Cumber Stone

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Cumber Stone

Artifact

Creatures your opponents control get -1/-0.

legendofa on

8 months ago

This sort of deck usually uses some amount of for Blood Seeker, Trespasser's Curse, and/or Illness in the Ranks. This deck in particular also has eleven blink effects, but only really wants to blink Hunted Phantasm. I recommend cutting most of these and adding more protection and ways to win.

If you want to stay in , Ghostly Prison and Windborn Muse help prevent attackers, and Boarded Window and Cumber Stone reduce damage. Just note that your damage output will be slowed, so you'll have to find ways to stay active.

wallisface on

9 months ago

I see you’re still making changes to the deck, but here’s a current list of things to consider:

  • your land count feels too low. If you’re ever planning on being able to cast a 5 mana card, your deck really needs 24 lands minimum (for a 60 card deck… i see you’re over that number atm).

  • Even with a higher land count, your mana curve is waay too high. Modern decks typically can't justify running more than 4 cards costing 4-or-more mana… you’ve got 12. This will lead to some really slow/clumsy plays/turns. This will only be made worse by you having almost nothing to do turn 1, meaning you’ll often be starting a full turn behind your opponent.

  • I feel like you don’t quite understand how Willbreaker takes control of creatures - the spell/ability has to explicitly target a creature. To be clear, Willbreaker will trigger off the “enchant creature” clauses of Agoraphobia and Public Enemy, but does not trigger from the like of Bident of Thassa, Cumber Stone, Dampening Pulse, or Turn the Tide, as none of those cards say “target”.

  • As such, your deck currently doesn’t really do anything. Turning your opponents lands into creatures doesn’t help you, and you have almost no way to achieve the goal you’re trying to. I think you need to rethink the whole plan for this deck, and start afresh.

  • one more word of caution is that its incredibly risky to base your entire gameplan around a 5 mana card that you may not even draw - and if you do it still dies to pretty-much any interaction your opponent has.

Ziusdra on Card creation challenge

4 years ago

Decapitated Totem

Artifact

As Decapitated Totem enters the battlefield, sacrifice a creature.

Creatures that share a type with the sacrificed creature get -2/-0 and lose menace, haste, and intimidate.

Creatures you control that do not share a type with the sacrificed creature get +1/+0.


Buffs aren't normally black, but black does occasionally do it ( Soulshriek , Scare Tactics ). Debuffs, also, are primarily blue ( Cumber Stone etc.)

Keep it going, this time with blue. (or ninja?)

legendofa on Card creation challenge

5 years ago

I should say -N/-0. Something like Dazzling Lights or Cumber Stone.

Making-a-new-account-Hopefully-I-can-get-my-old-Username on Counting to Zero

7 years ago

Very nice, dude! might I suggest something like Cumber Stone and Disorient?

DaringApprentice on Hope You Didn't Want That

7 years ago

Sweet deck! I didn't realize how interesting Yasova was to me until I started thinking of ways to use her ability better.

I see you have Willbreaker, letting you keep the creatures you temporarily steal. Some other options for keeping these creatures past the end of the turn could be Conjurer's Closet, Deadeye Navigator, Synod Sanctum, Cold Storage, Nephalia Smuggler, and Ghostly Flicker, which all return creatures back under your control without you having to return them to their owners.

You could also use Hellkite Charger, Breath of Fury, or World at War to trigger Yasova's ability multiple times per turn.

With Glaring Spotlight, you can steal your opponents' creatures that have hexproof. To steal your opponents' noncreature artifacts, try turning them into creatures with options like Toymaker and Titania's Song, and to steal your opponents' noncreature lands, try turning them into creatures with Lifespark Spellbomb or Quirion Druid.

Land suggestions include Command Tower, Frontier Bivouac, Rootbound Crag, Opal Palace, Lumbering Falls, Temple of Abandon, Temple of Mystery, Vivid Crag, Vivid Creek, and Vivid Grove.

If you don't want to give the creatures back after you've stolen them, you can use sacrifice effect cards to get rid of them for profit. Some powerful sacrifice engines include Ashnod's Altar, Culling Dais, Barrin, Master Wizard, Bloodshot Cyclops, Jalira, Master Polymorphist, Profaner of the Dead, Scourge of Skola Vale, Evolutionary Leap, Goblin Bombardment, Perilous Forays, Shivan Harvest, Momentous Fall, High Market, Life's Legacy, and Primal Growth.

To make your opponents' creatures easier to steal, you can use power-reduction cards such as Cumber Stone, Schismotivate, Downsize, Dampening Pulse, or Agoraphobia.

You can also make opponents' creatures easier to steal by increasing Yasova's power, with any of these or other boosting cards: Kessig Wolf Run, Ceta Disciple, Llanowar Augur, Moonveil Dragon, Ursapine, Wolfir Silverheart, Bonesplitter, Hero's Blade, O-Naginata, Ring of Kalonia, Sai of the Shinobi, Shuko, Sigil of Distinction, Silver-Inlaid Dagger, Sword of the Chosen, Boar Umbra, Briar Shield, Elephant Guide, Exoskeletal Armor, Forced Adaptation, Giant Spectacle, Goblin War Paint, Inferno Fist, Madcap Skills, Moldervine Cloak, Mythic Proportions, Quest for the Gemblades, Rancor, Seal of Strength, Shape of the Wiitigo, Spectral Flight, Spider Umbra, Taste for Mayhem, Volcanic Strength, Wurmweaver Coil, Blossoming Defense, Brute Force, Giant Growth, Groundswell, Invigorate, Might of Oaks, Mutagenic Growth, Prey's Vengeance, Strength of the Tajuru, Wax/Wane, Blessings of Nature, Elven Rite, Give / Take, Increasing Savagery, Phytoburst, Reckless Charge, and Soul's Might

SirFowler on Head in the Clouds (Derevi Tribal Lockdown)

7 years ago

I wonder how Dovescape would do in here. You do have quite a bit on noncreature spells, but hey, birds! It can backfire, but if you also have Elesh Norn, Grand Cenobite, it can be fun to play. Cheaper options might be Cumber Stone, Dampening Pulse, and/or One-Eyed Scarecrow, but they only affect the power, giving them some blockers.

Also got to say, this is the word. +1