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Built to Smash
Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
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Built to Smash Discussion
Gim on UR Obsessed!
2 days ago
2 days ago
Invigorated Rampage is a good start to your combat tricks, but instead of Crash Through use Built to Smash as its strictly better for hitting. It makes Bloodwater Entity hit for 6. After that your sideboard is relatively perfect till you get those Admiral's Order then it's just switching out Cancel.
4 days ago
I like the idea here. In addition to the recommendation to use Assault Strobe, I would drop Built to Smash and Wild Slash for Temur Battle Rage and Mutagenic Growth. TBR is incredibly powerful in a list like this and would be a really solid upgrade. Mutagenic growth isn't as powerful as Built to Smash or Wild Slash, but is more explosive because of the phyrexian mana.
1 week ago
Peacewalker Colossus is probably a better option than siege as it gives you more options for crew targets as well as being able to make dreadnaught a creature nice and easy (you dont want to be stuck with siege in your hand and not drawing vehicles to put it on).
some cheap artifact creatures like Memnite would be something to think about, in fact some affinity creatures like Frogmite might be good as they can become free pretty easy and either one you can use your Built to Smash or Cranial Plating to swing in or buff them up to crew a dreadnaught with, then if you add black mana you can also equip it to your vehicle at instant speed during combat.
if it was me, i might also then try to find some room for a few Atogs. gives your opponent even more things to worry about trying to block.
1 week ago
Essentially, Faithless Looting is doing nothing for you and the scry 1 from Titan's Strength for Miracle's.Maybe consider Akroan Crusader and Expedite, Built to Smash is also very good. Asssault Strobe as well...Combat Celebrant is also really good Searing Blaze instead of Faithless Looting, maybe Magmatic Insight or Tormenting Voice, Reforge the Soul maybe, Bedlam Reveler and Renegade Tactics Are all considerable cards.
Sorry I didnt say individual comments for each cards, but I just want you to have a better deck.
1 week ago
1 week ago
This looks like a good continuation of the post-Attune RG Pummeler. However, I think you are dangerously low on your land count with only 20. Even when we still had Attune with Aether, I rarely saw Pummeler decks below 21 lands. If I were to cut anything to make room, I would drop 2-3 Built to Smash and add 2 more Sheltered Thicket, then move the 4th Blossoming Defense to the mainboard. With your full playsets of Invigorated Rampage and Larger Than Life, the loss of Built to Smash shouldn't be a big concern. Sheltered Thicket is better in a post-Attune meta, where the deck doesn't really have a turn 1 play, so a tapped land is ok; plus in the late game, cycling allows you to mitigate flooding out.
You might also want to bring your creature count up a little to around 20; with that standard Pummeler builds of around 20-23 creatures, I still find myself more often than not with plenty of pump spells and no creatures alive to target. Again, to make room you can cut the Built to Smash to bring in one or two more Lathnu Hellion and/or the fourth Bristling Hydra. Other good creature options that I've used with good success in RG Pummler are Longtusk Cub and the over-looked Aether Chaser; the Chaser's first strike makes it practically unblockable when you are holding Invigorated Rampage, plus popping out Servos can occasionally give you pump targets after all your maindeck creatures are eaten by targeted removal.
For your sideboard, I would definitely recommend at least a couple copies of Heroic Intervention. In games 2 and 3, it works very well against the Fumigate and Sweltering Suns. I've found it useful to swap out a couple Blossoming Defense and bring in the Heroic Intervention. But I'm also siding out a few Pummelers (especially if I killed them with it game 1) as they will bring in a lot of sweepers and spot removal to target it.
Another good contender for your sideboard is Aethersphere Harvester. The Harvester can stop all the aggro and token decks in their tracks since they don't want to attack into a loss of a creature, plus lifegain for you. I'd probably trade out your 3x Scrapheap Scrounger for at least a pair of Harvesters, and maybe a Lifecrafter's Bestiary if you have one. I bring the Bestiary in against control decks, and as a bonus it will occasionally eat an Abrade brought in to combat your Pummeler.
3 weeks ago
I made a Pummeler deck too over at Every Day I'm Pummelin'. Adding the link because I hope that some of my card choices may help in some way. A few cards I will mention are Built to Smash and Larger Than Life. Both are classic and crucial pump spells for super cheap. Also, Heroic Intervention would be a much better place in this deck than Hapatra's Mark. So because of the previous comment, either intervention or harvester could be mainboarded. Hope some of this was able to help! If you have any questions, I'll be more than happy to answer if I can.