Vine Mare

Vine Mare

Creature — Elemental Horse

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Vine Mare can't be blocked by black creatures.

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Set Rarity
Core Set 2019 (M19) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Vine Mare occurrence in decks from the last year

Standard:

All decks: 0.06%

Vine Mare Discussion

GarrettTheGreat on Raging Elementals

9 months ago

I'd recommend working in Chandra, Acolyte of Flame , she plays very well with Overgrowth Elemental and Risen Reef . I think she plays better for the deck than Vine Mare , if the mana base can't support both of them. Other than that, Elementals looks like a really sweet tribe!

CrankyBeans on Standard Temur Elementals

9 months ago

Could try adding in a Vine Mare or 2,3, or 4 it is a little costly mana-wise, but with the rise of more Black decks, and also have Hexproof, it would be a solid addition I think.

OberstHati on DethroneBolas

10 months ago

Maybe reducing CMC by Swapping in Vine Mare for Tyrants or The Eldest Reborn /is an Option?

griffstick on

1 year ago

I know we don't have a Vine Mare deck on the Pauper EDH Deck Compendium, but there's a Vine Mare deck crushing in my group.

SpiralWolfos on Simba Ramp 18 Lands

1 year ago

I guess I'm a little confused as to what you're trying to do with the deck. Are you trying to play Standard Bogles with Vine Mare / Carnage Tyrant and Blanchwood Armor ? Or are you trying to play a lands deck focused around Multani, Yavimaya's Avatar ? It seems more like your deck is closer to the first one, so I would remove the Ghastbark Twins for another copy of Growth-Chamber Guardian , and then I would make room by removing the Multani and something else to make room for a couple forests as well as maybe a few copies of Jadelight Ranger . I do feel like 22 lands is too few since the only ramp you really have in this deck is Llanowar, 24-25 would probably be a better number to make sure you're curving out with your strong creatures, as well as powering up Armor.

luispsalles on Ravnica allegiance - Gruul standard reactive deck

1 year ago

Hey, you asked my opinion. One time I read about consistence of decks composition. There is a lot of single copy cards, this make the game very unpredictible for yourself, lack of a solid strategy. My advice is to focus in more 3 and 4 copies of a single card and lass 1 and 2. But is a great selection o of card for a Gruul deck.

Ragamander on

1 year ago

EDIT: Any particular reason to run Growth-Chamber Guardian over something that's just harder to kill, like Nightveil Predator , Vine Mare , Carnage Tyrant , Chromium, the Mutable , Zetalpa, Primal Dawn , or a big planeswalker? GCG can "get got" if your opponent kills it in response to the Adapt activation. Not only that, but I'm also a little concerned about trying to go the distance mostly with just a few unprotected 4/4s, even with card advantage.

Ragamander on

1 year ago

Any particular reason to run Growth-Chamber Guardian over something that's just harder to kill, like Vine Mare , Carnage Tyrant , Chromium, the Mutable , Zetalpa, Primal Dawn , or a big planeswalker? GCG can "get got" if your opponent kills it in response to the Adapt activation. Not only that, but I'm a little concerned about trying to go the distance mostly with just a few 4/4s.

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