Howdy! BrassLord here! Resident Jank enthusiast and recovering durdle player. Trying to get better at brewing and get away from my netdecking roots!

I was known in my playgroups as the combo player until fate would have my friend throw a potatoechipped foil bulk rare crab at me, and I've been on the path of dank jank ever since! Doesn't mean I don't pay homage to the "foot on neck" school of thinking and playing to win... except I enjoy working with limited resources and bulk rare cards. However, there is always a time and place for politics, even if your meanie face friends in your play group are wrong and say that you shouldn't make deals. I WASN'T THE ONE WHO BROKE OUR PROMISE, WARREN. YOU WERE THE SNAKE IN THE GRASS FIRST!

In any case, some of my favorite cards are:

Spore Frog frog is love, frog is life!

Charix, the Raging Isle - Ode to the Crab, the crustacean representing the nation! I could write a shellatious book about my revelations with this guy! It helped me become a better player, deck builder, and was a well needed lesson in why I play and enjoy Magic the Gathering. Helped me tread away from the salty, roping sea of behavior I was spiraling towards and into the cool shallow waters of Jank. You should approach happiness like a crab: sideways!

I've played a few games on the Youtube channel Bottom Land if you'd like to see some of the brews in action! Always a good time with those smashing gentlemen! Have a good one!

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@golgarigirl haha the ajani was one of the first ones I listed, but for sure a decent one! I've only been able to find two creatures like that. Probably will end up working that into the deck because it has a few redundant pieces that are somewhat useful outside of the combo! Also found an animated Day of the Dragons with something that makes enchantments creatures also works into being a mandatory draw!

October 25, 2021 1:08 p.m.

Said on Hippo Buddies Ideas...


Hahah any and all feedback/ suggestions welcome!

October 20, 2021 4:56 p.m.

Said on Hippo Buddies Ideas...

October 20, 2021 4:39 p.m.

Said on Hippo Buddies Ideas...


Oh, also it’s not mandatory, but Ith, High Arcanist can tap and untap himself for a LONG time, which doesn’t end the game (as it’s just slow play, you eventually HAVE to not target it). I imagine he’s either sparkling/ shimmering or hes just diddling himself hahaha

October 20, 2021 4:37 p.m.

Said on king-saproling...


Yeah! Very rough but narrowing down the ideas! Idk the best way to communicate, I can’t figure out the messaging system. Here’s the deck ideas so far! Hippo Buddies Ideas. Very rough so far, but really like the direction your deck took! I think it could be spicy fun!

October 20, 2021 4:34 p.m.

Said on Hippo Buddies Ideas...


Heya! So the goal of this deck is to make the game draw for everyone at the same time (because when everyone loses at the same time Or the game is a draw, everyone wins TOGETHER!). I found my old pheldagriff deck, generic fun group huggy, and wanted to see if I could make it into something a little spicier. I also wanted to have keruga as a companion because… I mean double hippo commander! I know it’s not the most optimal, but it also gives the deck some limitations to work around, making it more fun lol. I really liked your idea to yeet out, skipping the rest of your turns after resolving Terri protection. I arrived at a bant enchantments deck with some added spice. The maybe board is the manditory combos I could come up with. Thinking maze of ith and argoinian elders as a way for inf. Mana as well as backup for the skip yo turn effects, and maybe something like stacking a ton of everyone draw and discard spells. Enchanted evening plus the creatures makes for infinite kitties or horsies, and who doesn’t like that! Solemnity combos plus moth make things like Fertilid(a below average card that may make a cut) into an infinite death combo fireworks, where we all are stuck looking at lamp. In terms of specifics for deck construction, pondered making it snow lands for both being pretty as well as gaining access to that one tutor for legendary cards. Also there’s that one that lets you look at the top six, keep snow perm and ditch the rest, which could be helpful to get the one sleepy giant in the bin, where we card him back to our hand to skip a turn. Also specifics, someone who played keruga as a companion mentioned that they thought you wouldn’t need as many mana sources due to the amount of ramp you want on turn 3. Idk if that’s true or not, need to play test. Was coming up with some early game plays instead of twiddling thumbs. Stuff like foretell, evoke, cycle and suspend are on my radar lol. Those are current thoughts In a jumbled sort of way!

October 20, 2021 4:30 p.m.

Said on king-saproling...


Awesome card suggestions and fun stylized janky decks! Thank you again for the tips! (Was also wondering if you'd like to colab/ get your thoughts on a Pheldagriff brew I'm working on!)

October 20, 2021 3:13 p.m.

Said on Unnatural Selection...


A fun change indeed! Food for thought, animar also plays really well with creatures with bounce abilities. Ancestral Statue for example can bounce himself, leading to an oops infinite big animar! Also he reduces morph costs, so you could make a mighty morphing mutate deck!

October 20, 2021 10:37 a.m.

Said on Need Two Stax …...


I seemed to have stumbled on a bit of an argument. I'm sorry it took that kind of turn! RambIe actually made some decent points and recommendations, though admittedly they probably could have been delivered better on both your end and theirs. I think part of the confusion is the whole "highest level" part. There are a couple of really good cEDH Godo primers out there. Waiting for Godo - cEDH primer seems to be generally considered a really good starting point. You both nailed the point that the two strats are either going all in "glass cannon" count to 11, or a more resilient sort of one with stax pieces. While I like the idea of swapping around pieces to shift from one strategy to another, I do think your deck may struggle to play at the most optimal without further changes to accommodate for either strat. Also Godo kind of fits into a niche in cEDH and feels very meta dependent. I've played Godo off and on and at different competitive levels for a while, in my experience, Godo actually holds up fairly well in a meta full of stax pieces. There's really only a few pieces out that you have to watch out for, and your deck already runs a lot of the necessary removal to answer those threats. Even in combo heavy meta, Godo still has a place for being a consistent turn 3 win or earlier. If you play in a meta with a lot of counterspells, part of it is knowing if/when to go for the Godo Helm combo, which is something that comes down to your own decisions and only gets better with playing the deck in games. Also, I wouldn't discount Wheel kind of effects. Yes, it can refill your opponents hand with potential answers, but as mentioned before, there are a plethora of answers that you can include in the list to accommodate for this. I typically view it as a really bad version of Ad Nauseam, giving you that last bit of gas to close out the game or get critical mass of interaction. I also would say that wheels wouldn't be super great in the way the deck currently stands, not a whole lot of ritual one off effects.(though it could maybe work with your take extra turn spells? I'd have to playtest more lol).

Specific recommendations for your swaps... Palladium Myr and/or Brass Squire. Love both these cards, only reason is they're probably the most weak activated abilities in your current build, if your gameplan is to run the stacx pieces.

Also maybe Release the Gremlins, you got a lot of artifact removal in there to slow down opponents mana

For general stuff to consider...

Cursed Mirror does two fold in a Godo deck, Ramp and decrease overall cost of the magical 11mana count for the helm combo. Urza's Saga is a decent land that can fetch any relevant artifacts. Karn, the Great Creator gives you access to exiled helms should it be targeted with removal, and is an overall decent enough stax piece, though at 4 mana it's maybe a bit too steep as to what you're looking for. Also, Chalice of the Void can be a pretty versatile stax piece/protection. at 2 it stops a lot of formats counters, but probably best at one, where it stops swords to plowshares, natures claim etc.

Hope those help! All in all, I think a modular Godo deck is an interesting idea! I would ask you to look at the recommendations given before in a vacuum without taking it too personal. In your own playtesting, try to address the main concerns/weaknesses mentioned above (without even having to argue or mention stuff in the comments section. The aim is to get better and to learn, even if you disagree with some random person on the internet lol. Take recommendations with a grain of salt and just be receptive to criticism). Opinions and suggestions don't hinder what you are actually allowed to play, they're just ideas to get you thinking about when trying to make your deck better. Play the game how you want. Good luck playtesting!

October 19, 2021 11:20 a.m.

@ legendofa Gidgetimer those are some good ideas! Thank you! I’d like for them to be bant, but it doesn’t necessarily need to be in those colors! I’ve played stuffy doll before, never thought to target myself lol. I saw Divine intervention, it’s interesting! I don’t think I’d be opposed to proxing cards

I wish Shahrazad was legal, I liked the idea of copying that spell a bunch of times!

I was also looking at Un and play test cards to see if anything in there would be fun to brew around!

October 18, 2021 10:53 a.m.

Hello! I'm trying to brew a bant deck that either contains infinite mandatory loops for the game to end in a draw, or combos that end in everyone losing the game at the same time! Any color combos are welcome! So far I've come across 3 Oblivion Rings (with nothing else to target), Ajani's Chosen + Enchanted Evening, Polyraptor and Marauding Raptor, and Life and Limb + Sporemound. First time posting! All suggestions welcome!

October 17, 2021 11:11 p.m.


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Finished Decks 25
Prototype Decks 6
Drafts 0
Playing since Seventh Edition
Points 515
Avg. deck rating 5.93
T/O Rank 87
Helper Rank 25
Favorite formats Commander / EDH, Pauper
Cards suggested / good suggestions 448 / 167
Last activity 2 days
Joined 1 year