|Commander / EDH||Legal|
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|Duel Decks: Jace vs. Vraska (DDM)||Common|
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Kicker (You may pay an additional as you play this spell.)
Counter target spell if its converted mana cost is 2 or less. If the kicker cost was paid, counter that spell if its converted mana cost is 4 or less instead.
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1 month ago
Hello Nakhla. I’d like to ask whether you’ve considered any possible includes from the newest sets :)? Particulary Blink of an Eye and Spellseeker have caught my attention. Blink of an Eye is basically functional reprint of Into the Roil, do we want two copies of this effect? Maybe in Prohibit slot?
4 months ago
I've played the deck in both 21 and 22 land builds, and it could be placebo, but I believe 23 suits me best. With 3 colors and the need to include artifact lands, and the fact that we want to make at minimum our first five land drops, I like having the extras. I very rarely find myself wanting LESS lands when I play, versus more, and even when I have extras, Brainstorm lets me shuffle them away. I could probably trade out Mulldrifter for other, cheaper cards like Thraben Inspector or Kor Skyfisher and cut to 21
I originally had Prohibit, but I have a top-heavy meta where it performed poorly. I love the idea of Power Sink for the Inside Out and Burn matchups, though, which are some of our worst. I'll give it a shot in testing.
Regarding Oblivion Ring, I think the only enchantment we really want to remove (at least, in my local meta) is Pestilence. I could see an argument for having enchantment hate MB, but would probably use a singleton Dispeller's Capsule since it can be fetched. Then again, we don't lose much with a single O-Ring... Hmmm. Are there other enchantments we need to worry about that get played?
10 months ago
Add 2 more Expedition Maps, they are very important!
I love the idea, by the way.
11 months ago
Looks quite solid on first glance. You run lot's of good cards and your curve and average cmc looks good. However you also run a few bad cards. Let me pitch some ideas for replacements:
Maybe try Kindred Discovery and name drake? Could be worth it and might draw an insane amount of cards.Maybe Tamiyo, the Moon Sage and target yourself with the -2 if you have lot's of drakes.Reliquary Tower and Thought Vessel because keeping 20 counters in hand is fun.
If you ever run close to milling yourself, try fitting Laboratory Maniac in as another fun wincon.If that way doesn't work you can try the opposite path and go recurring stuff with Timetwister(Budget: Day's Undoing / Time Reversal)
Refill your entire hand with Windfall.
More playable counterspells in no particular power order Abjure, Condescend, Flusterstorm(Opponents also help with storm), Logic Knot, !!!Mana Drain!!!, Memory Lapse, Mental Misstep(if your meta is running many 1cmc spells), Spell Snare, Miscalculation, Power Sink, Pact of Negation, Prohibit, Remand, Spell Siphon, Syncopate, Dissolve, maybe Unified Will. Please don't play all of them, some of the conditional ones might be VERY bad. Sometimes a Cancel is better than a cmc2 conditional that you can't cast for some reason. You know how your deck plays and what fit's in there. More here: http://magiccards.info/query?q=o%3Acounter+o%3Atarget+o%3Aspell+c%21u+cmc%3C%3D3&v=card&s=cname
As I said this is some ideas, some might be very bad but most should be quite good in the deck. There's so many ways to play Talrand, just keep playing lot's of spells so you keep making free drakes. Maybe even play Phyrexian Altar and or Ashnod's Altar to pitch your drakes in to pay for more counterspells..
If you ask specific questions and provide some info about your meta I'd be happy to help :)
11 months ago
1 year ago
1 year ago
The mana is surprisingly consistent (I usually have 2 of the 3 colors by T3 and the 3rd color shortly after). The removal in the format is why I focus so much on the counters in the deck as they are my only protection against the removal. Prohibit and Hindering Light have been all stars in this category. I'm thinking of running a 4th Heliod's Pilgrim to cut back on some of the enchantments (switching to a toolbox kind of strategy utilizing those) and fill the slots with extra counters. What do you think?
1 year ago
Hi! It's a good idea, but I think you could replace some cards.Journey to Nowhere instead of Pacifism ? Also Victim of Night or Doom Blade are better removal than Murder, Diabolic Edict and Chainer's Edict if you don't want to target the opponent's creatures.Preordain it's one of the best ways to draw in pauper in early game.Counterspell, Mana Leak, Prohibit are good counter options.