black Horror creature token onto the battlefield, where X is Flesh Carver's power.
Price & Acquistion Set Price Alerts
|Have (15)||Tiddilywinkus , ironax , Lucretian , pskinn01 , Va1mar , , SketchyScribbler , golgarigirl , vashaclarens , raymaverick97 , ThisIsBullshit , DarkMagician , Friedrice24 , dplerner , mziter501|
Flesh Carver Discussion
1 month ago
I was considering cutting one of Rise or Legion, since they're so expensive, but I think Rise of the Dark Realms is actually better than Clone Legion, even though legion technically goes infinite with Dualcaster Mage. I play Rise in my Tasigur deck, and it generally wins every game I play it in due to the high amount of GY based decks in my meta.
Chromatic Lantern simply got moved to the maybeboard because I don't own one and they're over $10. This isn't a deck I'm wanting to slam a bunch of money on quite yet, so that's also the reasoning for Patron Wizard and Glen Elendra Archmage, and to a lesser extent Voidmage Prodigy. I own most cards in the list right now because I have the Inalla precon and pre-owned a lot of the cards here.
I think AEther Adept is probably cuttable. It just doesn't usually do enough. I usually look at it wishing it was a Hero's Downfall or Terminate instead, as games in my meta usually go long and having to recast a card isn't that big of a deal.
Dire Fleet Ravager is simply in there because I was looking for wizards with cool ETB effects, and he was new, so I threw him in. I haven't really gotten to testing him yet, but the more I look at him the more I think "I play this and immediately die to whatever's on the other end of the board" because at 40 life it brings me to 18, and I usually won't have a lot of dudes. So out he goes!
Similarly, Flesh Carver and Ghoulcaller Gisa were me looking for cool sac outlets that also happen to be wizards, like Viscera Seer, since I'm losing my tokens anyway. I already own Ghoulcaller Gisa, and although it is a wizard, it doesn't really benefit from one of our only real tribal synergy, Inalla's trigger, outside of turning a wizard into a zombie. She'll probably be cut. But I'm not so sure about Flesh Carver going away, since he can potentially get huge, and requires two removal spells, in addition to being able to use him multiple times a turn and his synergy with our reanimation effects to make more giant horrors.
Also, what are your thoughts on adding the Niv-Mizzet, the Firemind combos at the end of the description? Should I even bother? And which ones are best?
1 month ago
I'm with multimedia, Rise of the Dark Realms isn't worth keeping. Clone Legion for flavour alone and for that one blowout moment could stay, as long as you know for the most part it will be a total dead drop.
Why aren't you running Chromatic Lantern? Feels like an auto-include for this. I see it in the maybeboard, but it's gotta be in the "OH BABY BOARD" homie. It's so worth running.
Dire Fleet Ravager feels out of place. So does Ghoulcaller Gisa. I get that you're trading the clone for a bunch of zombies and that it's a decent sack outlet, but Wizards aren't big boyz/girlz. They won't generate too many zombs and on top of that, you have to decide on only one. I'd favour Ashnod's Altar or Phyrexian Altar over her. COUNTERPOINT! Purphoros, God of the Forge is a good reason to keep spamming zombies, but then you gotta fun Faces of the Past or Fatestitcher for more Gisa untaps.
I hope this helps!
4 months ago
from my gatherer search: Apprentice Necromancer, Basal Thrull, Emrakul's Evangel, Flesh Carver, Fleshwrither, Generator Servant, Heart-Piercer Manticore, Lyzolda, the Blood Witch, Rapacious One, Sifter of Skulls, Stronghold Assassin, Tymaret, the Murder King, Varolz, the Scar-Striped, Voldaren Pariah, Yahenni, Undying Partisan
4 months ago
Thinking about adding:
Archetype of Imagination
Arjun, the Shifting Flame
Augur of Skulls
Beguiler of Wills
Prince of Thralls
Disciple of Bolas
Docent of Perfection Flip
Endrek Sahr, Master Breeder
Fiend of the Shadows
Jace, Vryn's Prodigy
Jalira, Master Polymorphist
Jeleva, Nephalia's Scourge
Jhoira of the Ghitu
Jori En, Ruin Diver
Kaho, Minamo Historian
Lim-Dul the Necromancer
Maga, Traitor to Mortals
Magus of the Abyss
Magus of the Coffers
Magus of the Future
Magus of the Mind
Magus of the Will
Melek, Izzet Paragon
Mizzix of the Izmagnus
Nekusar, the Mindrazer
Oona, Queen of the Fae
Profaner of the Dead
Sage of Fables
Sower of Temptation
Taigam, Sidisi's Hand
Talrand, Sky Summoner
Tibor and Lumia
Vela the Night-Clad
Need help on ideas for sorcery, instants , enchantments and artifacts to add to this deck!!
Also not sure what way to go with this deck
4 months ago
Hey DieKnowMight! It looks like you have a lot of suggestions going on here. I'm no expert on Mardu commanders, but I have a few suggestions!
Elspeth, Sun's Champion has a wipe on her -2 that replicates the wipe people have been recommending to you.
Dolmen Gate is pretty solid, acting as damage negation similar to Iroas.
Mother of Runes is another way to protect your commander and can be used offensively to get a free swing in as well!
Stronghold Assassin goes 1 for 1 on creatures with your opponents, worthwhile since you can the creature he sacrifices and him if he dies.
Oreskos Explorer helps search for lands if you are playing against ramp.
Legion Loyalist gives your tiny guys trample, but more importantly ignores tokens.
Flesh Carver drops a big token after he dies and can sacrifice things.
5 months ago
Bloodspore Thrinax, Chorus of the Conclave, Citadel Siege, Cruel Sadist, Cultivator of Blades, Cytoplast Root-Kin, Death's Presence, Enduring Scalelord (and also Mirage Mirror so that you can make it go infinite), Flesh Carver, Hydra Broodmaster (or any hydra really, but especially Kalonian Hydra), Maga, Traitor to Mortals, Mikaeus, the Lunarch, Mycoloth, Kalemne's Captain, Noosegraf Mob, Skullmulcher, SpikeFeeder (goes infinite with Archangel of Thune), Splitting Slime all look good for the deck.
5 months ago
I try to shy away from the more staple draw and counter spells, since they both synergise less with the deck's other cards and flavor, which is important (though Rhystic Study could be a flavor hit as well, I dislike playing with the card in general). I'd rather draw cards with Shadowmage Infiltrator than with his effective counterpart Phyrexian Altar, counter spells with Voidmage Prodigy instead of Counterspell and so on.
Goblin Bombardment was close to making the list despite its questionable flavor, though, now I've found more sacrifice outlets through Flesh Carver and Thoughtpicker Witch, I'm quite happy with the amount of them.
6 months ago
Hey UnleashedHavok, thanks for the suggestion! I used to use Flesh Carver, because it came in the Prossh, Skyraider of Kher precon deck I believe. Which I played a handful of games with before changing it up. It was pretty good, I distinctively remember getting a win using Flesh Carver once too. In this Mazirek deck I have been very picky about the token generating cards and the sac outlets I am using...currently I'm using mostly 1-2 CMC creatures that replace themselves with a token or cards that make a token every turn (for no mana) for generating tokens....and all sac outlets that cost no mana to activate or ones that draw cards. That way I pretty much always get both kinds of value (card draw and a replacement token) from any creature sacrifice interaction.