Pious Interdiction

Pious Interdiction

Enchantment — Aura

Enchant creature When Pious Interdiction enters the battlefield, you gain 2 life. Enchanted creature can't attack or block.

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Pious Interdiction Discussion

taofuerza on Equenauts

1 year ago

I am trending away from global enchantments in favor of repeated life gain or creature generation in this batch of edits. I made sweeping edits in several categories:

  • Lands

Swapped out 8 Plains for Cryptic Caves, Desert of the True, Encroaching Wastes, Idyllic Grange, Karn's Bastion, Labyrinth of Skophos, Radiant Fountain and Secluded Steppe.

  • Defensive Auras

Upgraded Pious Interdiction to Recumbent Bliss (which would potentially provide many instances of life gain instead of 1) and dropped Bonds of Faith in favor of Gossamer Chains.

  • Offensive Auras

Upgraded Chosen by Heliod to Soaring Hope, Hope Against Hope to Spirit Mantle, Indomitable Will to Gift of Immortality and Ordeal of Heliod to Sunbond.

  • Sorceries

Upgraded from Blessed Reversal to Aetherflux Reservoir, Plea for Guidance to Silent Sentinel and added Pegasus Stampede for more ETB creature triggers.

  • Vanilla Creatures

Swapped out generic flyers (Armored Pegasus, Concordia Pegasus, Loyal Pegasus, Mistral Charger, Stormfront Pegasus, Wingsteed Rider) for ones with more ability or utility (Pegasus Charger, Plated Pegasus, Eiganjo Free-Riders).

  • Relevance

Bigger is not necessarily better so I opted to swap out Serra Avatar for Danitha Capashen, Paragon.

  • Defense and Removal

I swapped out Elspeth Conquers Death and Ghostly Prison in favor of Sacred Mesa and Monastery Mentor and Giant Killer for Frontline Medic.

  • Boost

I also replaced 3 boost effects (Commander's Insignia, Dictate of Heliod, Honor of the Pure) with 3 alternate win conditions (Test of Endurance, Felidar Sovereign, Archon of Redemption).

  • Life Gain

Replaced 3 less efficient or reliable life gain sources (Soldier of the Pantheon, Righteous Cause, Honden of Cleansing Fire) with better ones (Soul's Attendant, Auriok Champion, Pious Evangel / Wayward Disciple, Linden, the Steadfast Queen, Answered Prayers).

Hyperalgialysis on $2 Angels (Angelic Accord)

3 years ago

Sacred Cat might work better than Doomed Traveler since they both make a token but the cat has lifelink. Cathedral Sanctifier does the same job as Angel of Mercy but costs 4 mana less. With all these tokens Anointer Priest would help keep you gaining life. If you can make these adjustments, you could probably lower your land count. There are a few cheap enchantments that basically do what Pacifism does but also gain you some life, Faith's Fetters and Pious Interdiction. Toss them in too, you need some removal. One last cheap card to consider would be Resupply.

JAPuckett85 on Only Cats Allowed (G/W Standard Cat Tribal)

3 years ago

Blossoming Defense is great (so is Heroic Intervention!). I personally like Fragmentize better than Demystify just for it's flexibility, but both are pretty good. Pious Interdiction doesn't remove the biggest threats of the gods: their abilities. I would use Sorcerous Spyglass, Cast Out, or Ixalan's Binding instead. FYI, upgrading most that stuff to what you want would only cost maybe $40 or so.

Smart_TJ on Only Cats Allowed (G/W Standard Cat Tribal)

3 years ago

Yeah thanks, I would love a few better Tranquil Expanses and anointed procession and stuff, it's just that I don't have a huge budget, and this is mostly the stuff that I've been able to find at the gaming store I go to when I'm there anyway, so it's not great. That's why it's not as great as I designed it. The reason for ambuscade, is because this variation of cats utilizes +1/+1 counters, and it actually works really well as a combat trick on either offensive or defensive if you have even like a 3/3 or a 4/4. I'm doing a Standard Showdown tonight, so I'm gonna try to replace my Stalking Tiger, Feral Prowlers and Wily Bandars for some better creatures. I'm also going to replace the energy aspect of the sideboard with some stuff that I've found I need for certain matches against certain meta decks. I need enchantment removal (Demystify/Fragmentize), God Removal (Pious Interdiction), and stuff that makes my creatures hexproof (Blossoming Defense). Thanks for your feedback.