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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
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Duel Commander | Legal |
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Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Thrash of Raptors
Creature — Dinosaur
As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample.



DeinoStinkus on
Dino Hell
2 years ago
So you may want to consider changing the deck format to Modern so that the site doesn't mark it as an invalid deck.
Also, Thrash of Raptors --> Regal Behemoth? I know it says Lizard but the oracle text has changed it to Dinosaur so it's legally playable as one.
Titanoth Rex and Topiary Stomper are also pretty good.
wallisface on
Dinosaurs go wild!
3 years ago
Some thoughts:
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i’m surprised Ripjaw Raptor isn’t in the deck, as it’s one of the best dinos out there, especially backed-up by cards that can let it fight. Similarly, Ranging Raptors is better than most of the other dinos you’re currently running.
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you should defo be running the full playset of Savage Stomp.
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your mana curve is waaay too high. Look to run some lower-cmc cards.
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you’re currently running what i would consider to be a bunch of “trash dinos”. I’d suggest removing the following: Snapping Sailback, Thrash of Raptors, Raging Swordtooth, Cherished Hatchling, Crested Herdcaller. I’d also consider Raging Regisaur pretty “meh”.
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other cards to consider adding are Drover of the Mighty and Rile, though you’ll get your biggest upgrade by adding a third colour to the deck (white) - there are loads of strong dino effects in that third colour.
GrimlockVIII on
Representation: List of Tribal Support in Pauper
3 years ago
Aight, so here's some pauper tribal stuff you're missing out on.
Dinosaurs: Commune with Dinosaurs, Kinjalli's Caller, Pterodon Knight, Stampeding Horncrest, Sun-Crested Pterodon, Thrash of Raptors, and Knight of the Stampede.
Giants: Crush Underfoot, Elvish Handservant, Kithkin Greatheart, and Stinkdrinker Daredevil
Faeries: Spellstutter Sprite, Thieving Sprite, Faerie Trickery, Silvergill Douser, Boggart Sprite-Chaser, Violet Pall, and Latchkey Faerie
Wizards: Information Dealer, Ixidor's Will, Lavamancer's Skill, Stonybrook Banneret, Step Through, and Vedalken AEthermage
Warriors: Brighthearth Banneret, Expedition Champion, and Herald of Dromoka
Pirates: Buccaneer's Bravado, Fiery Cannonade, Headstrong Brute, and Sea Legs
Allies: Akoum Battlesinger, Bojuka Brigand, Graypelt Hunter, Halimar Excavator, Highland Berserker, Joraga Bard, Kalastria Healer, Makindi Patrol, Makindi Shieldmate, Nimana Sell-Sword, Ondu Champion, Oran-Rief Survivalist, Spawnbinder Mage, Tajuru Beastmaster, Tuktuk Grunts, Umara Raptor, and Zada's Commando
Also btw would you count the party mechanic from Zendikar Rising as semi-tribal support or nah?
Also you're missing Rogue and Elemental support, but some of said support overlaps with other tribes like Faeries, Goblins, and Warriors.
Also I'm leaving out Merfolk, Zombies, and Goblins cuz those are just a whole ass can of worms.
BrassLord on
Harry and his bucketful of dinosaurs
3 years ago
Howdy! Gishath is a fun choice for dinosaur tribal, can't go too wrong!
In terms of general advice for cuts, I'd try to evaluate the cards in terms of if it wins the game or furthers your gameplan for the deck. For example, in your current decklist, Slayer's Cleaver doesn't seem to gel with either your ramp or dino matters themes, and it strikes me as a dead draw.
Also, while cool, Morophon, the Boundless unfortunately has the color identity of all 5 colors, so you can't "legally" run it with your current commander.
All in all though, I'd recommend focusing on cards that you enjoy playing, even if it's not "optimal!"
So with that out of the way, here are some cards I'd recommend cutting hahaha XD Frilled Deathspitter Thrash of Raptors Territorial Hammerskull Ravenous Daggertooth Frenzied Raptor Bonded Horncrest Rallying Roar Huatli's Spurring Slayer's Cleaver Overgrowth (There are cheaper cmc options that will both ramp AND color fix for you), Strength of the Pack .
Those are all cards that strike me as cool, but maybe worth cutting.
As for suggestions, Ikoria brought about a LOT of cool dinosaurs! Quartzwood Crasher can put in some work! I'd play Titanoth Rex over Ancient Brontodon as you can still cycle it for less mana, both are just big dumb creatures! It would take some cuts, but I've seen some people run Kaheera, the Orphanguard as a companion for your commander, so that could help you make some cuts as well? And for flavor Zilortha, Strength Incarnate is a flavor win!
I'd also recommend Kinjalli's Sunwing . It's a "hate dinosaur" that has evasion and can stall opponents enough that you can summon your big boy dinosaur! Speaking of, Apex Altisaur and Zacama, Primal Calamity are the biggest.
The thing I'd probably recommend adding over anything is Pyrohemia . It's a board wipe in a pinch (something that is needed to get to late game) and allows for some cheeky interactions that can be frustrating to deal with. It turns Siegehorn Ceratops Snapping Sailback and Bellowing Aegisaur into creatures that keep getting bigger or pump your entire team all while clearing the board for bigger attacks. Not to mention it also is a handy source for one ping damage for enrage triggers.
Hope these suggestions help! Happy hunting!
Streamside on
R/W/G Dinosaur EDH
5 years ago
Specific Recommendations:
Creatures:
Cut:
We want to make room for some cards to help you get more dinosaurs onto the battlefield faster, and to interact with your opponents threats and spells. If you increase your card draw, you'll still draw into enough creatures to overwhelm your opponent.
Add:
This tutors for a dinosaur and can trigger your engrage abilities. Sick combo with Polyraptor.
This is going to serve as persistent card draw for keeping creatures on board, which you aim to do anyway.
Guardian Project and/or Elemental Bond
Both of these cards allow you to draw a card when a creature enters play.
Unbreakable Formation and/or Make a Stand
These can have two uses: the first use is on attack, but it also can be cast to safeguard your board from effects like Wrath of God .
Like above, this protects your creatures from board wipes, but also works against exile and -x/-x effects like Toxic Deluge .
Resurrection and/or Breath of Life and/or Brought Back
Losing an expensive creature feels bad. Bringing it back to the battlefield for less than its casting cost helps take the sting away.
Replacements
Cut Naturalize , add Krosan Grip
Cut Fires of Yavimaya , add Rhythm of the Wild
Cut Worn Powerstone , add Sol Ring
Consider
Adding Board Wipes:
Star of Extinction and Starstorm are flavorful possibilities.
Adding a tutor or two:
Finale of Devastation is flavorful and rewards you for going big on mana.
Upgrading the mana base: I would start by replacing the "gain 1 life" lands with the "scry" lands in Core 2020, which can be had for about $2 each. From there I might look at getting a Krosan Verge and Growing Rites of Itlimoc Flip, and gradually upgrading over time.
What else to cut / Replace
I might nix Explore and Lay of the Land , and replace them with Domri, Chaos Bringer or Domri, Anarch of Bolas (which can provide mana and either card draw or removal), or Zacama, Primal Calamity , which you essentially cast for free (or gain mana from, if you're using Itlimoc, Cradle of the Sun )), since it untaps your lands if you cast it from your hand.
I hope you find these suggestions helpful. I tried to stay on the lower end of prices on this stuff.
GL;HF! :D
Kjartan on
Gruul Dinosaurs
6 years ago
Well, if you wanna go in on tribal stuff, I say Mono-Elves is a good place to be, but if you don't have a lot of tribal support, mixing dinos and elves doesn't really matter.
As it looks right now, you can basically just run whatever creature types you want to, Only Thrash of Raptors will care :)
Fenice86 on
Dinosaur deck - Any advice is highly appreciated
6 years ago
Well you have too many high cost cards and too few ramp ones...
I would add 4 Llanowar Elves and cut 1 Sun-Crowned Hunters, 2 Thrash of Raptors, 1 Forerunner of the Empire. you really need that turn 1 play.
Thunderherd Migration is also a good card to ramp and fix your mana (i would go up to 23 lands aswell)
I made this one back in the days Jurassic Park