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☭Equal Share For Everyone☭ - Zada's Red Army

Commander / EDH* Aggro Goblins Mono-Red

hfvalenz


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I removed Panic and Chaotic Strike, mainly because the built-in restriction to cast made them hard to do so. Also, the drawing was too slow. Replaced them with Boiling Blood and Rile. Sorcery speed and pinging is not ideal but I'll give Rile a try. Also the cost on Boiling Blood is higher than perfect but I think that casting it whenever I need to and not whenever I'm able to is worth it.

While Distemper of the Blood is good, I needed to cut somehing to squeeze Blazing Shoal in there. The cool thing about the latter is the Arcane subtype it shares with Overblaze and especially with Desperate Ritual, making it possible to splice Ritual on the other two, producing huge ammounts of mana.

Warping Wail was initially put as a countermeasure for wrath effects, but I ended up needing more wrath effects to cast myself, so I switched it for Hour of Devastation. The hate on planeswalkers is great too.

I'm not yet quite sure about the change with Mirrorwing Dragon. Trading a bunch of 1/1 goblins for 4/4 flying dragons is sweet. I guess the perfect scenario would be casting it right after resolving an Otherworldly Outburst. Same goes with Mogg Infestation.

I added Young Pyromancer and Hanweir Garrison  Meld as a repeatable way to put tokens, and also the possibility to meld the Garrison into Hanweir, the Writhing Township  Meld  Meld.

I found that while Skullclamp is awesome, it does consumes tokens quite fast, which my opponents keep helping on doing as well. So I hope The Immortal Sun extra draw helps to cover that (also, pump, planeswalker hate, and cost reduction).

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Revision 22 See all

(2 years ago)

Top Ranked
  • Achieved #50 position overall 6 years ago
Date added 6 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

28 - 0 Rares

20 - 0 Uncommons

22 - 0 Commons

Cards 100
Avg. CMC 2.65
Tokens City's Blessing, Copy Clone, Eldrazi Horror 3/2 C, Elemental 1/1 R, Elemental 1/1 R w/ Haste, Goat 0/1 W, Goblin 1/1 R, Kobolds of Kher Keep 0/1 R
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