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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Vivid Marsh
Land
Vivid Marsh enters the battlefield tapped with two charge counters on it.
: Gain .
[symbol:T, Remove a charge counter from Vivid Marsh: Gain one mana of any colour.
Rasaru on Zombies 2.0
11 months ago
Do you want to the deck to stay within a certain budget? How much money are you okay with spending to upgrade? $25, $50, UNLIMITED?! :)
My first thought is to fix up your mana base. You have a LOT of lands that come in tapped no matter what your board state or hand looks like. That's going to slow your game plan down quite a bit. Let's make these simple swaps to start. Then, we I have a better idea of what your budget looks like, I can recommend additional swaps.
Vivid Marsh -> Takenuma, Abandoned Mire Utility lands are excellent because you don't have to play them as lands if your mana flooded AND it doesn't come in tapped
Vivid Creek -> Otawara, Soaring City Same as above
Scoured Barrens -> Godless Shrine Same colors, just has the option of coming in untapped and satisfies your other land requirements you're playing, like Shineshadow Snarl
Dismal Backwater -> Morphic Pool Same colors, comes in untapped 90% of the time in EDH
Jwar Isle Refuge -> Drowned Catacomb Same colors and at least has the opportunity to come in tapped vs ALWAYS coming in tapped
Reliquary Tower -> Raffine's Tower Land comes in tapped, but produces all three colors and can be cycled to draw a card if you're mana flooded.
If those options are too expensive, you could easily justify just swapping them all out for basics. :)
Chasmolinker on Mono Black Control 2022
2 years ago
Sideboard is Interesting... Have you tried Vivid Marsh, Gemstone Mine or Forbidden Orchard over the shock lands? You would probably want to go up to 3 Urborg, Tomb of Yawgmoth. At the very least I would cut Watery Grave since you only have requirements.
Max_Hammer on Instant Lottery
2 years ago
I have some land suggestions for you! Not all of them are great, but some of them could be pretty snazzy.
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Vivid Grove, Vivid Meadow, Vivid Marsh and Vivid Creek are all any color lands that just need you to proliferate every once in a while.
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Peat Bog, Hickory Woodlot, Saprazzan Skerry, Remote Farm, and Throne of Makindi are all two-for-one mana sources, so long as you proliferate.
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Saltcrusted Steppe, Dreadship Reef, and Calciform Pools are all dual color storage lands and could all be big pay offs late game.
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Novijen, Heart of Progress, Hall of Oracles, Oran-Rief, the Vastwood, Animal Sanctuary, Tyrite Sanctum, Nesting Grounds, Llanowar Reborn, Gavony Township, and Karn's Bastion are all just cards that relate to tokens on your creatures.
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Hostile Hostel Flip lets you get a big, mean creature in exchange for sacrifices one small dude.
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Crawling Barrens can get activated once, forgotten until someone doesn't have blockers, then swing with an absolute tank.
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Fountain of Cho, Icatian Store, Subterranean Hangar, Bottomless Vault, Rushwood Grove, Hollow Trees, Saprazzan Cove, and Sand Silos are the same as the above, but inarguably worse. Idunno, could be even snazzy late-game, but like, ehhh, nah, probably not.
Grind on Dragon Draining Drones
2 years ago
Cool deck!!!
Your creatures and scion token generators seem legit.
Any thoughts about Phyrexian Reclamation, Birthing Pod, Whip of Erebos, or Skullclamp?
Also your mana base looks a little risky with reliably getting all 3 colors early game. I would consider cutting some of your colorless lands for Vivid Marsh or other vivid lands, if you are budget conscious, or adding some untapped filter lands like Twilight Mire, or Path of Ancestry for all 3 colors.
Anyway, just some thoughts, cheers and have fun!!
DaringApprentice on Are You Sure You Want to Do That? V2
2 years ago
I'm well, hope you are, too! I don't have quite enough time as I thought I might to go through an in-depth suggestion process, but I've put the highlights below:
Fixing Lands: Path of Ancestry, Exotic Orchard, Caves of Koilos, Vivid Meadow, Vivid Marsh, Vivid Crag, Thriving Heath, Thriving Moor, Thriving Bluff, Citadel Gate, Black Dragon Gate
Utility Lands: Bojuka Bog, Hagra Mauling Flip, Sanctum of Eternity
Card Draw: Morbid Opportunist, Smothering Abomination, Necrologia
Targeted Removal: Wild Magic Surge, Chaos Warp, Oblation, Mortify, Vindicate, Mangara of Corondor, Transmogrifying Wand, Nahiri, the Harbinger, Curtains' Call
Board Wipes: Out of Time, Kaya's Wrath, Depopulate, Shatter the Sky, Nevinyrral's Disk, Sublime Exhalation
Selective Board Wipes: Slaughter the Strong, Divine Reckoning, Cataclysmic Gearhulk, Sculpted Sunburst, Single Combat
Synergy Cards: Braids, Arisen Nightmare, Magus of the Abyss, Anowon, the Ruin Sage, Ruthless Winnower, Ogre Slumlord
Slashdance on Land of the Lost
2 years ago
Update!
Land Removed: Bojuka Bog, Forge of Heroes, Khalni Garden, Mountain
Land Added: Forest, Vivid Crag, Vivid Grove, Vivid Marsh
Creatures Removed: Borderland Explorer, Emissary of Grudges
Creatures Added: The Gitrog Monster, Elvish Rejuvenator
Enchantment Removed: Retreat to Valakut
Sorcery Removed: Worm Harvest
Sorcery Added: Pirate's Pillage, Regrowth
Instant Removed: Fury Storm
Instant Added: Unleash the Inferno
nuperokaso on Naya Sliver 50
2 years ago
Pridat Mossfire Valley Canopy Vista Battlefield Forge Vyhodit Arcane Sanctum Crumbling Necropolis Opulent Palace Vivid Marsh Vivid Creek Rupture Spire Gateway Plaza Exotic Orchard
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