Hi all. This Saskia deck is designed utilize her damage ability, haste, and infect damage for surprise multi-kills in EDH. Currently the deck focuses on ramping and color fixing in the early turns followed by large, hasty creatures with infect to quickly knock out one or more players seemingly out of nowhere. The deck relies on surprise because once the infect strategy is revealed, I typically become a target. This is why many of the threats are five power or more, to make it more likely to take out an opponent in one shot with Saskia's ability. There's also other synergy in Chandra's Ignition, Nahiri grabbing Blightsteel, and Arlinn's ultimate works the best with infect.

I am looking for suggestions on making the deck faster, more consistent, and more lethal. I know it's not optimized, especially the mana base. Color fixing on turn one and two are essential for pushing a turn three Saskia.

Thanks in advance for all of your help!

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Revision 3 See all

(6 years ago)

+1 Samut, Voice of Dissent main
-1 Walking Ballista main
Date added 7 years
Last updated 6 years
Exclude colors U
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

46 - 0 Rares

23 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.33
Tokens Beast 3/3 G, Copy Clone, Emblem Arlinn Kord, Wolf 2/2 G
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