Animal Sanctuary

Animal Sanctuary


: Gain .

, : Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox or Snake.

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Animal Sanctuary Discussion

rdean14 on Card creation challenge

1 month ago

Golgari Processing Plant

Land (Mythic Rare)

Golgari Processing Plant enters the battlefield tapped.

, Sacrifice another permanent: Add , , or .

, , Sacrifice Golgari Processing Plant, exile your graveyard: Create a 1/1 black and green Worm creature token for each creature card exiled this way, create a 0/1 green Plant creature token for each land card exiled this way, and create a 1/1 black Rat creature token for each noncreature, nonland card exiled this way.

I'd like to see a card which cares about those three creature types. In any way. Elite Inquisitor , Kaalia of the Vast , Power Word Kill , Animal Sanctuary , Swarmyard , and Boldwyr Intimidator / Kargan Intimidator all show permutations of different multi-tribes, for reference.

Skinken on

5 months ago

Birds is a surprisingly well supported tribe, and flying tribal has been getting a fair bit of support recently. So building birds in commander can be both fun and powerful because you can combine old and new cards.

A creature has to be a Legendary creature to be legal as your commander. The classic option for birds would be Kangee, Aerie Keeper . Some other options that are more "Flying tribal" than bird tribal could be Kangee, Sky Warden (a very budget-friendly option), Isperia the Inscrutable , Akim, the Soaring Wind , Derevi, Empyrial Tactician or Alela, Artful Provocateur .

Now you should decide whether you want cards that support having Birds specifically: Aven Brigadier , Celestial Gatekeeper , Crookclaw Elder , Seaside Haven , Soulcatchers' Aerie , Airborne Aid , Migratory Route , Animal Sanctuary etc. Or if you just want cheap flyers that may or may not be birds and just play flying tribal: Battle Screech , Favorable Winds , Gravitational Shift , Gust of Wind , Island Sanctuary , Kangee's Lieutenant , Lofty Denial , Pride of the Clouds , Rally of Wings , Sephara, Sky's Blade , Siani, Eye of the Storm , Skycat Sovereign , Soulcatcher , The Raven's Warning , Thunderclap Wyvern , Tide Skimmer , Warden of Evos Isle , Watcher of the Spheres , Waterkin Shaman , Windstorm Drake , Winged Words , Battle Screech .

Your list has a lot of pretty bad cards that don't support your strategy. I would cut Healing Salve , Resupply , Take Up Arms , Call to Mind , Survival Cache , Refurbish (has 4 targets in your deck and no matter what you get you pay more mana than you should), Siegecraft etc. Pure lifegain spells are bad unless you build around them, and this is supposed to be a bird/flying deck right? Cards that make tokens without flying are not great because your lords and synergy don't make them better. So even though Raise the Alarm is a solid magic card, you would prolly rather have like a Mistral Charger because you can build synergy around it.

Removal is always good. You can almost never have too much of it. However, if you are really cool, you can try to play removal and card draw that is flavorful and synergistic as well: Ravenform , Wing Shards , Aerial Assault , Swan Song , Winged Words , Gust of Wind , Lofty Denial . Also, sol ring is great but more ramp is usually a good idea in commander, and Azorius Keyrune is also a bird!

Good luck with the screechy dudes!


6 months ago

I see your intention and agree with the lack of value, also the deck would lose speed and competitiveness with Animal Sanctuary . My intention was strictly a flavourfull suggestion :)


6 months ago

Hi Housegheist! Thanks for asking!

I have Animal Sanctuary in my collection, but after few tries I think is not suitable in my particular deck. It's a colorless land that can give you mana fix issues (I have some colorless lands but try to keep them low), and it's ability means only to put a single +1/+1 counter on a single cat by essentialy losing three mana (as the land itself taps to do the effect). This deck has plenty of ways to pump the cats, thanks to equipments, cat lords, and Arahbo and Kaheera themselves. My deck doesn't have any sinergy with +1/+1 counters beyond than having two double strike creatures. Most of the time I'll have much better plays: if I'm losing those mana each turn to put +1/+1 counters, it means that I'm probably out of other cards or abilities to play, and essentialy, out of the game.

On the other side, I love flavorfully the card, love the art and I think that in other tribal deck, even in a different take on Arahbo deck more foccused on +1/+1 counters can be useful.

As you can see, I play other colorless utility lands, but only if they cover needs that I really need in the deck. For example: Mutavault to give a cat body if every other cat has been removed, Buried Ruin to recover a key equipment that got destroyed, or Bonders' Enclave to draw cards. Pumping my creatures is covered by many other cards of the deck.

I hope you find my take useful!


6 months ago

Looks great! Why haven't you put Animal Sanctuary into the deck?

Xianling69 on Building a kitchentable Magic deck …

8 months ago

i'd recommend taking out the Animal Sanctuary in a 3-color deck, especially if you're not using dual lands.

Omniscience_is_life on Looking for W/U lands featuring …

9 months ago

For non-basics (couldn't find a single fucking island btw) there's Animal Sanctuary, Arid Mesa, Castle Ardenvale, Mountain Valley, Survivors' Encampment, and Thalakos Lowlands

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