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My Lord Windgrace multiplayer deck. A lot of Mass Land destruction can bring you really ahead in a 4-5 people game, also bc you have no infinite combos here and it might be the only way to prevent your opponents from going off with their combos. I'm wondering about putting Borborygmos enraged and Kozilek 1.0 to have myself an infinite otk combo (W/ dakmor salvage and Gitrog Monster) The basic manabase could really use and improvement and I'm thinking of putting in nature's lore and Into the North, even though they're really more suited for 1v1 games. Obious synergies are Sylvan awakening/heroic intervention+ global Land destruction, which almost definitely win you the game. I don't have the Money to buy mox diamond/tabernacle/city of traitors/duals, even though I'm thinking of buying a taiga sooner or later, since it's still almost affordable. Suggestions are welcome!

Update 03 of April Added into the north and nature's lore, along with command beacon and all the fetchable duals that aren't real dual lands, cutting out destructive force, mina and denn, wildborn, forgotten cave, drownyard temple and temple of the false god.

April 4th Cut out courser of kruphix for burgeoning. It's temporary, i want to put her back in.

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