Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rouse the Mob
Instant
Strive — Rouse the Mob costs {2}{R} more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain trample until end of turn.
BioProfDude on Pioneer Hammer Time
2 years ago
I would suggest 2x or 3x of some trample enabler, like Lunar Frenzy (note that X can be zero!), Rouse the Mob, or Rush of Adrenaline.
Cool deck! +1 from me!
FauxFaux on Veyran deck combo synergies
2 years ago
Here are some I use, seperated by category:
Double Strike: Temur Battle Rage , Assault Strobe , Psychotic Fury , Buccaneer's Bravado , Raking Claws
Haste: Expedite , Crimson Wisps , Accelerate , Fever Charm
Evasion/Unblockable: Distortion Strike , Slip Through Space , Artful Dodge , Crypsis
Protection: Dive Down , Mizzium Skin , Glint , Shell Shield , Lazotep Plating
Power Pump: Rush of Blood , Balduvian Rage , Dynacharge , Unleash Fury , Sure Strike , Brute Strength , Titan's Strength , Rouse the Mob , Infuriate
Other than that, I run some value cards, like Birgi, God of Storytelling Flip, Storm-Kiln Artist , and Aetherflux Reservoir to just go on, and on, and on, and on, so on and so forth. Plenty of Draw Spells to keep the gas going, and some other Spell-slinging accoutrements.
FormOverFunction on requesting red white and blue …
3 years ago
Unruly Mob, Angry Mob, Rouse the Mob
There's a lot out there...I guess I would start with the word “mob” and then move into more searches for humans. Love the theme!!
king-saproling on Feather's Flickering Forces
4 years ago
You might like these: Precursor Golem , Heat Shimmer , Sphinx-Bone Wand , Joust , Survive the Night , Rally the Righteous , Wojek Siren , Launch the Fleet , Desperate Stand , Rouse the Mob , Bonus Round , Crimson Wisps
franknot.19 on Zada's goblin shenanigans
5 years ago
here are some changes you could make :
Siege-Gang Commander and replace Goblin Offensive
Loyal Apprentice and replace Goblin Gaveleer
Kari Zev's Expertise and replace Rouse the Mob
Stun and replace Aggressive Mining
Renegade Tactics and replace Zap
Reckless Charge and replace Rush of Blood
Run Amok and replace Distemper of the Blood
Expedite and replace Commune with Lava
Hanweir Battlements and replace Looming Spires
APPLE01DOJ on None
5 years ago
Just switch the tapped lands into basics and replace Master of the Feast with Tombstalker/Gurmag Angler/Young Pyromancer and you'll do so much better.
Additionally slightly more expensive, Rouse the Mob could be Lightning Bolt and Tainted Strike could be Fatal Push or Duress or Terminate.
These small changes will literally be a world of difference.
APPLE01DOJ on None
5 years ago
After looking at the deck you need to do a lot to make it competitive.
The biggest change you could do is drop all of the tapped lands. 12 tapped lands is too many and too slow.
The next change I would advise is running some actual viable cards. So for instance if you play black, play its strengths: Fatal Push, Dark Confidant, Thoughtseize, Inquisition of Kozilek, Liliana of the Veil and Terminate. I can see some synergy in your deck but you really need cards that offer value by themselves. Top decking a Tainted Strike or Rouse the Mob will be useless in a lot of situations.
White offers Lingering Souls and Path to Exile but it really shines on the SB. Rest in Peace, Stony Silence, Ghostly Prison and stuff like that.
Red is going to be Lightning Bolt, Young Pyromancer and some strong SB cards like Slaughter Games, Crumble to Dust, Shatterstorm and Anger of the Gods.
Grubbernaut on Kiln fiend deck
6 years ago
Gitaxian Probe seems good, free trigger off Fiend or digs for Fiend.
Also, for SB, Built to Smash seems like an odd choice; I might recommend Reckless Charge, Titan's Strength, Rush of Adrenaline, Rouse the Mob.
Temur Battle Rage is also a must-have in the mainboard, since it gives double strike AND trample to fiend. I'd probably move Searing Blaze to the SB to make room; blaze feels really bad if you don't have a target for it.
Seems sweet! Cheers!