|Commander / EDH||Legal|
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|Modern Masters (MMA)||Common|
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Artifact — Equipment
Equipped creature gets +2/+0.
2 days ago
Made a few changes:
- Removed Ancient Den (was only there for Cranial Plating ) and went up the 4x each of the cycling and fetch lands to maximize card draw and landfall triggers
- Swapped out Darksteel Axe for Bonesplitter - I think the lower CMC is more valuable than the indestructible
- Removed Sunlance entirely for another Armed Response - the instant speed is way better and hopefully the deck should ramp quick enough for it to be worth the higher CMC
- That also made room for 1x Strider Harness to get some possible hastiness on the battlefield. Considering making it 2x and cutting the Accorder's Shield
Sticking with the splash of black for now as I think it makes the sideboard way stronger for this deck.
1 week ago
Thanks foxinsox! Those are good upgrades, but they'd all take me over my strict $5 budget (even the Bonesplitter , which usually runs around 50 cents). You could drop one land, but I wouldn't go below 21. It's absolutely essential to hit your first three or four land drops with this deck.
1 week ago
Awesome! It's actually blisteringly fast for such a budget build! A few suggestions:
I wonder whether Swiftfoot Boots or Lightning Greaves might be a valuable addition. The only thing worse that a pumped up beastie is one that can't be targeted - though I recognise that this amps the budget a little, and also turns it into pseudo bogles.
22 land is a lot for such a small curve. Could you cut a few to amp the equipment?
Really great idea and brew. Nice work!
1 week ago
1 week ago
Oh, and a few thoughts:
I'd swap around the Snag/ETruth distribution: as in, 4 Vapor Snag s in the main and 3 Echoing Truth s in the sideboard. it's a cheaper removal spell and can be a 1 mana protection spell/way to reuse Spellstutter.
I'd also go up to 4 Pestermite and down 2 Latchkey Faerie . In my own Modern faeries deck, I've found Pestermite's Twiddle ability to be far more useful and versatile than the draw/slightly larger body of Latchkey Faerie, though I won't fault you for doing it the other way around.
1 month ago
Thanks for the +1 and the suggestions!
The problem with Endless Scream and Dauthi Mercenary , as much as I love especially the latter, is that both of these cards are really only useful in the late game, and this deck is not designed to ever get that far - you either win between turn 3-5, or the opponent has probably removed enough creatures that it's almost impossible to get back into the game. The deck also doesn't have any way of defending itself, so by that point, they should have done a substantial amount of damage. Some more playtesting might be in order to see if those cards might have value against control, but I feel like going for maximum speed is still my best bet.
Bonesplitter , again, sacrifices speed for long term viability, but in that case, I feel like it might be worth the cost. Will also require some testing. Same with Infernal Scarring , and I probably wouldn't want to play both. So it's a choice between definitely keeping an equipment after a removal, or potentially drawing a creature, which is often more important... not an easy choice, but I'll keep them all in mind. Will probably go for either Predator's Gambit or Bonesplitter , since I've already bought those.
1 month ago
I've also recently started PDH. I would suggest changing the following for objectively-better versions
Skyblinder Staff If you have flying and cant be blocked by flying, you can only be blocked by Reach (which not many PDH players play)
1 month ago
First off, love this deck! You got a +1 from me! I've always been attracted to Shadow as a mechanic, but I've never gotten around to delving into it too much.
I like Dauthi Mercenary * better than Dauthi Marauder . Both are 3-drops with shadow, but while the Marauder starts out with one more power, the Mercenary has the potential to be pumped up higher, especially if you have a Dark Ritual and nothing else to play with it. It's a good late-game mana sink when you've run out of cards in hand (and considering your curve is so low, I imagine that that's easy to do).
* T/O claims that Dauthi Mercenary isn't pauper legal, but Scryfall disagrees, because it's a common on the MTGO-only set Vintage Masters. From my understanding, MTGO legality is currently also used for paper pauper.
Another card that scales for the late game is Endless Scream . Maybe try a 1-of?
I also like Infernal Scarring , probably in place of Predator's Gambit . It's 1 more mana, but Gambit's toughness boost and Intimidate are irrelevant, whereas the death-trigger card draw makes the creature a less attractive target for removal, while being a much better target for your own Rite of Consumption .
Alternatively, have you considered equipment as well as auras? The only one I'd suggest is Bonesplitter (in place of Predator's Gambit ). Sure, it costs 1 more mana for the very first time, but against a removal- / bounce-heavy deck, it'll be way better in the long run. You won't get 2-for-1-ed then, and subsequent re-equips are just as cheap as Gambit.
Bonesplitter occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%