Maybeboard


Myrkul pillowfort build with some self-imposed restrictions of not including any altars. The only “free” sac outlet in the deck is Viscera Seer.

Main gameplan is to ramp into Myrkul and cast/sac the several key hatebears to protect the boardstate and win by attrition over time with insane value creatures and tough-to-get-rid-of effects in the form of enchantments.

Some key creatures with enchantment payoffs: -Devoted Druid - infinite G mana

-Barrenton Medic - prevent as much damage as you want

-Cinderhaze Wretch - opponents discard all cards on your turn

-Elesh Norn - Elesh Norn

-Platinum Angel - veeery difficult to get rid of and can sometimes win by lack of removal alone. Good EE target

-All constellation creatures. Incremental value which snowballs over time

One infinite of note: Eternal Scourge creates infinite enchantment ETBs with Myrkul present as well as either Devoted Druid or Food Chain on the field. Combos with Grim Guardian to ping everybody infinitely, Archon of Sun’s Grace to create infinite Pegasus tokens, or God-Eternal Oketra to create infinite 4/4 Zombie tokens.

Suggestions certainly appreciated.

Suggestions

Updates Add

Comments

Casual

91% Competitive