|Commander / EDH||Legal|
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|Return to Ravnica (RTR)||Common|
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Creature — Cat
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Trained Caracal Discussion
1 month ago
Great start to the deck! I'd recommend a couple changes, like switching in that Regal Caracal. The buffs and tokens it gives you are well worth it. Maybe take out Seht's Tiger or Lost Leonin. Seht's Tiger is great for it's ETB, but there's better stuff out there unless you can flicker it. Lost Leonin's infect ability is nice, but makes it a target, especially since it has 1 toughness and no evasion. I'd also consider taking out Trained Caracal for Steppe Lynx. The lifelink is nice, but if you get out Regal Caracal, all your cats gain it (plus you get two Trained Caracals with the Regal). Of course no Steppe Lynx is complete until it gets its Adventuring Gear! They also love toting around a Sword of the Animist, and look good wearing Trailblazer's Boots!
Imagine if you will, your opening hand consists of Plains + Steppe Lynx + Evolving Wilds + Sol Ring + Adventuring Gear + Sigarda's Aid + Sword of the Animist. You draw your first card and see a Terramorphic Expanse. On turn two you can swing for 8. Turn three hits for 12. All with a one drop 0/1.
2 months ago
I think Sacred Cat and Trained Caracal should be cut for Loam Lion and Steppe Lynx because your walkers provide lifelink already(Ajani Steadfast +1), so your lifelink cats are sort of a nonbo with that. Also, the two cats mentioned above can pressure the opponent's life total much quicker, while in the late game Regal Caracal can help you gain some life. Imo, a 1 mana 2/3 is far better in this deck than a 1 mana 1/1 lifelink we since you're already gaining tons of life. On a side note, Ajani, Caller of the Pride is great because it comes down on turn 3 and assuming you have a 1-2 drop, he can start pressuring their life total right away with his +1. His -2 is a great follow up to this because, say you play a turn 1 steppe lynx, turn 2 you swing and bring them to 18. Turn 3 ajani pumps lynx and you swing them down to 14 the following turn you -2 and swing in to bring them to 8 or lower, depending on your turn two play. They can potentially be as low as 2 if you play a 3/x 2 drop.
2 months ago
:D No problem! Cats have some insane 1-drops!
Some more fun:
3 months ago
3 months ago
5 months ago
I second the notion of the cat lord's CMC being too high. The saddest thing is that for as much as it costs, it dies to Bolt. It does also grant lifelink and creates two tokens though, so it may be worth considering at least one in the deck.
I prefer Cradle of Vitality over Sunbond if you're looking to run one. The reason being that creature removal doesn't affect the former (the 2-for-1 downfall of Auras), and it can be used to pump any creature and isn't locked to just one when cast. Though it does cost mana to activate, and that may be a deal-breaker on its own.
6 months ago
Definitely needs a one of Trained Caracal, and you could have yourself a damn good W/B Aristocats deck. Regardless, +1 from me, nice build.