The Cat is Out!

Who let the cats out (miauw, miauw, miauw, miauw)
Who let the cats out (miauw, miauw, miauw, miauw)

(miauw, miauw, miauw, miauw)

When the party was nice, the party was jumpin' (Hey, Yippie, Yi, Yo)
And everybody havin' a ball (Hah, ho, Yippie Yi Yo)
I tell the fellas "...start the name callin'..." (Yippie Yi Yo)
And the girls report to the call
The poor Kemba, Kha Regent show down

The aim of this deck is playing Kemba in Voltron style - Single Commander, many cat tokens! - where alot of equipment creates an army of cats. Either winning by commnader damage or zoundsss of cat tokens...

Interesting deck interactions:

Strionic Resonator boosts the output of cats coming from the equipped Kemba, Kha Regent

Rings of Brighthearth and Stonehewer Giant / Mother of Runes / Weathered Wayfarer : you figure the magic that is happening


Updates Add

Today I made some revisions based upon many playtests and input from dedicated players around here. All your comments are always appreciated!

Cards that have been taken out :

  • Indomitable Archangel : Shroud only works when metalcraft kicks in. A better replacement is available which also fits the tribal.

  • Extraplanar Lens : The saccing sometimes proved bad and it only affects my basic lands. Sometimes it just wasn't enough to turn the odds in my favor.

  • Cho-Manno's Blessing : I experienced that I could cut one protection spell. This one doesn't fit the theme and felt it was the least effective.

  • Etched Champion : Nothing special for this build. Since Indomitable Archangel is gone as well, I felt that one artifact down that doesn't suit the battleplan doesn't matter. It was in for the flavour anyway. Now I found much better utility options.

  • Spidersilk Net : I had some matchups where I ended up being owned by flying. But this equipment is just too circumstancial to deserve a permenent spot. I should aim more on my strong elements, rather than fix some weak spots that will always excist.

Cards added:

  • Leonin Abunas : A sweet protection creature for all artifact which doesn't need 3 or more artifacts to be present. For the amount of mana.

  • Caged Sun : Nice ramp which also adds a little extra especially for the cat tokens. Even late game it isn't a dead draw.

  • Profound Journey : A nice utility card which I had in mind for some while. I felt that this was the time to give a place for the next era for this deck. Curious how this card will 'feel' in this build...

  • Expedition Map : A land tutor in my meta doesn't hurt. A mana ramp like Nykthos, Shrine to Nyx or a Homeward Path vs. blue control; the option to find them when needed is sweet.

  • Konda's Banner : Once upon a time it was here, then it was gone... Now I that I have a few more token boosters I felt that this card deserves a second chance....

A special thanks to NensouHiebara, BobFromAccounting, Daedalus19876, _SeriosSkies_ and electromancer. Your input was valuable and cards have been added since...

All comments have been reset and put under this update

Comments View Archive

Date added 5 years
Last updated 4 years

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

47 - 2 Rares

21 - 1 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 2.95
Tokens 2/2 Cat, 0/0 Germ, Elspeth, 1/1 Soldier, 4/4 Angel, Ajani
Folders Commander - Archive, Commander decks nice ideas, Mono-White EDH, EDH
Ignored suggestions
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Revision 23 See all

4 years ago)

+1 Dragon Throne of Tarkir maybe