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[Retired] [75%] Gettin' down and Nathty

Commander / EDH BG (Golgari) Discard Elves Tribal

Indigoindigo


Inspired by 75% - Getting Nathy in a good way I built a tribal elf deck for my girlfriend. I'm not currently buying new cards, but have a lot of spare cards - if you feel like providing some advice, keep reading.

The basic gameplan is creaturebased ramp, make the most threatening players discard and attack with unblockable elves that get huge out of nowhere.

I'm really, really happy with how the deck functions at the time - it's fun to play, fun to play against, always does something different and wins out of nowhere.

When sorted like this the deck appears to do a lot of different things, but really it doesn't: You play a lot of elves and explode out of nowhere. Sometimes you gain life in the process, sometimes you do a lot of discard, but the main plan is always to play elves and hit hard.

Card choices

Acceleration: Because a T3 - T4 Nath is way better than T5+
Discard and draw: Two ways of providing card advantage and/or disruption, and discard great with Nath in play.
Tutors: Rarely fetch the same each time. Sometimes I need mana, sometimes removal with Eyeblight's Ending , and sometimes just winning with Elvish Champion .
Removal: Always relevant. I like every single one of these.
Damage: Either through unblockable beaters, i.e. Silhana Ledgewalker or big buffs, i.e. Vitalizing Wind .
Lifegain: Surprisingly relevant in this deck. You need to survive early eliminations to win later.
Tokens: Elves are good, more elves are better.
Utility: Waste Not is amazing. Perilous Forays is good in a meta with a lot of Threatening effects.

Possible inclusions:

Acceleration: Sylvan Ranger. A bit slow, but fixes colors.
Discard: Tasigur's Cruelty . Brutal.
Draw: Grim Haruspex , Sylvan Messenger , Erebos, God of the Dead, Garruk, Caller of Beasts, Geth's Grimoire. All have upsides and downsides, but I like them all.
Tutors: Yisan, the Wanderer Bard . Fun tutor, and probably really good with untap-effects.
Removal: Bramblecrush .
Damage: Taunting Elf or Wirewood Pride sneaks damage through. Shaman of the Pack is recommended time and time again by Jason Alt.
Lifegain: None.
Tokens: Lys Alana Huntmaster, Wirewood Hivemaster . Both good.
Utility:
Quirion Ranger, Quest for Renewal : More untap-effects, more mana.
Sylvan Safekeeper, Dark Dabbling : The deck runs little protection and could probably use a bit more.
Shadows of the Past : Stuff dies and the deck sacrifices for benefit. Could be good.
Mul Daya Channelers : Does several things, but none of them really good.
Archetype of Finality: Makes the elves harder to block and attack.

If any of these should make the cut, please let me know (and please provide some advice on cuts as well)

Suggestions

Updates Add

This deck is now retired and dismantled since I need the cards for another deck project.

Nath has been a pet deck of mine for several years now, and is in my mind the perfect 75% deck: A lot of fun to play at casual tables, and still explosive and surprising enough to steal a win out of nowhere at spikey tables too. It is very easy to pilot for newcomers to the Commander format. It has a lot of useful utility, draw and removal. When you get to know the deck better you always know the best tutor-targets for Elvish Harbinger, Skyshroud Poacher and Wirewood Herald - and you can also search for removal (Eyeblight's Ending) or winconditions (Elvish Promenade).

Notable winconditions are:
Hate with Nath of the Gilt-Leaf + Sadistic Hypnotist or Death Cloud
Beatdown with Champion of Lambholt, Elvish Champion or Vitalizing Wind.

Suggestions to improve the deck further:
- Prototype Portal as an additional punishing wincondition. Coinman did a great writeup on Nath Stax here
- Gilt-Leaf Archdruid as an additional punishing wincondition.
- Yisan, the Wanderer Bard tutor package. Yisan is a well established competitive EDH-general, and slotting in infinite combos with Temur Sabertooth and Umbral Mantle, utility like Quirion Ranger, Scryb Ranger and Wirewood Symbiote, etc, should be a breeze - and probably a lot of fun to play.
- Skullclamp. My only copy has a permanent spot in my Roon deck, [75%] Blink blink, nudge nudge, but would've been the perfect draw-engine for this deck.

So long, and thanks for all the fun times.

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Revision 9 See all

(7 years ago)

+1 Nath of the Gilt-Leaf main
Date added 9 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

20 - 0 Rares

27 - 0 Uncommons

26 - 0 Commons

Cards 100
Avg. CMC 2.98
Tokens Beast 3/3 G, Elf Warrior 1/1 G, Wolf 2/2 G, Zombie 2/2 B
Folders EDH (Creature Based), Favorite Decks , Cool Ideas, Ideas, make it, Commander Ideas
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