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|Commander / EDH
|Commander: Rule 0
Target player sacrifices a land.
Threshold - All players sacrifice all lands instead if seven or more cards are in your graveyard.
2 months ago
Cursed Mirror solid mana rock in mono red.
6 months ago
Lower the curve. Plan on running no more than 10 cards that cost 4 or more mana (ideally fewer), and rely on casting multiple small spells a turn rather than one or two big ones. Probably also cut the Decree of Annihilation effects, though Wildfire, Tectonic Break, Devastating Dreams, and Epicenter are more interesting. Territorial Dispute would be an amusing inclusion.
2 years ago
I like what you're doing with Epicenter but to come through on the other side, maybe add some mana rocks. Arcane Signet and Rakdos Signet for sure but maybe even something slow like Charcoal Diamond or Fire Diamond so that when you wipe the board of all lands you're not the only one left with no mana base. I think it's safe to assume other players with have something out and ready.
I am also personally a fan of The Ozolith and have one on the way for a Ramos deck. Great idea for your commander.
2 years ago
TriusMalarky - MLD can be even more one-sided than that. Like Epicenter in a Korvold, Fae-Cursed King deck. The fact that so few seem to run it (20 on EDHREC) speaks volumes about how MLD is viewed by the typical player. All this, however, is off topic.
2 years ago
Great deck. Definitely plan on trying it out. I've got a Feldon deck that I built using the Daretti Precon as a base. While Feldon is an awesome commander, I also agree that you really need haste to be effective with him. Purphoros serving as sneak attack in the command zone is really nice. I actually like land destruction and resource denial in MonoR when the commander supports it, as gives you a clear resource advantage and helps you close out games quickly. I feel like its important to utilize MLD in the right context though. The bad experiences playgroups have with the MLD player is when they wipe all the lands with no wincon or way to break parity, forcing the game to essentially restart and take double the time. I believe that reds lack of ramp can be counteracted by its ability to target opponents manabases, and its silly for others to complain about this when green players and landfall strategies are so common at producing absurd amounts of lands very quickly. Purphoros really shines with MLD because he can survive with indestructible and you only need 3 mana online to start beating face. Thats probably solid enough parity to go on the front foot and win. Some of the MDFC Lands ( Song-Mad Treachery Flip, Spikefield Hazard Flip, and Kazuul's Fury Flip seem quite mediocre. I'm not sure if the ability on the frontside is even worth the cost of them coming in tapped and slowing things down. Cards I want to try so far are listed below, I wonder what your thoughts on them are?
Keldon Firebombers - You already mentioned this one, 3 lands makes it seem like its made for Purphoros. Even if the opponents get a new hand with lands from a wheel, the likelihood of them being about to ramp out multiple lands in the mid-late game is lower.
Ryusei, the Falling Star - Free boardwipe when we let it die to Purph's effect
Spinerock Knoll - Seems extremely easy to play the exiled card for free with the amount of damage we can do
Neheb, Dreadhorde Champion - Helps cycle through the deck and get more mana
Everflowing Chalice - artifact recycling and scales well with more mana if needed
Nykthos, Shrine to Nyx - No real downside
2 years ago
My Windgrace deck has a snow-land sub theme for cards like Sunstone and Glacial Crevasses . Doing this in your deck would require swapping some of the random lands with snow basics, but I’ve never run into a problem with not having the needed color. The crevasse especially being good to protect Windgrace.
I’d probably swap out Wildfire for Jokulhaups . Same cmc, does a lot more though. Maybe throw in Obliterate and Death Cloud . All cards that keep Windgrace alive and well, while neutering everyone else. Epicenter and Impending Disaster are also good wipes in this deck.
Bonus points for running Possessed Portal . If the opponents don’t have a solution in hand, the game is over with that on the board.
Also a bit surprised you aren’t running Constant Mists in a deck that recurs and spits out lands so easily.
3 years ago
You could look at using Goblin Welder which not only lets you get Crucible of Worlds from the graveyard but you can also use it with Darksteel Citadel and Great Furnace to alternate between the two each turn.
There's also Epicenter with crucible.
3 years ago
Fortunately nobody's pulled a gun on me yet. I might have to use my foldable AK I keep in my [Redacted]* if it gets that bad.
*Redacted in case one of the people I used to play with see this post. I don't know if they know my current address, but it's better to be careful.
On that note, Pandemonium looks fun in tandem with land destruction, but then again, everything in red looks fun in tandem with land destruction. I recently found Epicenter....