TheSurgeon Deckspert


Welcome!
I love mill. I like to try and diversify and streamline the effectiveness of the meta, beyond the usual UB mill.

Many are of my own design; some are inspired by others'. In either case, if you love mill, you're in the right place.

Questions and comments are welcome; and (as always) +1's preciated.

Enjoy!

butterscotch68 says... #1

Hey you commented on my deck list earlier! Just wanted to say thanks for the help because I hadn't thought of that creature and it is much better the one one I would have use.

December 5, 2017 9:25 p.m.

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I agree, zephyr_chang. I often lose to aggro and go wide as I don't have enough removal. Thinking something more board-wide, like Languish or MB Darkness; or perhaps invest in a few Damnation to set back the opponent as much as possible. Single removal just doesn't seem to cut it in my meta.

Thoughts on what to take out and adjust? I'm new to 8-rack, and piloting it seems a bit two dimensional. Thanks for the input!

December 10, 2017 10:14 p.m.

Said on metaa...

#2

Please upvote if you place in a folder

December 8, 2017 6:32 a.m.

Said on U/B Mill...

#3

Wight of Precinct Six fits ur curve better than Consuming Aberration.

December 5, 2017 4:57 p.m.

Said on Millstomp...

#4

No, sir. I haven't. But I have had to use a bounce T1 for sanctity.

December 1, 2017 8:36 p.m.

I like this. Would 2-3x Chasm Skulker be considerable? It wouldn't bounce with Awoken Horror, and works with the preponderance of draw you have.

I have a deck that's similar, but I believe you've already upvote it.

Cheers! +1

December 1, 2017 8:19 p.m.

Said on Millstomp...

#6

Why not Void Snare for removal of Wheel or any other troublesome card? Milling 1 doesn't really seem worth the extra mana when ur facing a T1 Wheel, Pithing Needle or Leyline.

I run a deck that has this combo so I know you need to combo out asap, and you need all the mana available. That being said, you may want to consider Aether Vial you can combo out t3 with it.

Cheers

December 1, 2017 7:15 p.m.

Said on Sir Mill Crab...

#9

Take out Wall of Denial. too expensive for this "turbo" mill. Use a guaranteed 1-cost turn buyer Darkness, Holy Day or Ethereal Haze. And Ghost Quarter is unnecessary with Field of Ruin in the deck. That's going to screw with your mana availability.

Why do u need emerakul in your sideboard? What does it do for you?

Shelldock Isle isn't necessary either.

November 28, 2017 6:42 a.m.

Said on Mill...

#10

Supreme Verdict is too expensive, and with Mesmeric Orb in the deck, I believe a cheaper, guaranteed turn-buying spell would be better like Darkness, Holy Day, or my personal favorite for Esper mill Ethereal Haze all one cost spells that buy you the time mill needs to work. Even AEtherize is technically better. Verdict is more of a sideboard card for go-wide decks, and you won't need 4 anyhow; 2 maaaaybe 3 if your meta is particularly fast and nasty.

Mind Funeral is good, but you may want to consider taking 1 or 2 out to let the opponent fetch and thin out land in the deck before you start going after thier library in with this card. And take out Startled Awake  Flip; it's too slow to reuse and you could cast 2 other spells that hit harder, and do more for the same cost. This also reiterates my point about tapping unnecessary land with Orb on the field.

Breaking is a great mill card alternative with the guarantee you'll mill the average of a Funeral, with the cmc of a Glimpse.

Field of Ruin over Ghost Quarter.

I'm not crazy about Thought Scour in this deck. It feels weak on the mill, and the replacement afterward could be something useless for your gamestate. I would suggest Serum Visions, sorcery speed with scry 2. or Opt, instant speed with scry 1. For the same cost and may allow you to search for.an answer you may not have in hand.

Just a few suggestions. Take them or leave them. Cheers

November 25, 2017 9:12 a.m.

Thank you MEWLIO!!

Play on!

November 24, 2017 7:49 p.m.

@franjimen421: Thank you. I thought about this the other night, and my CMC miser brain said "No! 2 is too much!" needed to hear it I guess. I like to keep mana open for counters and psych my opponent out, but that late in the game 2 isn't a problem to pay.

Cheers

November 22, 2017 10:09 a.m.

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Finished Decks 24
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Playing since Limited Edition Beta
Points 820
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