Bonesplitter

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Modern Masters Common
Mirrodin Common

Combos Browse all

Bonesplitter

Artifact — Equipment

Equipped creature gets +2/+0.

Equip 1

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Bonesplitter Discussion

Whiskerbro on I Get By

1 week ago

Interesting deck, but I don't think black makes sense here. Blue gives you access to better unblockable creatures: Triton Shorestalker, Slither Blade and some better exalted in Ethercaste Knight. Also, a lot of these cards are frankly just pretty bad. I think you'd be better of dropping some of the crappy exalted creatures for Bonesplitter or something to buff your unblockable creatures power, maybe Mizzium Skin to protect them. I'd drop the Pacifism for Journey to Nowhere, as it is generally better. Also, if you do stick with black, Mind Rot is just bad, and there are many better alternatives to Doom Blade.

VesuvanDoppelbanger on Gisa Zombie Commander

2 weeks ago

Some reusable ways to boost power before you sac might be nice.

Bonesplitter

Ambuscade Shaman

Nice build, +1.

mothman on Sassy, Kha Regent

1 month ago

I would say you need more ways to generate card advantage and more ways to get more mana.

For mana, we have Marble Diamond, Coldsteel Heart, Land Tax, Endless Horizons, Knight of the White Orchid, Gift of Estates, Solemn Simulacrum, Weathered Wayfarer, Karoo, and Nykthos, Shrine to Nyx.

For card advantage we have multiple ways to break that up, so starting with cards that remove multiple things.Angel of the Dire Hour, Fumigate, Comeuppance, Wrath of God, Day of Judgment, Mass Calcify and Phyrexian Rebirth (if you run more mana rocks), Grasp of Fate, Return to Dust, and other board wipes of varying quality.

Now cards that give you other cards for free.Stoneforge Mystic, Stonehewer Giant, a lot of the ramp cards listed above, Nahiri, the Lithomancer, Stone Haven Outfitter, Relic Seeker, Brimaz, King of Oreskos, Steelshaper Apprentice, Oreskos Explorer and Emeria Shepherd.

Here are some cards that have particular synergy with your deck, I've already listed some like Nahiri above.Masterwork of Ingenuity, Konda's Banner, Hero's Blade, Mask of Avacyn, Bonesplitter, Intangible Virtue.

Cards in particular I would cut from the deck would be:Blinding Powder, Ethereal Haze, Altar of the Brood, Darksteel Forge (when will you ever get to 9 mana?), Torpor Orb, Blight Sickle, Authority of the Consuls, Orbs of Warding, Quietus Spike (it's costly, makes you a target, and doesn't help with the Voltron plan), Ulamog (not enough mill decks in the world).

That's my $0.02.

NV_1980 on Kemba's Thundercats

1 month ago

Hi Fuklaw, I like this deck and would like to build something similar; a few comments though:

Hope this helps!

P.S.: would you mind commenting on some of my decks?

greatdevourer on Tsabo Tavoc, Mother of Infection

1 month ago

Really good decks start out with a solid idea and evolve over time and play testing. Here's some ideas based on my experience.

Cards to consider (in no particular order):
Ugin's Nexus to keep people from taking extra turns.
Goblin Welder for artifact recursion. Even if they counter something like the Nexus or Contagion Engine.
Jester's Cap is great at ripping combo decks apart by removing key components. It also works well with the Goblin Welder.
Bonehoard is better than Nightmare Lash in multi-player games as it sees everyone's graveyard.
Grafted Exoskeleton really should be in this deck to help push the infect theme and make any creature a significant threat.
Infiltration Lens, for the card drawing. The defender chooses to either take the damage or allow you to draw two cards.
Skithiryx, the Blight Dragon also should be in this list.
Kumano, Master Yamabushi as an alternate win conditions via direct damage. With the Grafted Exoskeleton it's a short game.
Fallen Ferromancer, Frostwielder, Spikeshot Goblin, or Prodigal Pyromancer to get around those pillow fort opponents.
Kaervek the Merciless to make it hurt for those combo players.
Virulent Swipe as a better creature pump spell. The rebound means you get twice the effect out of one card.
World at War is another extra combat phase card. Also rebounds.
War Elemental can get huge. When paired with a Surestrike Trident it becomes a quick way to kill a player each turn.
Loxodon Warhammer for tample and life gain. Any creature in the deck is better with a Warhammer. Spikeshot Goblin is really fun with the Warhammer.
Relic Putrescence could be fun on someone's mana artifact.
Cards to consider cutting from the list:
Anthem of Rakdos deals too much damage to you. Per Gatherer: "The first ability triggers once for each creature you attack with. If you attack with three creatures, for example, theyll each get +2/+0 and youll be dealt 3 damage." Horrible when you have multiple combat phases per turn.Talisman of Indulgence should be a Rakdos Signet so you don't take as much damage.
Lashwrithe is too conditional on your lands in play.
Nightmare Lash same problems Lashwrithe.
Thunderscape Familiar and Nightscape Familiar don't promote your theme and are not strong enough on their own to be worth having on the field. If you really need the mana reduction, you're better off with more land cards.
Scorchwalker is a mediocre creature and a crappy pump spell. There are too many better creatures.

These cards are all single creature pumps that don't help you at all if an opponent plays a Wrath of God or similar effect. One-shots are nice against a single opponent, but not in multiplayer.
Haze of Rage, Reckless Charge, Tormenting Voice, Balduvian Rage, Brute Force, Enrage, Reckless Spite.
The X mana pump spells are really bad because of the mana choices that playing them forces on you each turn. Leave mana open for the X pump spell or play another card? Not worth it.

May be worth cutting unless you don't have a better option:
Inquisitor's Flail is a maybe. This one is kinda a tough choice. I would cut it for a better card but leave it in if your budget or collection doesn't have another option.
Bonesplitter is another mediocre card that's only good if there isn't a better option.
Swiftfoot Boots and Lightning Greaves The haste is nice but they are really only good against spot removal. I would leave these in until you need to cut them to make room for better cards.

Obviously, temper these suggestions with your collection and budget. Feel free to check out my decks and let me know what you think of the ideas.

HanClinto on Cheapo Vintage

2 months ago

Love the deck!

I feel like this deck could really benefit from some equipment. Perhaps Bonesplitter?

I also think that a strong pump spell like Titan's Strength and Blood Lust would be worth considering.

I don't like Path of Bravery here -- it feels too conditional, and too easy to be caught with a dead cad.

bobthesatyr on Look at the puppy

3 months ago

Exalted Angel for Stonehewer Giant

Armageddon for Hokori, Dust Drinker

Mesa Enchantress for Sram, Senior Edificer

If your going to use detaining things as Cage of Hands or Faith's Fetters, you'd probably want Prison Term or Spectral Grasp instead.

Luminarch Ascension seems out of place.

Bonesplitter, Infiltration Lens, and Ring of Thune are probably your weakest equipment choices.

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