Gameplan is to generate an unholy if not infinite amount of mana to obliterate everyone with Zacama, Primal Calamity. Utilizing ETB effects & blinking to generate value to draw cards & help us ramp into our 3-headed king. Once Zacama, Primal Calamity is on board, we oppress our opponents into the Stone Age, like men who just discovered a new continent.

Temur Sabertooth + Zacama, Primal Calamity + 11 from lands =

Cloudstone Curio + Dockside Extortionist + any other creature =

Zacama, Primal Calamity + Sanctum of Eternity + 11 from lands =

Zacama, Primal Calamity + Shivan Gorge + loop = Win

loop with Zacama, Primal Calamity + Beast Whisperer or Guardian Project= Play entire deck for win

Dockside Extortionist + Emiel the Blessed + Create at least 4 treasure tokens =

Zacama, Primal Calamity + Cloudstone Curio + Any other creature + Lands produce more than Zacama+Creature's CMC =

Zacama, Primal Calamity + Basilisk Collar = Zacama shooting instant-death Lightning Helix

Snow-covered basics to flavor with Thawing Glaciers


Updates Add


40% Casual

60% Competitive

Date added 2 months
Last updated 2 weeks

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

50 - 0 Rares

17 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 3.11
Tokens Beast 3/3 G, Construct 0/0 C, Copy Clone, Elephant 3-3 G, Emblem Nissa, Who Shakes the World, Emblem Wrenn and Seven, Emblem Wrenn and Six, Food, Illusion */* U, Treasure, Treefolk */* G w/ Reach, Zombie 2/2 B
Folders Uncategorized, Saved Decks
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Revision 10 See all

2 weeks ago)

+1 Beast Whisperer main
-1 Recruiter of the Guard main
-1 The Great Henge main
+1 Welcoming Vampire main