Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Combo Attack
Sorcery
Two target creatures your team controls each deal damage equal to their power to target creature.
Zeddicuus on Power and Poison
2 months ago
OP looks like a pretty solid deck, given what your restrictions are. I have a Fynn based deck, and I definitely decked it out with equipment that gave pinging effects or First Strike, as well as more instants that would have your creature deal damage equal to it's power to target creature. Things like Band Together, Combo Attack, Devouring Tendrils etc etc can go a long ways to opening up the road to biting your opponent.
Tzefick on TwoKinds + MTG = This
4 years ago
shadow63 What card? Savage Punch ? That's a fight effect. I would say the first card I have known as one-sided fights is Crush Underfoot and a more flexible version in Soul's Fire . The first green version was Rabid Bite in Shadows over Innistrad.
Others that followed in green: Aggressive Instinct (from the global series), Ambuscade , Band Together , Clear Shot , Combo Attack , Moonlight Hunt and Nissa's Judgment .
I don't think there's a consensus on what this effect should be called.